Garry's Mod

Garry's Mod

Flowbar
63 Comments
abcdefghijklmnopqrstuvwxyz Nov 24, 2024 @ 11:16am 
port this to hl2 n' i will personally buy you any steam game under 6$
giygasgrace903 Nov 19, 2024 @ 2:15am 
why work rtbr weapon
memeguy101 Mar 8, 2024 @ 5:47pm 
nvm
memeguy101 Mar 8, 2024 @ 5:46pm 
stunstick ver?
Blongork, King of Goblins Aug 3, 2023 @ 6:36am 
It would be awesome if you could make a clientside version of this. You don't have to, but its just a suggestion since you could use it on servers
spoiledmilk Mar 5, 2023 @ 6:27am 
so much better. thank you
Snarky Jan 16, 2022 @ 10:12am 
I like this
chicken monster Jan 29, 2021 @ 6:41pm 
that cool a give to 5 melon :melon: :melon::melon::melon::melon: out of 10
Lieutenant Kara Thrace May 14, 2020 @ 4:19pm 
the vanilla one looks like the crowbar is strong than the player
ChumbaWumba Oct 28, 2019 @ 8:03am 
*violently beats the shit out of a random guy with a crowbar*
Pop4484 Jun 27, 2019 @ 7:57am 
Much Better!!!!!!!
Heavy_tf2 Mar 12, 2019 @ 5:36pm 
IT MAKES MORE SENSE NOW!
𐌔𐌀𐌔𐌊𐌉𐌀 Jan 26, 2019 @ 9:55pm 
Less is more?
Less Jul 9, 2018 @ 7:56pm 
actually search jigglebone and you may find it
Moving_Target May 27, 2018 @ 7:10am 
i like the anamation of the crowbar already but has anyone seen a mod to make your crowbar wiggle evrytime you turn jump or any other movement?!
c Mar 12, 2018 @ 11:10am 
Those are the original animations from Half-Life 2 and its expansions.

They have been that way since the leaked Beta build, except with refined animations.

Garry's Mod uses most of Half-Life 2's resources, the developers haven't modified any of the weapon animations, they are all originated from Half-Life 2.
ileryon Mar 8, 2018 @ 6:13pm 
I wonder where Garry got that Melee holding, a 1 year old kid can make a better one
c Mar 6, 2018 @ 3:40pm 
Yeah, I agree with you, it's a very good replacement for the original crowbar's animations.
Juggernaut Mar 6, 2018 @ 3:39pm 
good job dude
Valiant Feb 16, 2018 @ 8:23pm 
Dang it.
MysteryPancake  [author] Feb 16, 2018 @ 4:46pm 
It was BGO 3, Dismemberment Mod doesn't do viewmodel blood or HUD blood
Valiant Feb 16, 2018 @ 11:59am 
Mod he used (not gore on screen thing)
Original Dismembement Mod
c Jan 24, 2018 @ 9:03pm 
Oh my gosh... IS THIS REAL LIFE?
Munchy Jan 12, 2018 @ 12:59pm 
this ... this .... is ... this is .... so .... AMAZING !!!!
SevaKsP Jan 11, 2018 @ 3:52am 
PLEASE! DO NPC DEATH ANIMATIONS!
CluckenDip Jan 2, 2018 @ 3:08pm 
Is it possible for you to make a version of this for Black Mesa? I'd love that! :D
SevaKsP Dec 29, 2017 @ 8:04am 
Is miracle will happen?
SevaKsP Dec 28, 2017 @ 10:40pm 
Xd
MysteryPancake  [author] Dec 28, 2017 @ 9:02pm 
same
SevaKsP Dec 27, 2017 @ 9:08pm 
I wait for NPC DED Animations.... like people wait for Half-Life 3
Tamioka Dec 13, 2017 @ 5:36pm 
Before: hits wall. After: kills people and destroys everything
SALTA Dec 4, 2017 @ 8:12pm 
alright its fixed

also sorry for late response i was asleep
MysteryPancake  [author] Dec 4, 2017 @ 5:41pm 
it might be fixed now but i can't test it
MysteryPancake  [author] Dec 4, 2017 @ 5:21pm 
some of these errors make no sense but ok hang on updating
SALTA Dec 4, 2017 @ 4:37am 
jumping in prophunt causes this

[ERROR] lua/autorun/flowbar.lua:18: bad argument #1 to 'find' (string expected, got nil)
1. find - [C]:-1
2. fn - lua/autorun/flowbar.lua:18
3. unknown - lua/ulib/shared/hook.lua:109
CluckenDip Nov 27, 2017 @ 12:53am 
i love you

no homo

or am i?


nah jk
Arikou // average hammer sufferé Nov 17, 2017 @ 11:48pm 
i got this mod right away

but then realised i dont use crowbar
Sebinka Nov 12, 2017 @ 6:52pm 
W-...This changes literally nothing :/
MysteryPancake  [author] Oct 31, 2017 @ 10:10pm 
lol k
󠀡󠀡Josh Swain Oct 31, 2017 @ 8:25am 
oh boi i waited for this 19 years
Rainuh Oct 30, 2017 @ 1:27pm 
Nice
kmsthanks Oct 28, 2017 @ 8:41pm 
the animation makes it feel like it does more damage XD
MysteryPancake  [author] Oct 25, 2017 @ 11:29pm 
@Vector the other reason is that some melee weapons might use different animations that I need to find out
MysteryPancake  [author] Oct 25, 2017 @ 11:20pm 
@Vector by the way, the reason I'm not just making it work with every weapon is because I feel there must be some weapons that people don't want it working for necessarily. I'll try to do the lead pipe if you can send a link or something to it.
MysteryPancake  [author] Oct 25, 2017 @ 10:59pm 
Probably not. Is there an addon link to that?
Nephrite Harmony Oct 25, 2017 @ 10:59pm 
does it also work with the lead pipe from synergy too?
MysteryPancake  [author] Oct 25, 2017 @ 10:53pm 
Updated! Now it works for stunstick and there's a menu in Q/Options/Player/Flowbar!
Nephrite Harmony Oct 25, 2017 @ 4:02pm 
i think i understand this mod now, it just uses the same animation when you swing at the air and i like that it's the same for hitting solid objects
MysteryPancake  [author] Oct 25, 2017 @ 12:26am 
@asgore the great it should be about 1% different but yeah I agree
Szmaka Oct 24, 2017 @ 8:59am 
can you make it for stunstick?