The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Khajiit "Eye of Fear"
71 kommentarer
nraxer 16. juni 2023 kl. 5:11 
SO

CUTE!!!!!!!!!!
emilin_rose 21. aug. 2016 kl. 14:24 
yep. i got it used. i wonder if it's cracked or something? Like i said all my computer's memory is in another drive. I added it through the "add your own games" but nothing seems to make it work.

i don't suppose you have this on nexus mods?
Webster  [ophavsmand] 9. juli 2016 kl. 13:38 
@emilin_rose: Huh. Even retail copies of the game should require you to install through Steam. Is this the ultimate edition or something, maybe it's different? Tried putting your CD key into steam via "Activate a Product on Steam" in the games menu?
emilin_rose 7. juli 2016 kl. 18:43 
@webster okay i can't figure out how to run it through steam. i had to install it in a different directory, in the f: drive(for some reason ALL my memory is there :/) i used the little link to install your own games in the library but i still can't download this and its a shame because i want it a lot.
Webster  [ophavsmand] 4. juli 2016 kl. 5:05 
@emilin_rose, Skyrim is a steamworks game on PC so it doesn't matter where you bought it from, it'll run through Steam. Unfortunately, it is currently impossible to mod the console versions.
emilin_rose 3. juli 2016 kl. 19:42 
Okay i didn't buy the game through steam, is it possible to download it?
BaCoNE 12. okt. 2015 kl. 19:22 
FEAR MY SOFT FUR!!! D:<
Webster  [ophavsmand] 16. sep. 2015 kl. 14:46 
Ah, right. Sorry I haven't been on very much, I'm working all the hours right now. Accepted your request, we'll talk soon (ish)!
We go together 15. sep. 2015 kl. 9:02 
Oh, thanks... so, psst, I have something to discuss to you in private chat, the workshop has ears...
Webster  [ophavsmand] 13. sep. 2015 kl. 12:55 
@sggaghetc: Well, it's not supposed to! This is merely the restoration of the Khajiit ability from Morrowind and Oblivion because it seems unlikely that they've forgotten how to do it in the interim...
We go together 13. sep. 2015 kl. 9:40 
with cirlets of power, you never need to dual cast an illusion spell again, always keeping a hand free in combat.
We go together 13. sep. 2015 kl. 9:39 
Doesn't really stand out from a fully-amped dual casted fear spell, especially when competeing against "enchant spell potency and damage", aka "circlets of power"
Little BitChie 30. okt. 2014 kl. 14:44 
Lovin' the PREQUEL Picture. =3
Civvy 21. okt. 2014 kl. 18:24 
I am kitteh... Rawr.
Glamd 8. sep. 2014 kl. 0:48 
Its in one of the video clips. Its one of the first times her eye of fear works.
Noldor Urfang 16. maj 2014 kl. 21:37 
Is that the Khajiit from PREQULE comics trying be serious? :>
Parfaa 18. jan. 2014 kl. 13:08 
thank you webster, on my first run through i always that as one of the first things i noticed. now i dont have to believe the khajiit went down in awesomeness
Webster  [ophavsmand] 3. nov. 2013 kl. 10:43 
@Hope: Ah, so this doesn't TECHNICALLY conflict, it just won't automatically add the spell as a racial. I see.
I'm glad you got it working!
[BRVO] ElegantExcalibur 3. nov. 2013 kl. 10:21 
It worked. c:
And the mod doesn't alter the KhajiitRace record, it's a seperate new race. uwu
But thanks~
Webster  [ophavsmand] 1. nov. 2013 kl. 15:18 
@Hope: Unfortunately, this mod will conflict with any other mod that alters the KhajiitRace record. It's possible that the spell was added to your game even if it wasn't applied to your character, however. Try typing help "eye of fear" (No square brackets) into the console and then doing player.addspell XX000D63 where XX is the mod's position in your load order (found with the help command used previously).
[BRVO] ElegantExcalibur 1. nov. 2013 kl. 11:36 
I have a character that's of a mdoded khajiit race but stufflike this doesn't get applied to her. Is there any way for me to apply this in the console?
Webster  [ophavsmand] 7. sep. 2013 kl. 12:03 
According to the description page of Power of the Black Claw, this is included and you won't need to download and enable this mod as well. I still appreciate your ratings if you like it! :)
Webster  [ophavsmand] 7. sep. 2013 kl. 12:00 
@rb256: I believe that this is actually INCLUDED in the Power of the Black Claw! The author contacted me some time ago about it. I'm not certain if they got around to implementing it or not. Either way, you shouldn't run this mod alongside the other one as they both modify KhajiitRace and are incompatible.
MrMeows 23. juni 2013 kl. 14:44 
Oh. Darn. I hope someone makes a mod that combines the two so I can have both.
Webster  [ophavsmand] 23. juni 2013 kl. 12:29 
Note that loading this mod later will override ALL of the changes that the other one makes in the KhajiitRace record. Skyrim's kinda all or nothing about such things.
Webster  [ophavsmand] 23. juni 2013 kl. 12:17 
@MrMeows: If that mod affects the KhajiitRace record (and it probably does, by the sound of it) then it will conflict with this one - two mods can't modify the same record. To test, you could try disabling that mod, rolling up a new Khajiit character and seeing if the power is applied correctly. If it is that mod, you can load this one later and it will override the options in Racials Redone.
MrMeows 23. juni 2013 kl. 11:28 
Hmm... I do have the Racials Redone mod.
Webster  [ophavsmand] 23. juni 2013 kl. 10:15 
Confirmed that Eye of Fear is adding to Khajiit characters and appears to be operating correctly in 1.9.32.0.8.
Webster  [ophavsmand] 23. juni 2013 kl. 9:00 
@MrMeows: This should work with new and existing Khajiit characters. I'll test to make sure that an update hasn't broken it. Other than that, do you have any other mods that affect the Khajiit race?
MrMeows 22. juni 2013 kl. 21:21 
I was wrong. I started a new khajiit, and he doesn't have it either.
MrMeows 21. juni 2013 kl. 20:00 
The power is not in my powers list. I'm guessing this is because I got the mod after I made my character. Can you add some way to learn it later? One way I know of that works is to make a spell tome but not set the school of magic, thereby causing it to default to powers.
puppy! 15. apr. 2013 kl. 12:53 
Is that main picture for the mod Katia Managhan?
awesome mod as well :3
Webster  [ophavsmand] 16. feb. 2013 kl. 7:07 
@Hiro: I've just tested this with a brand new Khajiit character created without the plugin enabled, saving and then loading with the plugin enabled. It adds the power correctly, so I'm unable to duplicate the problem. Are you or have you ever used a mod which might alter the KhajiitRace record on those existing characters?

The spell ID is XX000D63 with XX being dependant on the mod's position in your load order. Try typing into the console:
help "Eye of Fear"
which should show you the correct ID for your game under the 'SPEL' category.
Hiro 13. feb. 2013 kl. 17:35 
Giving the ID for the power would be helpful. For me it's only appearing on new Khajiit characters, not my existing one. I'd like to add it via console to them.
Aerix "the Twilight" Spades 1. feb. 2013 kl. 19:25 
No it is actually a lore breaker not to include this... "^.^
At least, if you played at leas one of the prequals. =3 (No pun intended.)
Webster  [ophavsmand] 1. feb. 2013 kl. 11:01 
@Aerix: Thank you! I am pleased that you like it. I don't know why Bethesda decided not to include Eye of Fear this time, it's not as if it breaks the game or something.
Aerix "the Twilight" Spades 31. jan. 2013 kl. 13:29 
Uhu. =3 I knew that that was the issue, and tried to manually make a merged mod with both your mod and the BRSMod. But didn't work. So I that's why I knew I was looking in the right direction, but evidently do not have the experience to actually pull it off by myself... "^.^

By the by, I love your mod! X3
My first Elder Scrolls game was Morrowind, and always chose the Khajiit race for my char. =3
So I always used the Eye of Fear to get out of a tight spot with the wildlife of Morrowind. ^w^
Webster  [ophavsmand] 31. jan. 2013 kl. 10:56 
@Aerix: I'm glad you got it working! Beast Race Speed Modifier presumably modifies the KhajiitRace entry which is what was breaking compatability. There's no reason they shouldn't work together if merged though.
Aerix "the Twilight" Spades 30. jan. 2013 kl. 16:04 
Never mind now. =3 I found a .esp merger on Nexus who did the trick. ;3
Aerix "the Twilight" Spades 30. jan. 2013 kl. 15:25 
Could you give me a console command to add this Power manually?
Becausee I tried to Patch this mod with th Beast Race Speed Modifier mod, but for some reason it still does not show up in my list of spells and powers... /._.\
Penny 17. jan. 2013 kl. 15:32 
Prequel FTW

I saw the pic of Katia and the words "Eye of Fear" and instantly thought "oh god please help us all"
Webster  [ophavsmand] 17. dec. 2012 kl. 11:17 
@Leif: Sorry to hear that. Is it not appearing in your Khajiit character's powers list at all, or is it appearing but not working as intended?
Leif 16. dec. 2012 kl. 18:03 
I am subscribed and I can't seem to get it to work. :(
76561198055743944 28. okt. 2012 kl. 15:46 
This Lion roar would not be lore-friendly would it :/??
pacman19982010 14. okt. 2012 kl. 11:20 
know what is strange?
the es series gets less and less content each game forward!
k9mouse 9. sep. 2012 kl. 14:59 
To let Mr. Webster know, I added your mod to my Khajiit group mod list.
http://steamcommunity.com/groups/KhajiitLovers
ATILA [BULGAR] 7. aug. 2012 kl. 22:50 
Hey, can you make almost the same ability, but an area effect: a lion or jaguar roar which makes hostile NPC's run from terror to 30 feet area?
Catpurple 6. aug. 2012 kl. 9:20 
Subscribed for the Prequel pic.
mothera 1. aug. 2012 kl. 22:37 
LOL PIC
Webster  [ophavsmand] 7. juli 2012 kl. 11:38 
@Druskov: Thank you!
@Alloy: That usage of listing commas isn't common in British English except where it serves to eliminate ambiguity. Sometimes not even then!