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"The Chu Ko Nu unit fires six arrows in a single attack and the total attack damage has been increased from 8 to 9 pierce (1.5 pierce per arrow)"
Does this look good to you? I was going for this sort of grating look: https://www.hubbardstoycupboard.co.uk/ekmps/shops/hubbardstoys/images/gladiator-9313-p.jpg
But it's hard to work at this resolution.
The murmillo's face is 3 polys and the texture is super low res (a tiny corner of a 64x64 complete map which you can see highlighted in red on the right). I can't increase the texture size without messing up the UV map so I have two options: 1) make a new texture and redo all the UV coordinates or 2) work with the existing texture resolution to draw to draw a better face. I'll tell you now that I'm not going to do option #1 because that's way too much work for something that is barely visible in-game. If you want, I can go ahead and try to draw a better face with the existing resolution.