Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fantasy (Reverse Fractal) Map Script
16 kommentarer
TISOD 30. mar. 2019 kl. 12:42 
Update please
Karomne 8. mar. 2019 kl. 11:16 
Has this been, or will this be updated for gathering storm?
Jay 7. juli 2018 kl. 6:30 
update? this mapscript is the most interesting i've seen!!!
Valkyria 5. mar. 2018 kl. 14:28 
Rivers are messed up on the map.
Baleur 13. feb. 2018 kl. 21:40 
Noice! Just make sure the new reefs and stuff spawns, noticed other mapmods like YnAMP didnt spawn reefs unless you strip the mod down to only add larger map sizes.
EwokBaconBits  [ophavsmand] 11. feb. 2018 kl. 18:19 
Hey thanks, I just updated it and it should work with it now.

@Baleur I know this comment is 1 month old but other mods like that should work and in terms of the mountains being too thick I have had mixed results. If you want less you can mess with it just open up the map file which should be located steamapps/workshop/content

and then find this code and make the numbers smaller here:
args.extra_mountains = 18;
mountainRatio = 11 + world_age * 2;
Tal'Raziid 7. feb. 2018 kl. 21:23 
So, i dont think this is working with Rise and Fall. Not seeing it in world types, anyway.
Baleur 10. jan. 2018 kl. 12:16 
This looks more and more similar to PerfectWorld3 for Civ5, the by far best mapscript ever in Civilization history (only surpassed by PerfectWorld for Civ4. Very nice!!
But i also think maybe the mountains are a bit too thick, i mean i love it, but maybe have just a more rare chance for that, maybe have 2-3 tile thick mountains be more common than huge 9 tile sprawls.
Not the length of them, i love long chains, but i mean those huge clumps of like a whole continent just being mountain xD

Btw this works with Resourceful and Sukrikats Resources right??
EwokBaconBits  [ophavsmand] 1. nov. 2017 kl. 18:12 
@mistyexter I havn't tried it I dont see any reason why not

@p0kiehl I might look into doing that, I do know its possible
p0kiehl 29. okt. 2017 kl. 8:57 
Really cool. Loved that map that I got with using this for the first time. Great to see new map scripts on here. Thank you for making this - hope to see you continue to work on it! My only 'critical' feedback is that I think the mountain chains are a tad too expansive. Would you consider toning it down a tad, or somehow enabling an option for users to decide?
agirlhasnoname 28. okt. 2017 kl. 14:01 
does this work with larger worlds or YANMP larger world sizes?
NoraViking 27. okt. 2017 kl. 13:16 
Flat World Map works fine on my Mac. Round World has a glitch - when I encounter someone else, all the game's interface disappears and won't return. Just see map and units. So can't press next turn button for example.
Killbot 16. okt. 2017 kl. 17:49 
hey im definatly gonna try this, it looks interesting
Aqualung 16. okt. 2017 kl. 10:35 
Looks really cool, nice work!
emperor_ike 16. okt. 2017 kl. 2:04 
Looks slick, lookin forward to tryin it out.
EwokBaconBits  [ophavsmand] 15. okt. 2017 kl. 17:49 
I will type this here also in case it is missed "IMPORTANT: If you play the flat world map there is a chance you will not spawn, this is because it has trouble with natural wonder placement for whatever reason. Just give another go and eventually it will work."