Steam'i Yükleyin
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Bir çeviri sorunu bildirin
The setup for the room has changed. P1 again jumps through their portals so p2 replaces it with a bridge. Once on the bridge, p1 needs to take over the bridge so player 2 can extend it with their portals towards the turret platform while on the button. To do this, player 1 places a portal on the grated surface below. P2 is going to place the bridge on the other grated surface to extend the bridge to p1s portal as p1 shoots their other portal to extend the bridge beneath p1s feet. Now one of p1s portals is in the right place. After that p2 deactivates the fizzler to the bridge so p1 can place their other portal on the bridge. Then p2 stands on the button to extend the bridge towards the turrets. P1 kills the turrets and puts the bridge on the laser grid portable surface so p2 can come over to the exit.
Part 1:
Players need to get in the side room to deactivate the laser bridge to be able to get to the turrets on their platform. The faith plate on the turrets platform takes you there. Here’s how to get there: player 1 jumps through their portals on the surface above the tractor beam, while player 2 quickly replaces the portal p1 comes out of with the tbeam. This is in order to carry p1 on the ceiling, above the tbeam, without getting shot. Then p2 stands on the button and places the beam on the flip panel to let p1 quickly go through. Once p1 is in the side room they can let p2 in.
Part 2:
In this room, players place down one portal and fire the other at the ceiling targets after they lean on the buttons, so the turrets drop on each other. Shooting a portal simultaneously is somewhat of a preparation for the next part.