Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But impressive as they are, most the other battles go on for far too long, with the spawns having massive delays and too little ammo being available. Most of the time, I'm just sat in one spot waiting for the next bunch of enemies to spawn, killing them when they're in range, and waiting to see if they've actually stopped spawning so I can move on, especially if it's only []b]one[/b] enemy type left spawning. Case in point, the reptiloids spawning three or four times at two minute intervals is just more annoying than challenging.
As for the ammo, I had to restart it on Tourist with infinite ammo on because I kept running out of the good stuff.
In fact, I've actually been close to falling asleep in some of the fights, because I'm just stood waiting for each enemy to pop into view one by one.
J'ai lu récemment que l'auteur travaillait dorénavant pour Croteam sur le prochain Serious Sam : merci mon Dieu ! Voilà un achat qui est déjà programmé ...
(I'm gonna try to translate)
We did play again this campaign (me and my two sons in coop) : only fun !
I've read that the author now work for Croteam on the next Serious Sam : thank you my Lord ! I'm gonna get that as soon as possible ...
█─███─██─██─█─██─█────█────█─██─█────█─█
█─███─██─██─█─█─██─██─█─██─█─██─█─██─█─█
█─█─█─██─█──█──███────█────█────█─██─█─█
█─█─█─██──█─█─█─██─██─█─████─██─█─██─███
█──────█─██─█─██─█─██─█─████─██─█────█─█
████████████████████████████████████████
(I had to part it because of 1000 character limit.)
Ok, I just finished whole campagin and here comes my opinion.
+ The environment. It got me. It's good, everything looks beautiful. It seems Solais put a lot of effort into this.
+ Serious Sam 2 music. I'm glad I could listen to these tracks again while fighting with enemies.
+ Length. That campagin is long enough to bring a few hours of gameplay.
+ Cutscenes. Everything has been made properly.
+ New enemies. Few of them are great idea, few of them are not. I don't know, maybe it's a matter of taste.
+/- Lots of enemies. Sometimes ammount of enemies was way too high at one time. That battle on bridge after getting a minigun was too hard for me. (I was playing on hard difficulty, and on standard maps I had no problems with it), some battles were too long and sometimes boring, but thanks to it, I could take part in some greatest ones :P
- Not enough ammo. Sometimes I was running out of ammo for a rocket or grenade launcher. Without it, it's really hard to beat these green and red biomechanoids. (Btw. cannon should be available just before that bridge.)
That's it. I really liked that campagin (especially end bossfight and ending), it brought me a lot of fun, I recommend it for Serious Sam series lovers ^^
We have achieved the level and it's fine for us. We know it crashes sometimes and we will reconnect to the server again and again next times.
Thank you for your work and for trying to fix this bugs.
http://pastebin.fr/36407
Notice that the server (one of my sons) never bugged, only the clients did.
Have fun reading all this :)
http://pastebin.fr/36406
http://pastebin.fr/36405
http://pastebin.fr/36404
I'm now gonna try the other log files (much shorter)
Thanks again for this wonderful work !
I keep my log file for you.
I noticed that :
" Specified 'Shadow' UV-map in '#ObjectAddress(CStandardShaderArgs, 0x15000175)' doesn't exist! "
And ... a new crash for my son (who restarted while i was writing this message) a few seconds later at the appearance of new ennemies.
I have my log (330KB). How can i send it to you ?
I'm gonna try to find my son's log (the second bug).