Torchlight II

Torchlight II

Unearthed Arcana
60 Comments
Yarmoth Sep 28, 2024 @ 10:38am 
@Indigo Mizumi

This mod is pretty extensive and isn't guaranteed to work with other mods at all. I'd put it at the top of your load order though, with how vast it is
Indigo Mizumi May 23, 2023 @ 9:37pm 
Any recommendations for mod order? I also have Synergies, TorchFull Final and TL2 Essentials installed. If I load UA first over Essentials, I can access the town of Torchlight just fine but it uses the stock Mapworks layout instead of the overhauled one from Essentials, and it breaks the inventory (Essentials modifies the way it works). If I load Essentials first I'm unable to access Torchlight for some reason. Is there a way to fix this?
Shadow.EXE Mar 9, 2023 @ 12:12pm 
game crashes on all wagon´s
Metamorphosis May 21, 2022 @ 6:48am 
No, i loaded it on it's own
davidb11 May 21, 2022 @ 1:08am 
THat is so weird and bizarre. Uh, I've never heard of that. Is there any other mods you might have loaded with it?
I wish I could help, but I've just never seen that be mentioned before.
Metamorphosis May 21, 2022 @ 12:55am 
Yep, i tried all versions (from Moddb, from Steam and from Torchlight Fansite) and all crashed on the same spot.
davidb11 May 20, 2022 @ 11:40am 
WEird. IT literally shouldn't cause a crash there.
Metamorphosis May 20, 2022 @ 11:34am 
This mod crashes on the wagon quest in Temple Steppes.
Soulboy Apr 13, 2021 @ 9:51am 
Has there been any hints of an update? DeeZire had a youtube video showcasing the progress they've been making on an Act V, but that was three years ago.
Shaun-o-Matic Dec 30, 2020 @ 10:17am 
Amazing work! :cozybethesda: :grwdevil:
Remnant Aug 8, 2019 @ 5:56am 
way is this mods version of unearthed arcana v620 whill if i download it on any other site its v619
davidb11 Jan 25, 2019 @ 10:27am 
I figured as much. That it had not updated at all.
Wersho  [author] Jan 25, 2019 @ 7:09am 
Incorrect. Update on runicgamesfansite refers to changes in the informative page and not in any case to changes in actual file. I confirmed it by verifying checksum of the file I originally used, from moddb, to the one on from runicgamesfansite. Checksums are identical (b7084e19e28c2581146f00ff2722a0af). Used tool: WinMD5Free v1.20
Seferoth Jan 23, 2019 @ 4:06am 
This is not the latest version of the mod. Mod has been updated in 2018 and this Steam version has not been updated since 2017. Download the latest version from Runicgamesfansite.
davidb11 Sep 30, 2018 @ 3:23pm 
This should be exactly the same as that version.
Hitman69 Sep 30, 2018 @ 2:33pm 
Someone can tell me if the mod in STEAM is outdated versus the one that's in RUNIC fan site, that was updated May 2018? Thanks...
davidb11 Sep 17, 2018 @ 6:29am 
Oh, Tenchi, that guy who takes you to ACt 3, his quest is changed. The guy shows up after you complete his quest in the first area in Act 2.
It should have been in the notes for this mod. I.e THe readme listed above. Well, linked to.
So, it's not a bug at all. It's part of the mod.

However, whatever is causing the Focus to not be recognized, is breaking the whole thing.
That sounds like a mod conflict.
I run this with LOA 3.0 and it runs just fine. In fact, I've been through to New Game ++.
So, I'm not sure what caused that bug.
Tenchi Sep 17, 2018 @ 6:05am 
For some reason the guy I'm supposed to talk to to end Act 2 and go to the Act 3 zone doesn't always show up, meaning I have to disable the mod for that.
Tried putting the mod at the top and at the bottom and neither worked.

Also have a problem with the quest Getting's One Bearing (in act 2).
I can't find where to get the Focus quest item and if I try to use the console to drop one picking it up doesn't show it in inventory or quest side panel, and the quest giver doesn't recognize me as having the item.
davidb11 Sep 6, 2018 @ 11:12pm 
That's beyond weird. It literally should never ever happen with Uneartheed Arcana by itself.
I've never seen or heard of that bug happening without a mod conflict.

I'm sorry you didn't enjoy this mod.
Sara Sep 6, 2018 @ 11:02pm 
Did not use any other mods with this at all. None. Fresh install of the game. Not using this mod anymore anyways, merged my own custom bug-free pack with GUTS.
davidb11 Aug 12, 2018 @ 6:30am 
Sara, the fallen guardian bug is not actually from this mod, it's a combination of mods that conflict that cause that bug to happen.
I experienced it before myself, and changing the mod load order fixed it.
You shouldn't be playing Unearthed Arcana with that much in the way of mods, it can cause problems.
Tyrone Jul 4, 2018 @ 6:59pm 
good things really
Sara May 26, 2018 @ 7:46pm 
PS I went into Guts and you can delete the act 1 wagon event to prevent crashes, but I cannot find a fix for the fallen guardian. If the mod author or someone who has made torchlight 2 mods before wants to help me troubleshoot and bugfix this mod they can add me.
Sara May 26, 2018 @ 5:32am 
I hope that Deezire comes back someday soon. This mod really needs bugfixing. The wagon event in act 1 spawns multiple times, causing crashes when you attempt to turn in the quest more than once. The fallen guardian boss in the first side quest dungeon never becomes active to kill.

Since there are game breaking bugs so early in the game I didn't bother to keep testing, just uninstalled with hopes that the author decides bug fixes are more important than extra content someday. :dustpan:
TOG | Phanjam Mar 16, 2018 @ 4:10am 
lol sorry about that :P
Xercules Mar 16, 2018 @ 4:08am 
Did exactly that and it crashed. Lol. Its ok though. Im enjoying tl2-e-complete overhaul now. Tl1cp works with it great for me with alchemist.
TOG | Phanjam Mar 16, 2018 @ 3:55am 
hey @Xercules
I would go
1. Big Bag
2. UA
3. TL1CP
;)
Xercules Mar 2, 2018 @ 4:56am 
So, what is your load order for UC? You told me to put tl1 class pack under it. Your using bigbag mod too. So, how do you load it up?

As i said, i think the class and the bagmod will do me great. I just wanna enjoy it as is.
TOG | Phanjam Mar 2, 2018 @ 3:43am 
@[AKA] >9K u cannask the author Deezire but his intention for this mod was only to bring back items which were developed for the game but left out. For a quick solution my suggestion is to just spawn urself some pots from the console.
TOG | Phanjam Mar 2, 2018 @ 3:39am 
@Xercules yes a bagmod shouldnt interfere with UA. I use the BigBag mod myself.
Xercules Mar 1, 2018 @ 10:14pm 
Can a bagmod be used with this? I only wanna use a few mods with this. Description says to run alone, but vanilla bags and stashes are so..,.., small.
Seinekar Feb 25, 2018 @ 2:31am 
Would it be possible to add a vendor at starting point? so Hardcore Elite can get few potions to get through echo pass. Thx.
TOG | Phanjam Feb 11, 2018 @ 3:09pm 
hi @Theginxer, UA doesn't include the "act 5" work yet where Deezire made TL town accessible again.
If u like u can check out his separate mod for that, tho he did say this was still incomplete...
http://www.runicgamesfansite.com/mod_downloads/maps-tl2/download-574-act-incomplete.html
EMC Feb 8, 2018 @ 10:34pm 
So I'm curious, has Torchlight City actually been added to the game? How does one actually get there if it has been added? I've completed the game and am on the quest Coming Out Ahead and have no idea how to complete the quest.
swschenk Jan 19, 2018 @ 3:54pm 
Very good mod except it crashes my laptop
Gulp DragonDawn Jan 19, 2018 @ 1:09pm 
I can't believe someone finally put this on Steam in a "somewhat" finished form! A+++++ :)
Night Hunter Jan 14, 2018 @ 5:26pm 
If only Torchlight city would be available from the get-go. After finishing the game for the 100th time and testing out different modded chars (litterarlly tens of them), I want to visit torchlight and have some fun there without having to go through the story.
Saffronfist Jan 13, 2018 @ 3:25am 
It looks good but I dont want to get rid of my other mods, particularly class mods but some other mods, so going to try it with the class mods at least (I like to play a dread pirate lol) We will see...
Henne Jan 7, 2018 @ 9:07am 
???
peach4hubby69 Dec 26, 2017 @ 4:01pm 
Hi, is it normal to see a npc 2 times in same spot ? Mostly refering here to that gambler that you can find in the wild. Don't know if there are more that does the same.
Kychen Dec 20, 2017 @ 11:11am 
Some quests keep crashing Torchlight for me, tried same quest 4 times and everytime game crashed in exactly same spot, when i rescued one of that caravans at first WP map place.
YouCanYouUp Nov 5, 2017 @ 1:56am 
haihao:steambored:
GYMMER Oct 29, 2017 @ 3:28am 
which other mods work with this? Specially for classes. Apart from that, tested the mod yesterday and couldn't see any difference frm the original vanilla game, at least in the beginning of the game... what's it really about?
zthtx Oct 29, 2017 @ 2:05am 
Killer work on this
艺术掮客 Oct 26, 2017 @ 8:24pm 
66666666666666666666666666666666666666
Xispus Oct 24, 2017 @ 3:28pm 
Неплохо. Поиграть можно.
Eld Oct 23, 2017 @ 7:24pm 
Anyone else have problems with the Wash Away My Sins quest no longer working. This only happens when I add this mod into my load order. I click on the ghost, get the quest, go thru the provided portal then I am taken back to the beginning of Steeps area with all mobs back on map.
Tried doing a quest complete cheat and it doesn't seem to recognize it. ( I could be doing that wrong). Also have to do a "killall" command to put down the baddie in the first quest after leaving Enclave. (Given by some girl outside a cave where bats fly out , sorry do not remember the name at this moment)

Anyone have thoughts or suggestions. Thanks.
Wersho  [author] Sep 27, 2017 @ 7:34am 
I believe DeeZire [forums.runicgames.com] would be happy to hear that you like it.
LordMarauder Sep 26, 2017 @ 6:06pm 
Ok, thanks. Great work on the mod!
Wersho  [author] Sep 26, 2017 @ 8:51am 
Changes back from 2013 [facebook.com]
Basically:
"Place Unearthed Arcana under synergies"