Tabletop Simulator

Tabletop Simulator

Star Wars RPGS (FFG) Scripted Character Sheet
114 Comments
Gorgonsoula  [author] Nov 2, 2022 @ 3:57pm 
Will update this file soon with the new sheet. In the meantime my other workshop file has the new sheet ready to be used, link below:

https://steamcommunity.com/sharedfiles/filedetails/?id=2193588377
Gorgonsoula  [author] Oct 18, 2022 @ 1:41pm 
Yet another update, life has gotten in the way but work progresses, 2 sheets are done, mostly all coding is done, its mainly placing all textboxes that is taking time, shouldn't be long now.
Gorgonsoula  [author] Sep 28, 2022 @ 3:24pm 
Small update: Release for the update is probably happening next weekend, not this one, time hasn’t fully been on my side.
Aerothorn Sep 26, 2022 @ 1:31pm 
That sounds fantastic! My campaign is resuming October 17th, let me know if you need any beta testers.
Gorgonsoula  [author] Sep 26, 2022 @ 10:27am 
@Aerothorn What to expect is A multipage character sheet that lets you track everything you could track and more such as equipment, weapons, morality etc. Deckboxes for all 135 specializaitons and layouts, introductions and talent cards prepacked. A improved dice roller and locking scripts that only lets the seat owner of a sheet and the GM edit said sheet.

More on this soon, most content for it is done, minor coding left and I'm currently making all the Talent cards that were missing before from Rise of the Separtists and Collapse of the Republic.

Looking forward to releasing this to the public.
Aerothorn Sep 26, 2022 @ 9:55am 
Exciting!
Gorgonsoula  [author] Sep 26, 2022 @ 9:17am 
Been a while but to give a heads up. There is a huge update to this file incoming, hopefully by the weekend, if not the week after that. Reservations for if real life gets in the way.

Q: Why has it taken this long for anything to happen with this file?
A: I stopped working on it as I wasn't DMing the game any longer but DMing other games, I am currently back to DMing this game, hence content will come.
DatGuySnowfox Apr 21, 2021 @ 4:47pm 
Anyplans to add editable XP sections?
Rustic Clover Apr 2, 2021 @ 7:08pm 
Oh, that's too bad. I quite liked the table. Is it possible to upload the table as a separate mod?
Gorgonsoula  [author] Apr 2, 2021 @ 1:18pm 
@Debby Jade, Synth, LAPDPD Hey, the table has been removed and the workshop file itself is just the sheet currently, I'm working on a new table but don't expect it any time soon. If anyone wants more than the sheet then there is another link in the description above which has more tools than the sheet.

Custom skills were never supported by this sheet.

The section for weapons had no coding so it was removed to make room for cards that would represent the weapons, something which hasn't been implemented yet.
Rustic Clover Apr 2, 2021 @ 2:24am 
@Gorgonsoula They also are missing sections for weapons.
Rustic Clover Mar 31, 2021 @ 10:41pm 
For some reason it's just loading a basic table with one character sheet in the middle. Is there a way to fix that? Also, the character sheets don't seem to have any option for "Custom Skills".
Gorgonsoula  [author] Mar 17, 2021 @ 1:03pm 
@Turd Ferguson Yes, flushing is what's needed for the sheet to work properly. If you forget it you need to manually delete all the dice images that it creates, which isn't the ideal use of anyones time.
Turd Ferguson Mar 17, 2021 @ 6:06am 
Nevermind, I think I get it now. You "Flush" the images with button in the bottom left before saving your game. Then on a reload, everything works as intended.
Turd Ferguson Mar 17, 2021 @ 5:54am 
It seems there is another couple bugs in the character sheets involving saving and reloading the game.

Steps to Reproduce:
(1) Load the game, set a fresh database on the "Load Database" area
(2) Click the Edit button (or load and then edit)
(3) Click the Save button
(4) Save the game, then reload the save
(5) Click the Edit button (or load and then edit)
_This will generate new models for the dice/rank images_
(6) Attempt to update any skill to rank 1, the new image/model for the corresponding dice may be hidden beneath the old one and appear to not update.
BeyondInsanity Mar 9, 2021 @ 12:34pm 
Thank you so very much for updating the sheet. My players are so excited. :)
Aerothorn Mar 8, 2021 @ 4:53pm 
Thanks so much for your work, my group loves these sheets :)
Aerothorn Mar 8, 2021 @ 4:52pm 
Hooray!
Gorgonsoula  [author] Mar 8, 2021 @ 12:57pm 
Sheet is now updated and should work! Enjoy.
Aerothorn Mar 6, 2021 @ 7:14pm 
Just wanted to check to see if you had figure out a fix for this yet! As soon as you do I'll get updated versions in the table I use.
Cyclone MKII Jan 31, 2021 @ 2:01pm 
Yeah i know what you mean. delayed my session i ran yesterday. 1 hr later having to edit and make note cards for those stats and trying to look back at last sessions notes to get an idea of what they where set at. I know your pain :(
Gorgonsoula  [author] Jan 31, 2021 @ 1:30pm 
Me and my brother will look into it next weekend maybe, not really happy about this 13.0-13.1
update as it almost killed a online-session for me.
Cyclone MKII Jan 31, 2021 @ 1:11pm 
That bug is the same for me! Sadly TTS update has caused the mod some issues. Will keep an eye out to see if it gets fixed. Otherwise, love this editable PC sheet. Thanks
Kashi Jan 30, 2021 @ 7:10am 
with update 13.1 there seems to be a bug that causes no data to appear in the wounds, strain, soak and encumbrance counters
Klaste Jan 3, 2021 @ 5:15pm 
Awesome. Thanks for the great mod
Gorgonsoula  [author] Jan 3, 2021 @ 11:19am 
@ Klaste As far as I know I own every released book for this (these) RPGs and any talents and spec. trees will be added in due time. Might even do cards for Races eventually but don't hold me to that. Talents will be completed though as I already did so many of them.
Klaste Jan 2, 2021 @ 2:40pm 
Are the talents for the specs from Clone Wars Era books on your radar? There will never be official talent cards made for these, of course.
In the meantime I used some custom card editor to put mine in for Death Watch Warrior.
Rustic Clover Dec 11, 2020 @ 1:58pm 
Thanks so much!
Gorgonsoula  [author] Dec 11, 2020 @ 11:52am 
@Debby Jade, Synth, LAPDPD Hopefully sometime this weekend, got a new job and stuff and real life requires attention. I havn't forgotten about it though.
Rustic Clover Dec 8, 2020 @ 9:46am 
@Gorgonsoula
Any chance that we'll get an official fix?
Gorgonsoula  [author] Nov 20, 2020 @ 2:24pm 
Found the issue with the sheet. My internet is being slow right now so I'll fix it in the morning but to anyone needing it fixed right away here is how. The sheet has to be 1.00 on Scale in every aspect, X,Y and Z. This is cause the code doesn't take into account that it can be resized so the buttons change but the images for skills and the dicelistings dont. Do this and everything should be fine.

TLDR: Sheets are too big, change all 3 scale-values to 1.00, done.
howitzerjunkie928 Nov 18, 2020 @ 1:48pm 
so i found the issue was that the ability bar is spawned just a tiny bit to low from the sheet, along with the dice pool indicator. moving the sheet down with the gizmo tool fixed it though i did just want to mention that the sheets are naturally having this issue even with no tampering from myself. besides that i wanted to say the map is fantastic, and that i took the liberty of creating a snap grid for my players for the galactic map using the LUA grid tool, if you would like i would be happy to provide the grid map if you would like to incorporate it. Cheers!
howitzerjunkie928 Nov 15, 2020 @ 5:06pm 
i was in edit mode and the sheet was still locked from loading in but ill give it another try to be sure!
Gorgonsoula  [author] Nov 15, 2020 @ 12:58pm 
@howitzerjunkie928 Make sure the sheet is entirely flat, any angle may make it so the rank up stuff ends up inside the sheet
Methba Nov 15, 2020 @ 12:56pm 
Howitzerjunkie928: Are you in Edit mode or Play mode when trying to edit the stats on your sheet?
howitzerjunkie928 Nov 15, 2020 @ 9:28am 
So bit of an issue I found, I was trying to use the sheet but everytime I clicked the rank up button for skills nothing happened?
Methba Oct 31, 2020 @ 5:07pm 
Snake , you do not need write text in, simply draw the card out of the specialisation deck. You can use the search function to find the cards you need. All cards have now been labelled.
Snake Plissken Oct 31, 2020 @ 8:58am 
Can anyone tell me how to edit the specialzation trees so you can write which speciazations you have?
Methba Oct 27, 2020 @ 5:33pm 
@Venom: In edit mode RIGHT-click on the small "pawns" to the left of each field. A box will appear and at the bottom you should see "Edit Name" in the NAME field and in the DESCRIPTION field there will be text text like: "ENTER EDIT MODE TO CHANGE NAME" Replace the text in the DESCRIPTION field with the name of your character then press the SAVE button* on the sheet Your new text should now appear in the character name field.
Repeat for Species , Career and Specialisation.

*Do NOT press the Enter button whilst editing the description field, as this creates a new line and will mess up the position of your text [ If you have pressed Enter, you will need to delete the blank character(s) after your text].

Quintavius III Sr. of Rome Oct 26, 2020 @ 9:12pm 
can someone plese explain to me how you edit the character name and the species etc? i go into the sheet edit mode and i cant change it
ScrubNubInTheTub Aug 15, 2020 @ 8:20pm 
Great mod, really looking forward to those spec tree boxes
Gorgonsoula  [author] Jun 6, 2020 @ 8:03am 
Signature Ability cards are done, Specialization Tree Boxes are next..
Gorgonsoula  [author] Jun 5, 2020 @ 11:52pm 
@Methba You should still have Force Rating 1 at that point though.
Gorgonsoula  [author] Jun 5, 2020 @ 4:31pm 
No idea why they do that while in the decks, might be a issue with Tabletop simulator as when the cards are out of the deck they seem fine to me.
Blackburn Jun 5, 2020 @ 3:34pm 
Found a bug. Some cards in Talents deck don't have their text appears when you aim on them with the cursor. Text don't appear only when cards inside the deck. List of bugged cards:

UTINNI!
TERRIFY
SWIFT
STALKER
SPUR
SPITFIRE
PIN
PARRY
LOOM
GRIT
BURLY
BRACE
Gorgonsoula  [author] Jun 5, 2020 @ 1:46pm 
Force Cards are done, Signature Ability cards next..
Methba Jun 4, 2020 @ 6:32am 
Colour coded text as well! Many thanks Gorgonsoula, much better than my efforts.
Looking forward to seeing the Force cards, but no rush (from my perspective anyway). My Mystic Makashi Duelist is only just half way through his first talent tree and Makashi Duelist tree is the only one of the three that does not have the Force Rating option.
Gorgonsoula  [author] Jun 3, 2020 @ 1:09pm 
I mean it didn't take long, 350 cards in like 80 minutes but the issue is to have time and energy to sit down and do it, family life and a heavy worklife takes a lot of time and comes before any hobby.
Blackburn Jun 3, 2020 @ 1:07pm 
@Gorgonsoula may the Force be with you :steamhappy:
Gorgonsoula  [author] Jun 3, 2020 @ 12:44pm 
Talent Cards are now named and the file is updated, Force cards are next.