Garry's Mod

Garry's Mod

Half-Life: Source Playermodels
755 Comments
BRETBOZ Jul 8 @ 2:07am 
My game is installed and the textures are working, I'm just having trouble with the assassin.
Cre-mate Jul 7 @ 5:47pm 
Man, it’s not just about owning the game
Assassin's model is looking for textures with "_fix" at the end of the name
Captain Charles  [author] Jul 7 @ 8:10am 
If you've read the description, you will find that textures are not included to reduce file size. You will need to install and mount Half-Life: Source or subscribe to a resource pack for the materials if you choose not to own the game. I own the game and have it mounted, the materials load just fine for me.

If you are missing materials and don't own the game, that is your problem, not mine.
BRETBOZ Jul 6 @ 4:22pm 
hi female assassin textures broken pls help
Cre-mate Jun 27 @ 12:24am 
Nope, doesn't work for me still
I even got hl source just for that
Captain Charles  [author] Jun 24 @ 10:46pm 
I'm glad you were able to find a solution. I was unable to replicate the issue myself.
kablooey Jun 24 @ 12:00am 
hlvrai..
M4rc0 Jun 22 @ 11:42pm 
I already solved it but the human assassin skin does not continue with the error textures, if you are reading this cre-mate install half-life source and verify the files also with gmod and it will be solved
M4rc0 Jun 22 @ 11:16pm 
I have both and they work well for me, I have already investigated and a Reddit user also had the same problem.
Cre-mate Jun 22 @ 11:06pm 
I own hl source deathmatch, but all it's content works fine
M4rc0 Jun 22 @ 10:43pm 
Yes, I have Half-Life source but I don't know what's going on. Maybe if I delete the files and reinstall them, it will work.:steamsad:
Captain Charles  [author] Jun 22 @ 10:06pm 
I need you to understand that there are almost no textures included in this addon. Almost all materials get pulled from the half life source game content.
Captain Charles  [author] Jun 22 @ 10:04pm 
Do you own half life source? Is the game content mounted on the main menu?
thatrandom1one1guy Jun 22 @ 9:08pm 
same
Cre-mate Jun 22 @ 1:33am 
Yeah, I also see missing textures on Assassin, plus chrome parts on Helmet, Holo and Robo Grunt are completely black and not shiny
M4rc0 Jun 21 @ 7:59pm 
or see the screenshots I took on my steam profile
M4rc0 Jun 21 @ 1:29am 
Add me as a friend so I can send you the screenshots as proof.
Captain Charles  [author] Jun 20 @ 10:46pm 
I'm not seeing missing textures on my end, even after recently updating the model to fix the incorrect boot texture.
M4rc0 Jun 20 @ 10:38pm 
the texture error
Captain Charles  [author] Jun 20 @ 12:01pm 
What do you mean by negative textures?
M4rc0 Jun 19 @ 7:07pm 
Why when I use the Human Assassin skin it has negative textures, what do I have to do to fix it?:steamsad:
dude Jun 15 @ 9:38pm 
is there any chance you could add the alien grunt as a playermodel next
Captain Charles  [author] Jun 14 @ 5:01pm 
I'm not sure. I didn't make the hand models.
AntlionSoldier344 Jun 14 @ 11:46am 
tho if you cant do anything about it its fine
AntlionSoldier344 Jun 14 @ 11:45am 
@Captian Charles gordons fingers just seem kind of thin when using some of the weapons from https://steamcommunity.com/workshop/filedetails/?id=1360233031
Captain Charles  [author] Jun 14 @ 10:54am 
@M1L4N18 I can't beleive nobody's noticed this after all this time. I've corrected this in the latest update. Thank you for pointing it out! :GiveHug:
Captain Charles  [author] Jun 14 @ 10:13am 
What does that mean?
AntlionSoldier344 Jun 14 @ 9:56am 
why are gordons c_hands noodles
Tomasz Dudziak Jun 2 @ 8:37am 
does it come with mouth sync
gael the soldier May 18 @ 6:35am 
@john ultrakill holy shit its the normallive man
Vinnie Bounty Hunter May 16 @ 6:38am 
Donuts? way!
John Ultrakill May 15 @ 6:13am 
do you know who ate all the donuts
M1L4N18 Apr 2 @ 12:14pm 
Can you fix the assassin's boots? The original model has grey ones.
Captain Charles  [author] Mar 28 @ 4:13pm 
That's just how they look when you replace their original animations with entirely different ones.
There was clipping with the original animations too.
Sillis DIllis Mar 28 @ 3:25pm 
why do the soldiers arms clip into their body
turtlecherryblossom Mar 25 @ 1:13pm 
Ok. Thanks for the quick reply!
Captain Charles  [author] Mar 24 @ 8:32pm 
No. Just use this or something. https://steamcommunity.com/sharedfiles/filedetails/?id=2257795841
Stop asking about c_hands I'm not changing them.
turtlecherryblossom Mar 24 @ 8:24pm 
Could you add an option to remove the c_hands?
I really like the playermodels, but I need them for a specific thing that requires no c_hands.
Great work, by the way!
Captain Charles  [author] Mar 22 @ 10:12pm 
i'm not making custom c_hands. there's absolutely no reason. what's included is perfectly in line with the source material.
matthew beem Mar 21 @ 9:00pm 
c_hands.... MY LIFE IS YOURS :tsflirtydonlothario::tsflirtydonlothario:
A B S O L U T E ✋😭🤚 C I N E M A
CsualBongo Mar 17 @ 12:28pm 
I was wondering if you could document the way you went about adding voice chat mouth movement to the model as I have been trying for several days to get it working on a custom model, even by looking at the qc file of your models, to no avail, it seems to not work despite the fact that it should and theres no good documentation on the internet for this, if at all.
Thanks.
Pizza-Man Mar 10 @ 5:39pm 
that worked! thanks!
Pizza-Man Mar 10 @ 5:36pm 
@yimmmby ok i'll try that
Captain Charles  [author] Mar 5 @ 3:44pm 
If you are truly that bent out of shape about the materials not being included, go download one of the material resource packs on the workshop.

I see absolutely no reason to rehost content that is already available and mountable
Captain Charles  [author] Mar 5 @ 3:42pm 
I'd prefer if people didn't share reuploads of my work on this page, especially old mirrors that are far outdated. Thanks! :cozyspaceengineersc:
(Pyro) davidramirezmdq Mar 3 @ 2:50pm 
can you make custom c_hands instead of using pre-existing c_hands for the playermodels that dont have the c_hands?
gael the soldier Mar 2 @ 6:40am 
holy shit its the bubby from hlvrai
richardnixonfan74 Feb 12 @ 4:38pm 
pizza-man, to re-render icons you just have to right click on the model in the spawn menu.
Pizza-Man Feb 12 @ 8:06am 
well, couldn't figure out how to re-render them, so now i figured out that if you just manually delete them then start up gmod it will replace them, so i guess that'll do for now