Garry's Mod

Garry's Mod

Ragdoll Mover
2,636 Comments
dim sum un  [author] Oct 19 @ 9:29am 
Does rebinding the rotate toggle button make the rotation discs show up? Sometimes, the default middle mouse button gets worn out, and I had to rebind it to a different key for the discs to properly show up
Blue Oct 19 @ 6:22am 
Rotation option doesn't work on ragdolls or props anymore. Doesnt even show up as an option, it's like it's disapeared. Only ones that work are the mover and scaler ones.
dim sum un  [author] Oct 16 @ 6:22am 
@Water Galboros Can you run the following command in your console?
`lua_run PrintTable(hook.GetTable().PlayerSpawn)`
Copy and paste the blue text that shows up in your console into your comment when you reply. This'll help me intuit a potential addon conflict here

(To open the console, first load into a map and press the ~ button)
Water Galboros Oct 15 @ 7:12pm 
Here's some issues I've found.
https://imgur.com/2lV4hUB
Jonnyhawkeye Oct 11 @ 11:00am 
the rotation thing is still there, you just have to press middle mouse wheel. my problem is that it doesnt work half the time, you click a ragdoll and it some times refuses to work.
RED EPSILON Sep 30 @ 11:15am 
like 2/3 of the options
RED EPSILON Sep 30 @ 11:15am 
its me or the rotational discs are gone, i only can pose in basic axis
Leks A Sep 28 @ 2:39pm 
fun
-[FF]- Jupiter Sep 27 @ 11:57am 
Could you add the yellow gyroscope for non-phys bones? It would be very convenient
OPTIX Sep 25 @ 10:44pm 
how do i make ragdolls go limp
Sep 21 @ 6:49am 
I thought I had to use the phys-gun for posing the entire time, thank god this exists
LineX240 Sep 19 @ 1:35am 
nvm it worked again after I restarted gmod
LineX240 Sep 18 @ 6:09am 
I confirm what Grindiwald Murdoch said
imperial cat Sep 10 @ 12:06pm 
Coud You update it SO it allways point were the model is looking? Cause it meses UP a bit when its on a diagonal
Lt. Troy Sep 5 @ 10:15pm 
So every time I try using the ragdoll mover it works the first time but for some reason when I wanna use it again I try clicking on the bone I want to do the rotate thing doesn’t wanna show
SAF Sep 2 @ 12:48pm 
Same here Grindiwald Murdoch, it isn't selecting the bones I hover over and I just can't use it.
Grindiwald Murdoch Sep 1 @ 12:03am 
For some reason, it isn't selecting the bones I'm hovering over, so I can't use it at all
dim sum un  [author] Aug 30 @ 5:35am 
The only way that can happen is if the physics model of the ragdoll changes between the time when you saved the dupe and when you load it in now. For example, loading an old dupe of TF2 models with a different TF2 physics addon will result in messed up posing. Ragdoll Mover shouldn’t do anything to ragdoll poses. If something’s happening, let us know how we can reproduce it
[ZOV!] Гойдарыч. Aug 30 @ 5:13am 
i kinda believe that recently somehow ragdolls, posed with this addon, breaks in dupes, like, they take the weird, VERY weird pose and i can't describe it.
Heavy Weapons Aug 29 @ 4:50pm 
The ragdoll mover is having a problem with the stand pose. Whenever I apply stand pose to a ragdoll, their left hand gets stuck in place and using the mover drags the hand backwards.
PenolAkushari  [author] Aug 29 @ 12:42am 
does that happen when moving something, or overall when it is selected?
flunk Aug 29 @ 12:36am 
Ragdoll mover slows my game down to 2 fps? whats the solution to this
PenolAkushari  [author] Aug 27 @ 10:18am 
the tool is meant to be in the posing tab in the tools menu, if it's not there at all, then it may be some issue with addon mounting. i recall that disabling other addons can help to make "invisible" addons show up
EmoCan Aug 27 @ 7:24am 
Modu indirdim ama bir türlü bulamıyorm yardım lütfen :(
dim sum un  [author] Aug 25 @ 7:09pm 
@ekiduna
See my reply to seby5008 on Aug 19 @ 9:55am
terry gaming Aug 25 @ 5:32pm 
i can't move arms with the tool, make it so you can so i can make serverblight type stuff
dim sum un  [author] Aug 22 @ 10:44pm 
There is already support for effects. You have to go to the bottom of the UI in the C menu, and find the Entity Children section, and then select the desired model from there, under “watermelon.mdl.” See 31:56 of the tutorial video for more info on it
-[FF]- Jupiter Aug 22 @ 6:45pm 
Could you make support for effects? (like if an effect has bones, you can use this tool to move them instead of needing to use the adv bone tool, which can take some time depending on the effect)
dim sum un  [author] Aug 22 @ 10:57am 
Hey all. If you had an issue with Ragdoll Mover not working because you removed/undo’d an entity while moving it, we narrowed down the issue to some incorrect logic on our side. Please test out the fix here if you are able!
PenolAkushari  [author] Aug 19 @ 8:09am 
using some ragdoll breaker tools is also an option, but those will totally break connections between bones, so ragdolls will fall apart in a funny way when unfrozen
Seby5008 Aug 19 @ 8:08am 
oh i thought i could move them with the arrow gizmos, thanks!
dim sum un  [author] Aug 19 @ 7:55am 
@seby5008
If you have the arrow gizmos, you can only move the pelvis because it isn't parented to another physics bone ( check the Bone List in the C Menu and notice that the pelvis bone is not located underneath another bone with a "Brick" icon ). On the other hand, physics bones that are parented to another physics bone (e.g. the bip_spine_0 is parented to bip_pelvis) cannot be moved. You can only rotate them using the disc gizmos.

If you want to move them around with the arrow gizmos, use the Ragdoll Stretch and Ragdoll Weight tools
Seby5008 Aug 19 @ 1:30am 
why cant i move the ragdolls bodyparts? i can only move the pelvis is it a problem with the bone im selecting or maybe im just stupid?
the crying bombs Aug 17 @ 10:16am 
yippee it's back up! :D
dim sum un  [author] Aug 16 @ 1:43pm 
I made a writeup of the hidden Ragdoll Mover issue in its own post here , just so that it doesn't end up getting hidden in the comment section
PenolAkushari  [author] Aug 15 @ 12:08pm 
and it's been 5 hours, and still counting
PenolAkushari  [author] Aug 15 @ 4:59am 
also gonna put a patch in a couple of hours that fixes some of the errors reported before, gonna see for how long steam automated content check is gonna hold it this time
PenolAkushari  [author] Aug 15 @ 4:07am 
i am curious, did the issue happen and then stop happening on the same map? were you loading into it through creating a new game or loading a save? would be nice to know on what map it did happen, as perhaps issue could be still reproduced to find out how that happens, so it won't appear again
Heavy Weapons Aug 14 @ 7:39pm 
It eventually fixed itself.
dim sum un  [author] Aug 14 @ 7:30pm 
We've seen this happen on maps with lots of entities (our test map was gm_wangan). What map are you testing it on? And does it happen on just the specific map, or does it happen on any map (like gm_construct)?

To also help with debugging, could you report any lua errors that may have shown up from the Problems menu on the bottom right of the pause screen (just "Copy to clipboard" the lua error and paste it into a comment or in a discussion page)? We've also come across a similar selection issue when other addons error, so this would be valuable
Heavy Weapons Aug 14 @ 7:01pm 
I am having a problem: I am unable to select the ragdoll with the mover at all. The joint selections are still visible, but I am unable to right or left click them.
Retro-Texan08 Aug 12 @ 8:46pm 
Welp i'm a idiot, that did it, thanks man!
PenolAkushari  [author] Aug 12 @ 8:37pm 
did you set its convar to 1? it needs to be enabled through that, as sphere can kind of get in the way, and it only will work for physical bones
Retro-Texan08 Aug 12 @ 7:58pm 
Sorry, i should've said it was the sphere one, but i will check on that
PenolAkushari  [author] Aug 12 @ 5:52pm 
that one isn't activated, it is there by default, if it's the orange square one. some other addon may be interfering, try disabling other stuff and see how that goes
Retro-Texan08 Aug 12 @ 12:54pm 
I might be doing something wrong but i can't seem to activate or display the omni-gizmo after reinstalling the mod again
Spilledmilk Aug 9 @ 6:45am 
I may be confused, BUT I AINT NO LOSER I AINT WATCHIN YO VIDEO
PenolAkushari  [author] Aug 8 @ 9:44pm 
there are button binders for modes in the misc category that should show to which buttons they are set, and you can rebind them to any other key there
7-ElevenEvanYT Aug 8 @ 8:59pm 
this once worked really well for me and suddenly i have a hard time cycling through all the modes of the mover :( what are the controls? it doesnt say it anywhere
Jeos52 Aug 6 @ 9:18pm 
The beta is working flawlessly, no quirks so far, thx for that!