Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
To fix that, open the developer console ( YT tutorial ) and type and enter “r_lod 0” and “r_rootlod 0”. The first command ensures that the level of detail doesn’t change, keeping your model’s face and fingers pose. The second command just sets the model quality to high (similar to GMod’s video settings)
Let me know if that’s the solution to your problem. If not, that issue may be related to another addon which could be causing it
Content checks for Ragdoll Mover, AFAIK, take should take about an hour at max (not sure why it’s less), so it being off for 2 days was unexpected.
We hope the unreasonably long content checks do not reoccur in future updates. On the other hand, if it happens again, the latest update to Ragdoll Mover are always on Github [github.com], which you can install temporarily until the workshop version comes up again.
Please stop updating this, you're only gonna make it worse
I tried to use sfm
loaded in a map
spawned a scout model
saw a silly little green thing at the bottom of the model
dragged it
accidentally recreated the scout creature from emesis blue
I feel like I am the only one who doesn't have a problem with Ragdoll Mover.
On the next update could you add this to physiced props from the physics to effects addon
1. Entity - [C]:-1
2. DrawHUD - lua/weapons/gmod_tool/stools/ragdollmover.lua:5325
3. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/cl_init.lua:55
Some days ago worked fine, until today.
Second, it's just my opinion so I understand that some of you can disagree with me.
Third and importantly, if I made a mistake in my comment, I will apologize. I can sometime make mistake.
I don't know what happened but for me I don't see any problem with Ragdoll Mover. For me, it's still fine (Or maybe better).
I am sorry because I don't know what happened. I use Ragdoll Mover until now and I only found little problem and it's not a big deal and so far I don't find big problem.
In my opinion, the new update makes it easier for me to create poses. Remember, it's my opinion so some of you have your different opinion and I understand.
I repeat again, I just want to be polite. I don't want to cause problem. I just want to say nicely. It's just my opinion so I understand that some of you can disagree with me. If I made a mistake in my comment, I will apologize. I can sometime make mistake.