Garry's Mod

Garry's Mod

Ragdoll Mover
2,506 Comments
Oliver Invinciblington 12 hours ago 
so im trying to animate a scout ragdoll to move and the only way i can make its limbs move is with the rotate tool
PenolAkushari  [author] Jun 6 @ 9:38pm 
try disabling some of your addons and see whether that would help
NyanCatGamer02 Jun 6 @ 5:17pm 
Hmmm, that's weird. What i meant to say is that the tool by itself doesn't work, even doing what you said. Whenever i have the gun on hand it enables the error messager, and whenever i change to another weapon, it stops.
PenolAkushari  [author] Jun 6 @ 7:07am 
@NyanCatGamer02 i just managed to simulate circumstances where this issue happens, it appears like some other addon messes up a hook ragdoll mover uses to initialize itself. it is related to drawing the HUD, so functionality shouldn't suffer, but probably having the error pop up is going to be annoying, it should go away if you get some camera tool and switch to its view and back
PenolAkushari  [author] Jun 5 @ 4:44am 
does this happen when doing something specific? like loading into a save, or it just happens in general, as so far i can't reproduce the issue
NyanCatGamer02 Jun 5 @ 4:22am 
[Ragdoll Mover] lua/weapons/gmod_tool/stools/ragdollmover.lua:5325: bad argument #1 to 'Entity' (number expected, got nil)
1. Entity - [C]:-1
2. DrawHUD - lua/weapons/gmod_tool/stools/ragdollmover.lua:5325
3. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/cl_init.lua:55

Some days ago worked fine, until today.
krompre Jun 5 @ 2:28am 
it took down? AGAIN?
gunturblakeisbacksecond Jun 4 @ 9:09pm 
@PenolAkushari it's not a big deal anymore. In my opinion, now everything is fine after you update it.
PenolAkushari  [author] Jun 4 @ 8:58pm 
what's the little problem? some bugs or some troubles with interface?
gunturblakeisbacksecond Jun 4 @ 8:44pm 
First, I just want to be polite. I don't want to cause problem. I just want to say nicely.

Second, it's just my opinion so I understand that some of you can disagree with me.

Third and importantly, if I made a mistake in my comment, I will apologize. I can sometime make mistake.

I don't know what happened but for me I don't see any problem with Ragdoll Mover. For me, it's still fine (Or maybe better).

I am sorry because I don't know what happened. I use Ragdoll Mover until now and I only found little problem and it's not a big deal and so far I don't find big problem.

In my opinion, the new update makes it easier for me to create poses. Remember, it's my opinion so some of you have your different opinion and I understand.

I repeat again, I just want to be polite. I don't want to cause problem. I just want to say nicely. It's just my opinion so I understand that some of you can disagree with me. If I made a mistake in my comment, I will apologize. I can sometime make mistake.
Gaz Jun 4 @ 3:45am 
Amazing update, great job!!
johno22 Jun 4 @ 3:42am 
can yall upload the older version cuz this stinky one works like absolute trash
Tray Sparks Jun 3 @ 7:48pm 
does anyone got ragdoll problems cuz half the time its not workin
Zillon7881 Jun 3 @ 12:49pm 
no offense @PenolAkushari but just because you make a tool doesn't mean all of us gonna be ridin' ye dick to watch ye yt vid's. as well not to mention that your video you suggested isn't linked at all in the description, not to mention the "updates" make it feel worse, the option of alt being a way to select bones and none physic bones is scuffed and uncomfortable to use, the UNNECESSARILY LARGE amount of buttons that you don't even know what they do, the fact i let alone need a yt video see what half the shit does. not to mention you cant change the alt key, either that or you just hid it somewhere where no one will find it, let alone we can just have an option or toggle that makes things go back to the original mover, you should have just made another tool called advanced rag mover instead of forcing us to adjust to this. and don't give me bs [but its not that different]... then just keep updating that. someday people will go to it.
egg Jun 3 @ 3:21am 
by the way, if you guys cant select anything just hit alt i believe its a new mode or something like that
egg Jun 3 @ 3:20am 
woah, did this get an update? i was gonna animate something and then got jumpscared by the model's skirt actually... moving! the physics are physic-ing! this is awesome!
Golden Jun 2 @ 11:44am 
For some reason I could not select any bones on a model until I saw it say press the walk key and that fixed the issue. Walk key is alt btw
ProperMax Jun 1 @ 12:26pm 
I'm having problems selecting literally anything. No matter how many times I click on a bone, or switch which bone I'm clicking, or whatever, I cannot select anything on a ragdoll. It seemed to fix itself at one point but then went back to being broken. Others seem to be having my problem too. Whatever changed in the recent update has somehow broken the tool's main functionality.

Please fix
Gekkosaurus Rex May 31 @ 10:41pm 
This tool was great up until it got updated. Now, within a few minutes of getting into a map i am unable to select anything on a ragdoll and tbh its annoying and irritating
Spudowo May 31 @ 2:18pm 
i cant select anything
Bluflet May 31 @ 8:04am 
I can't select anything with it now? It was working fine yesterday.
negromancy May 30 @ 11:44pm 
@AutismSama have you tried making a save then restarting the map? It worked for me.
AutismSama May 30 @ 6:20am 
Great, now this thing barely works with any other map than construct:steamfacepalm:
Kenny Blankenship May 29 @ 10:24am 
I agree with Zillon7881 the Ragdoll Mover tool was already perfect it didn't need updates added to it
PenolAkushari  [author] May 28 @ 10:11pm 
if only there was a video that went over all the new features of version 3.0, for about an hour length or so
Zillon7881 May 28 @ 10:07pm 
whats with the new update? i personally didn't see any point n making it, sure it helped like 1 or 2 things, but like, i don't like the fact that the rag mover just magically does a effect and i can select a bone parent its annoying and frustrating when i just want to pose him but i need to swap off from the tool gun for a second, not to mention the update isn't really clarified what it adds at all or fixes, and so idk if you 2 genuinely made the additional ik chains work or not cus idk what they effect, let alone aren't labeled, its also weird why there's 9 of them cus the only ik chain i and others ever wanted was a head ik chain. i just really want to know what this update all about and why the update hasn't been listen in the description
PenolAkushari  [author] May 28 @ 9:56pm 
you can find it when you right click on bone nodes in the bone tree, in the dropdown menu thing. video tutorial does cover it in the bone tab section, along with other info that you may find of use, like resetting/scaling to 0 bones through "advanced bone selection"
[sbc] kaos_brand May 28 @ 2:59pm 
@PenolAkushari what happened to scale bone to zero
PenolAkushari  [author] May 28 @ 1:14am 
would you happen to move ragdoll by its physical bones? undo should work with those, but it can't undo movement for nonphys bones, as it wasn't made for those. or your issue also gets rid of the ragdoll when moving it by phys bones? console doesn't write anything? or perhaps ragdoll gets moved to position where you spawned it at
乡zavaliebalo乡 May 28 @ 12:07am 
@PenolAkushari
Some time ago it worked fine when I was using physgun undo addon by winded. But now it's not working with it and when I don't have it installed. Is that normal? To clarify, when I was using Ragdoll Mover and moved things I could undo and it would take me one step back. Now it's just only applying to the physgun actions and when I hit undo ragdoll just dissapears. I was just curios why is it not working as it did before and how can I fix it if I can
MattroidPrime May 27 @ 1:14pm 
mhpmpphm
Sackyboy May 27 @ 6:53am 
ignore what i said, it can be fixed by pressing ALT
Sackyboy May 27 @ 6:50am 
the update seems to have messed some stuff up, sometimes it just WONT let me select bones on a ragdoll and then i have to restart the whooole map, could you maybe upload a Legacy version of the addon?
[sbc] kaos_brand May 26 @ 1:48pm 
did u update the mod, because i used to be able to select a part of the model then scale it to zero without having to use a slider but now its not there
PenolAkushari  [author] May 26 @ 12:31am 
@Kenny Blankenship
scaling gizmo disappears? does it just do it randomly, or there's anything you may have done before it happens? would that issue happen without other addons enabled?

@乡zavaliebalo乡
undo, like with physgun undo addon, or the vanilla gmod undo? as for physgun undo, it should only work with physgun undo addon by winded
乡zavaliebalo乡 May 25 @ 11:26pm 
Recently I started to have a problem that I can't undo things, using this tool. When I move things with ragdoll mover it just won't work as it did before. I tried to re-install gmod, but it didn't helped me
Kenny Blankenship May 25 @ 10:22pm 
every time I click on a ragdoll model it doesn't show the scale and I would have to restart in order to use it what am I doing wrong
grudomir May 25 @ 8:06am 
nice this addon is back up
ka-berick May 24 @ 10:37pm 
where gone zero scale?
smash10 May 24 @ 7:42pm 
when attempting to move a bone its extremely hard to see the little thing that you use to move it, it appears in the corner of my screen for some reason
RidiculouslyCheesy May 24 @ 2:23pm 
Yea, thank you for being helpful to your community
PenolAkushari  [author] May 24 @ 2:21pm 
yeah feels like tracking down reasons for this happening will be tough, but at least it's "fixable" like that
RidiculouslyCheesy May 24 @ 2:19pm 
ive just restarted gmod, and it all appears to work fine now
RidiculouslyCheesy May 24 @ 2:14pm 
well, ive had all my addons unchanged since last night, and it worked perfectly fine then
PenolAkushari  [author] May 24 @ 2:08pm 
does the issue happen without other addons enabled? gotta know that to rule out some possible conflicts, though it also would be good to know what addon is causing that, if that is the case, as several people seem to have similar issues, yet i can't reproduce it at all so far
RidiculouslyCheesy May 24 @ 2:03pm 
Yep
PenolAkushari  [author] May 24 @ 1:46pm 
that happens when you first load in the map, without anything else selected beforehand?
RidiculouslyCheesy May 24 @ 1:43pm 
it dosent act as if i clicked, as in, when i click, the bone names and diagram in the model dissapear until i hover off and then on the model again
PenolAkushari  [author] May 24 @ 1:38pm 
in what sense doesn't select the bone? gizmos don't appear, and neither is the bone's node highlighted in the bone tree?
RidiculouslyCheesy May 24 @ 1:16pm 
Hey, im finding that it no longer selects the bone im trying to move, it will acknowledge the bone exists, but it refuses to select it