Natural Selection 2

Natural Selection 2

Kouji San's Crosshairs #2
67 Comments
♥Boy kisser Nov 3, 2024 @ 4:39pm 
first comment after 8 years :mhwgood:
Ragical  [author] Jul 7, 2016 @ 3:14pm 
I remember them being initially released on console right? I stopped with consoles after SNES/N64 and Dreamcast -> Wii
Harmonia Jul 6, 2016 @ 4:40am 
Lol wow. Really? You've never played halo?
Ragical  [author] Jul 4, 2016 @ 5:34pm 
Would you believe, I have no idea what you two are talking about, never booted up Halo in my life :D

Now that I've used my legendary GoogleFu, I can see the resemblance. It does indeed look like a 90degree version of the shotty one
Harmonia Jul 4, 2016 @ 5:42am 
Yea it does XD
Darkabus Jul 1, 2016 @ 8:03am 
Shotgun crosshair looks like the sentinel beam crosshair from Halo
vegetable Jun 10, 2016 @ 12:06pm 
Yea i just figured that out, thanks, didnt realize is was automaticly put into the game when i activated it. Great mod btw. <3
Ragical  [author] Jun 9, 2016 @ 3:35pm 
NS2 doesn't have a crosshair menu, instead you go to the mods menu and activate the mods you want, by clicking on it. In this case you activate "Kouji San's Crosshairs #2", also you have to be subscribed to a mod for it to show up in this menu (subscribe button right on this page)

Mind you, only one crosshair mod should be active at any given time. I guess, if you've got more than one active, it will give you the latest crosshair mod you've subscribed to (probably)
vegetable Jun 9, 2016 @ 2:26am 
How do i get to the crosshair menu??
Harmonia Apr 29, 2016 @ 12:51pm 
Lol very true, but thee smaller, more accurate crosshairs work wonders compared to the big, ugly crosshairs provided by Ns2 XD
Ragical  [author] Apr 29, 2016 @ 11:11am 
Hehe awesome to hear, but that is all you m8. Better tools only go so far, you still have to slap them enemies around yourself
Harmonia Apr 28, 2016 @ 1:03pm 
And btw, I love your crosshairs, these things improved my skill 10 fold!
Harmonia Apr 28, 2016 @ 1:03pm 
Yup!
Ragical  [author] Apr 28, 2016 @ 11:43am 
Okidoki, crysis averted I guess:steamhappy:
Harmonia Apr 28, 2016 @ 10:33am 
Oh actually bro, I worked it out with -DMD- Necksnapper, thanks for replying though. I appreciate it!
Ragical  [author] Apr 28, 2016 @ 9:41am 
Hmm, the crosshair DDS is a whitelisted file so that should by default allow you to join. Is it any server with NS2+ or just a specific one. It would seem the server has consitency enabled for crosshairs, from what I can gather if it is a specific one
Harmonia Apr 26, 2016 @ 2:53pm 
Great mod, but why is it that whenever I try to join a server with only Ns2+ and this mod active I make it to "Loading map ..." and then it boots me to the main menu, loads again, boots me to the main menu again and disables my mods... wtf?
Yarnu The Dog Apr 7, 2016 @ 2:20am 
Good shit babe. :csgohelmet::masonfist:
Trako Nov 4, 2015 @ 3:20am 
GG:guard:
Gorgeyous May 5, 2014 @ 4:28am 
great mod
Ragical  [author] Feb 3, 2014 @ 2:39pm 
Fine :D
Andy_Pipkin Feb 3, 2014 @ 5:54am 
np, but you should probably add a link to your melee-version before my comment here goes to page 2 lol
Ragical  [author] Feb 2, 2014 @ 3:00pm 
I probably should slap it into the description as well, but that requires work :P
Ragical  [author] Feb 2, 2014 @ 3:00pm 
Thanks for that Andy :)
cowboy game Dec 24, 2013 @ 8:12pm 
The only thing missing for this is a melee crosshair.
Winnie Oct 11, 2013 @ 8:42am 
I agree with Wob. A general melee would be nice. I use these every time and I love them. I would just like to have one for Fade.
Andy_Pipkin Sep 7, 2013 @ 12:20pm 
you're welcome.
Ragical  [author] Sep 7, 2013 @ 4:47am 
Yep, I threw it on their bug tracker and it was indeed quite confusing why it was happening with this mod, thanks for reporting it btw Andy :)
Andy_Pipkin Sep 6, 2013 @ 7:14am 
* NS2's fault, has been fixed in build 255.
Andy_Pipkin Aug 31, 2013 @ 12:56pm 
With build 254, I get a (small) error, which seems related to your mod.
Read more here: http://forums.unknownworlds.com/discussion/comment/2144851#Comment_2144851
Wob May 27, 2013 @ 12:36pm 
I love your crosshairs but I was wondering if you could make another edition with just a simple dot for alien melee or "general" and revert the shotgun xhair to the UWE default one ^_^
Ragical  [author] Mar 19, 2013 @ 11:23am 
Fixed the alpha mask (finally :P)
Ragical  [author] Mar 18, 2013 @ 1:24pm 
General is related to all melee weapons, it only has a hiticon
random Mar 18, 2013 @ 9:15am 
Does this give crosshairs for the skulk? It looks like there is no crosshair for general? What does that include?
Ragical  [author] Feb 28, 2013 @ 9:22am 
Hehe, thanks. I usually try and break everything in the game (the devs love that :P). Which means I'm also trying to break the workshop with mods on/off/unsubscribe/resubscribe/delete and such.
Andy_Pipkin Feb 28, 2013 @ 8:56am 
oh yes, I know about the auto-update thing...but I posted here to alert you, Sir :)
I wasn't sure if you may have been to busy playtesting, to actually think about your mods.
Thx for the headsup, and your sweet little crosshair mod.!
Ragical  [author] Feb 27, 2013 @ 7:43pm 
Nope it works perfectly fine for the internal NS2 Build 240. Also if it would require an update, the NS2 Steam Workshop inegration will take care of this automatically when you start up the game. This goes for any mod on here actually.
Andy_Pipkin Feb 27, 2013 @ 7:31am 
Does this mod need to be updated, after the Gorgeous release (Febr. 28th)?
Ragical  [author] Feb 11, 2013 @ 11:09am 
Skulk Parasite and Lerk Spike
Vexille Feb 9, 2013 @ 4:06pm 
What is the Para+Spike?
HAPPYCAT Jan 22, 2013 @ 9:12pm 
These are fantastic, but it really needs a crosshair for the grenade launcher, it's not really useable without it.
Industrias Jan 19, 2013 @ 2:11pm 
Can we have a small crosshair for melee weapons please (Axe, skulks bite...) ?
DieNasty Dec 9, 2012 @ 3:49pm 
why a blank crosshair for general? My grenade launcher has no crosshair until I hit something. I think that is really a waste. Thumbs down!
ALF Dec 1, 2012 @ 6:24pm 
skulks+
ALF Dec 1, 2012 @ 6:24pm 
any way to make a crosshair for skults that show the total area you can aim at a marine and still land a bite? I feel like the hitbox with the bite is pretty huge, but not really an easy way to test it
Roscoe Nov 22, 2012 @ 10:17am 
These are the best I've tried so far, many thanks!
† Sic Semper Tyrannis † ✠ Nov 16, 2012 @ 11:41pm 
well i slept on it and got it working... lack of sleep should be outlawed, nice crosshairs btw
Ragical  [author] Nov 16, 2012 @ 2:50pm 
What exactly do you mean with "no crosshair for multiplayer"? Cause that is what NS2 is all about, it could be a bug with the workshop itself.Might want to take it up on the forums because this chat thingy on here is terrible for bughunting :D
† Sic Semper Tyrannis † ✠ Nov 16, 2012 @ 10:43am 
it just bugged out my game, no crosshair for multiplayer, and i cant remove it.. great