The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Breezehome Revised
27 Comments
Thistley Apr 16, 2016 @ 9:38am 
is this child friendly?
Blank Mar 4, 2016 @ 6:41am 
Thanks this is what i was looking for:steamhappy:
Steelydoo  [author] Apr 22, 2013 @ 2:42pm 
@CHEESE.42slice: It sounds like you may have another mod that also affects Breezehome creating a conflict (probably also with the Hearthfire DLC). Do you have any other house mods, such as Dovahkiin Hideout, installed? If so, try unsubscribing to those as well and see if the problem persists. If not, try disabling all mods.
Space Man Jones Apr 21, 2013 @ 11:09am 
I must have done something, hearthfire is installed and the i cannot enter breeze home after disabling this mod, game just crashs. ill have to leave this mod installed if i want into breezehome
Steelydoo  [author] Apr 20, 2013 @ 12:37pm 
@CHEESE.42slice: This mod does change the interior of Breezehome, but those changes are not permanent. If you want to uninstall this mod, all you should have to do is click Unsubscribe. Make sure you are last saved outside Breezehome (and have removed any contents of the added safe storage) before unsubscribing, just in case.

In case anyone else has conflicts with Breezehome Revised, please note that this mod is currently incompatible with the official Hearthfire DLC.
Space Man Jones Apr 19, 2013 @ 4:56pm 
how do you remove this mod? ive been to the quil and book and clicked prep for uninstallation, when i leave save remove the mod i cant enter breezehome, it just crashes, im guessing the interrior file has been written over?
Steelydoo  [author] Nov 10, 2012 @ 1:08pm 
New update changes the five barrels by the stairs to be extra safe storage for the player.
usamap Sep 4, 2012 @ 3:09pm 
Just to make sure everyone understands to uncheck the dlc, buy alch table then go ahead and recheck the dlc , save after u buy the table...
usamap Sep 3, 2012 @ 12:00pm 
Probable the Dawnguard DLC, other mods been haveing this problem also... Before u buy the alchemist table, save game log out and uncheck this mod and log in buy the table then save and restart game with mod checked again and the enchanting table should be there...
Zecevic Aug 27, 2012 @ 2:57pm 
Only the enchanting table
Steelydoo  [author] Aug 27, 2012 @ 5:03am 
@bersekers1: Is it just the alchemist table itself that doesn't appear, or does nothing in the room (enchanting table, bench, chest, lighting, etc.) change?
Zecevic Aug 26, 2012 @ 6:59am 
A bug is happening whenever i try to buy the alchemist table, and go back to Breezehome the alchemist table doesnt appear.
Spesh Jun 15, 2012 @ 3:02pm 
thanks! i'll get back to u if its fixed
Steelydoo  [author] Jun 15, 2012 @ 8:26am 
@Spesh: The candles themselves were not the issue, but rather the extra lighting I had placed around the table. I've now reduced the lighting in that area, so hopefully it will reduce your lag issues.
Spesh Jun 11, 2012 @ 10:05pm 
idk if this is just me, but whenever i go near the alchemy lab/ecnchanting table area i lag like a spammer. i think its the candles around the enchanting table, any way to fix this?
Steelydoo  [author] Mar 2, 2012 @ 12:01pm 
I've attempted to fix the lighting glitch in the alchemy room, and brighten it up a bit with a chandelier while I was at it. (Still not perfect, but not nearly as noticeable now.) The navmesh has also been updated.
Steelydoo  [author] Mar 2, 2012 @ 8:52am 
@The Separatist: It seems the glitching in the corner has to do with the number of lights in the vicinity. The four light sources I added to the workbench, coupled with the original daylight from the windows, are probably too much.

To work on that issue, I'm going to remove the daylight source (only when that room is upgraded), and two of the lights from the workbench, and replace the lost light with a single chandelier. If I must, I can condense the two remaining sources of light on the workbench to a single source.
Last Triarii Mar 1, 2012 @ 7:41pm 
One other observation, I noticed that the interior lighting still thinks that the wall is there. If you stand by the table and move around while looking toward the alchemy/enchanting station, the shadows flicker on the far column and wall. The 2nd screenshot above shows what I'm talking about with a rectangle shadow on the column. I'm not trying to be picky or complain, just want to help improve the mod.
Last Triarii Mar 1, 2012 @ 7:09pm 
I don't think so, it's the only one that mods breezehome directly on my list. Any how, I gathered up my stuff and made a save without the mod checked then checked it to load again and the wall is gone. This process did move the mod to the bottom of the list as well, so that may have been the solution.
Steelydoo  [author] Mar 1, 2012 @ 5:40am 
Did you recently add another mod that affects Breezehome at all? If so, it may be conflicting with this mod. Either way, you could try moving this mod down on the load order list to see if that fixes the wall.
alexander.gotmanov Feb 26, 2012 @ 9:46pm 
Thanks. Most other Breezehome updates are a bit too much. (Somehow a room with ~30 weapon racks just breaks it for me, no matter how convenient it might be.)
Steelydoo  [author] Feb 18, 2012 @ 11:16am 
@elbenlaus: The new update (Revision 6) has changed the ownership of the chairs upstairs. I'm hoping that will keep Lydia out of the bedroom now. The previous update only changed her own bed.
elbenlaus Feb 18, 2012 @ 9:59am 
Is Lydia out of my bedroom?
Last Triarii Feb 13, 2012 @ 6:25pm 
Most good things in life are clean and simple, just like this mod, thankyou.
Steelydoo  [author] Feb 13, 2012 @ 6:56am 
A box has been removed to add compatibility with the Dovahkiin Hideout mod.
Steelydoo  [author] Feb 12, 2012 @ 8:43pm 
Voila! A new chest has been added below the workstation.
rixnakos Feb 12, 2012 @ 12:17am 
Add a chest under the table/workstation and you possibly have a winner with this one.