Darkest Dungeon®

Darkest Dungeon®

Acolyte of Sun - New Class
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Update: Nov 27, 2017 @ 10:51am

Tweaked Sun Mirage skill:
Lowered amount of debuffs to fix the tooltip issue
Debuffs are now stronger in mid light level
Debuffs last 1 round less

Update: Nov 27, 2017 @ 10:51am

Update: Nov 27, 2017 @ 6:08am

And another update:
"Focused Rays" skill does not transfer Heal over time anymore
(Heal must be applied by Acolyte or by Mirage, this means that Heals applied by Flagellant or other Classes will still be transfered)
Improved the code

Update: Nov 26, 2017 @ 5:15pm

Merged CC Trinkets Mod with the Class Mod

Update: Nov 26, 2017 @ 4:46pm

Another quick update:
Tweaked the Sun Blessing disease:
Buffed healing recieved
Reduced deathblow resist debuff from -15% to -10%
Replaced -10% maxhp with -100% healing recieved if hp above 90%

Reduced Rekindle (camping skill) debuff duration

Update: Nov 26, 2017 @ 4:04pm

Update 2.5:
Acolyte is now immune to the Sun Blessing
Healing skills were tweaked:
They don't apply debuff on the target anymore
They still debuff self
Healing amount was rescaled:
Before:
1 + 1*1 (total = 2)
1 + 1*2 (total = 3)
1 + 2*2 (total = 5)
1 + 2*3 (total = 7)
1 + 3*3 (total = 10)
After:
0 + 1*2 (total = 2)
1 + 1*2 (total = 3)
1 + 1*3 (total = 4)
1 + 2*2 (total = 5)
1 + 2*3 (total = 7)
Explanation:
Longer heals early game for synergy with Focused Regeneration
Nerfed late game heals (they were overpowered, especially they would be now after removed debuffs)
More linear scaling overall

Update: Nov 16, 2017 @ 7:31pm

Update: Nov 8, 2017 @ 5:45am

Update: Oct 29, 2017 @ 12:52am

Update 2.4
-Focused Ray is now able to destealth
-Chineese Support

Update: Sep 16, 2017 @ 10:17am