Arma 3
Arma 3 Aegis
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Update: Aug 11, 2018 @ 9:47am

• Tweaked: Legacy definitions updated for ACE Compatibility Patch update

Update: May 6, 2018 @ 11:57am

The project has been reevaluated and we're planning on heading in a new direction. As a result, a lot of the content has changed. Do not worry, most of the removed content will be moved into their own packages.

Known issues:
• Missing UI icons and editor previews
• AAF Mk.7 helmet uses wrong model, this is a temporary placeholder
• Ammoboxes have incorrect or missing items
• F-38 Widowmaker is slightly nose-heavy
• F-38 Widowmaker (Stealth)'s pylons don't hide
• F-38 Widowmaker & C-192 Samson PhysX is currently off

Hotfix is due soon for most of these issues.

• Added: G17 9 mm (variants)
• Added: L22 5.56 mm (variants)
• Added: M8 5.56 mm (variants)
• Added: M9 9 mm (variants)
• Added: MAAWS Mk4 Mod 0 & Mod 1 (Black)
• Added: Flare Tripwire
• Added: Bergen Backpack (Black)
• Added: Bergen Backpack (Sage)
• Added: Hunting Backpack
• Added: Cap (Khaki)
• Added: Cap (MTP)
• Added: Cigarette
• Added: Shades (Yellow-Red)
• Added: EOD Specialists & SF Machine Gunners
• Added: Zamak MRL for CSAT, CSAT (African), & CSAT (Pacific)
• Added: Zamak support variants for CSAT (African)
• Added: AH-99 Blackfoot & CH-67 Huron for NATO (British)
• Added: Utility drone liveries for CSAT (Pacific), NATO (British), & NATO (Pacific)
• Added: RHIBs for AAF, CSAT, and NATO, along with new AAF and OPFOR liveries
• Added: Unarmed variants of the AMV-7 Marshall, MSE-3 Marid, & AFV-4 Gorgon
• Added: New suppressed sounds for the Zafir & M320 LRR
• Added: New sounds for the L85
• Added: New sounds for the Small Boat
• Added: Artwork for Arma 3 Aegis by Greenfist
• Tweaked: Main menu music was changed
• Tweaked: The loadouts of the CTRG faction were adjusted
• Tweaked: The loadouts of the NATO, NATO (British), & NATO (Pacific) were adjusted
• Tweaked: The loadouts of the AAF Special Forces were adjusted
• Tweaked: The loadouts of the ION faction were adjusted
• Tweaked: The loadouts of the CSAT & CSAT (Pacific) were adjusted
• Tweaked: The loadouts of the Viper faction were adjusted
• Tweaked: Special forces are issued sound suppressors
• Tweaked: Spotters are issued TWS sniper sights
• Tweaked: GMG ammo was increased from 48 rounds to 64 rounds; HMG ammo was increased from 100 rounds to 200 rounds
• Tweaked: The F-38's flight model was adjusted slightly
• Tweaked: The F-38's engine nozzle animates according to set throttle
• Tweaked: The F-38's model was optimized
• Tweaked: The F-38's cabin mesh and animations were altered to better resemble its real-life counterpart
• Tweaked: CSAT's Buzzards can carry R73s and R77s; the F-38 can carry Mk82 bombs
• Tweaked: Overhauled weapons for armored vehicles with the release of Tanks DLC
• Tweaked: Groups were overhauled
• Tweaked: Ammoboxes were overhauled
• Tweaked: The Wipeout's gatling cannon ammunition count was increased from 1000 rounds to 1350 rounds
• Tweaked: The Cheetah/Tigris's autocannons' fire-rate was reduced to a more realistic 550 rounds-per-minute
• Tweaked: Range, accuracy, and weight values were tweaked for all weapons
• Tweaked: Overhauled proxies, positioning, and configuration for all weapons
• Tweaked: The AK-12 can now attach flash suppressors
• Tweaked: The SPAR-16, SPAR-16S, SPAR-17, & LIM-85's textures were adjusted
• Tweaked: Tweaked number of rounds, mass, names, and descriptions for several magazines
• Fixed: Missing name for CTRG's urban marksman
• Fixed: AAF special forces' weapons were missing
• Fixed: Missing editor-placeable versions of the Mk20 olive variants
• Fixed: F-38 dynamic loadout drop-down lists were out of order
• Fixed: Several pistols appeared under primary weapons in the Eden/Zeus interface
• Fixed: Shotguns's range was reduced
• Fixed: The Mk17 Sniper's muzzle flash was incorrect in the 4th and 5th LOD
• Fixed: Graphical error in 2nd LOD of the Warfare-50
• Fixed: Off centered optics for the Warfare-50, Mk16, and Mk17
• Fixed: Textures were missing for various weapons
• Fixed: CSAT (African) faction's Grenadier was missing their weapon
• Fixed: The Remote Designator for the NATO (British) faction had incorrect textures
• Fixed: CTRG Sharpshooter had incompatible magazines
• Fixed: Incorrect magazines for the MSE-3 Marid and UGV Saif
• Fixed: Hole in the SA80 GL's tube mesh
• Fixed: Hole in the SA80's receiver mesh
• Fixed: SA80 GL's grenade was off-centered
• Fixed: The F-38's entering and exiting sounds didn't play properly
• Fixed: The F-38's gear indicator flickered while stowing the aircraft's gear
• Fixed: The F-38's cluster loadout was missing its cluster bombs
• Fixed: Incorrect display names for NATO (British) ammo boxes and cargo nets
• Fixed: Pop-up error relating to a missing weapon when placing the CSAT (African) supply box
• Fixed: Faulty CH-67 and UH-80 miniguns were replaced
• Removed: PiP display in the C-192/I-150's cockpit; it is replaced with a static map
• Removed: P99 9 mm (variants)
• Removed: Model and configuration changes to the P07
• Removed: Temporary sounds for the MX for testing purposes
• Removed: Some content which has been moved into their own respective packages to keep the mod more concise and focused

Update: Dec 1, 2017 @ 3:48pm

Hotfix

Fixed: The AH-1 Navajo was unavailable to Zeus
Fixed: Jackal's AAF textures [Heavy WIP]
Fixed: Zamak LRS's PhysX

Update: Nov 30, 2017 @ 5:43pm

Hotfix

Fixed: Menu Music was excessively loud

Update: Nov 30, 2017 @ 5:13pm

Fixed: Signatures
Fixed: Missing equipment icons

Update: Nov 30, 2017 @ 2:55pm

Added: AH-1 Navajo [WIP]
Added: CH-49 Mohawk (Medical)
Added: Jackal [WIP]
Added: Tractor [WIP]
Added: CSAT (African)
Added: Bandits (Operation Magnitude-era faction)
Added: Kabeiroi (Operation Magnitude-era faction) Added: NATO (European)
Added: SF units for AAF
Added: Marine units for NATO and NATO (Pacific) factions
Added: Static AA systems for all factions
Added: FV-52 Cerberus for NATO (Atlantic) faction
Added: MQ-4A Greyhawk for NATO (Atlantic) faction
Added: C-192 Samson for NATO (Atlantic) faction
Added: UGV Stomper for NATO (Atlantic) faction
Added: A-149 Gryphon for NATO (Atlantic) faction
Added: Several new Civilian and Military apparel items as part of the civilians overhaul and Axiom update (70+ items)
Added: Several new flags and map markers
Added: Several new insignias
Added: Candy livery for the Van
Added: Black livery for the AH-99 Blackfoot
Added: Green Hex livery for the Zamak Ammo/Repair
Added: Green livery for the C-192 Samson
Added: FIA 3 livery for the Quad Bike
Added: Dazzle livery for the F-38 Thunderbolt
Added: Black-White and White liveries for the Caesar BTT
Added: Guerilla 13 livery for the Ofrroad
Added: Unique UAV Bags for NATO and CSAT Pacific and Atlantic factions
Added: New and placeholder UI
Added: New shot sounds for tank and howitzer cannons
Added: New shot sounds for the SA80
Added: New shot sounds for the Warfare-50
Added: "Magnitude" post-processing preset, usable through ReColor or the editor's post-processing module
Added: "Real Virtuality" post-processing preset, usable through ReColor or the editor's post-processing module
Tweaked: Raven faction was overhauled
Tweaked: Civilians faction was overhauled
Tweaked: CSAT recon and SF units were overhauled
Tweaked: NATO has issued maximum budget cuts for infantry headgear
Tweaked: NATO SF units were overhauled
Tweaked: NATO (Atlantic)'s Bulldog shoguns were replaced with the M4 SSAS
Tweaked: JTACs are now issued with UGLs
Tweaked: Turban materials didn't render correctly
Tweaked: P07's khaki textures were darkened slightly
Tweaked: Combat Helmet (Tropic, Ballistic Mandible)'s textures and materials were improved
Tweaked: Flag (China)'s textures were improved
Tweaked: Worn Combat Fatigues (MTP)'s textures were improved
Tweaked: F-38 Thunderbolt's glass and interior textures and materials were improved
Tweaked: C-192 Samson's sounds were improved
Tweaked: Names of some items were changed to easily differentiate them from other items while maintaining consistency
Fixed: Bulldog 12 Gauge's UV was offset slightly
Fixed: Wrong armor values for various factions' uniforms
Fixed: Clouds and Flames related pop-up errors
Fixed: The Small Boat couldn't carry any passengers
Fixed: Mk16/Mk17's GL sight dot wasn't rendered correctly
Fixed: Mk16 HAMR's initial firemode was changed from semi auto to full auto
Fixed: Mk17 DMR's initial firemode was changed from full auto to semi auto
Fixed: Mk26 had an incorrect shell ejection sound
Fixed: CTRG Helmets were invisible
Fixed: Ammunition types were repeated in the action menu for tanks
Fixed: Static Weapon gunners ragdoll upon death
Fixed: Various errors regarding ammoboxes and cargo nets
Fixed: Various inventory errors and issues
Removed: WY-55 Hellcat and PO-30 Orca Medical variants (classnames are still present, but the vehicles themselves are hidden from Eden and Zeus)
Removed: Various obsolete classnames and files

Update: Sep 16, 2017 @ 6:49pm

Update: Sep 16, 2017 @ 6:47pm

Hotfix

Fixed: Militia Uniform didn't load correctly
Fixed: Police Commander pop-up error
Fixed: Russian radio protocol pop-up error
Fixed: Police Hunter textures didn't load correctly

Update: Sep 16, 2017 @ 3:07pm

Hotifx

Fixed: I forgot to sign the files :(

Update: Sep 16, 2017 @ 3:01pm

Added: New props, furniture, and static vehicles, including airliners (WIP, more to come in the next update)
Added: Ambient sounds for several props
Added: Gendarmerie livery for the Van
Added: New variants of the Laws of War Tents for NATO, CSAT, and AAF
Added: Van for the ION and Gendarmerie factions
Added: New HUD for the F-38 Thunderbolt
Added: Aegis GUI color set
Added: "Limnos" post processing preset
Added: "Laws of War DLC: Actions have consequences" music track
Tweaked: The F-38 Thunderbolt's cannon sound was changed
Tweaked: Various props, structures, fortifications, and wrecks were overhauled
Tweaked: Various supply boxes' textures were improved
Tweaked: NATO (Pacific) vehicle textures were once again improved
Tweaked: NATO infantry equipment textures were improved
Tweaked: NATO (Atlantic) infantry headgear textures were shuffled
Tweaked: Bulldog's model was improved (huge thanks to Kiory!) Tweaked: Gendarmerie and Police Offroads' horns were replaced with sirens
Tweaked: Bunkers (Small & Large) should blend in with the terrain better, along with the artillery dugouts and ramparts
Tweaked: CTRG Mediterranean units are now equiped with SPAR rifles
Tweaked: Police units and equipment (Warning: classnames have changed)
Tweaked: Militia units and equipment (Warning: classnames have changed)
Fixed: FIA Sharpshooter's optic was missing
Fixed: Folding Table's materials didn't render correctly
Fixed: Medical APCs and helicopters wrongfully had weapons and ammunition in their inventories
Fixed: Clouds APCs and helicopters didn't display in Zeus
Fixed: AH-9 "BLUFOR" livery didn't display the proper texture
Fixed: Tropical artillery dugouts and ramparts had the incorrect wood texture
Fixed: Mk16 pop-up error
Removed: Modular Tents, as the new Laws of War variants are entirely superior