Starbound

Starbound

Scripted Artificial Intelligence Lattice (Customisable A.I.!)
Showing 61-70 of 75 entries
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Update: Jun 20, 2017 @ 10:33am

Woops Vanilla Avian won't overwrite A.V.I.A.N. anymore (thanks skipfmueller!)

Update: Jun 20, 2017 @ 7:02am

- Slower "refuse" and "unique" animation defaults
- "stop" animation mode now actually stops (but nobody uses this (yet))
- cleaned up some old stuffs in the interface's script

Update: Jun 20, 2017 @ 3:46am

Added vanilla S.A.I.L.s

Update: Jun 19, 2017 @ 3:39pm

Added Mantizi support

Update: Jun 18, 2017 @ 4:14pm

Should now work properly with:
- U.S.C.M Kestrel
- Paradox Corporation Shuttle L.I.F.T.
- Human Cruiser
- Glitch Cruiser
- Hylotl Cruiser
- Protectorate Ship (& Refactored)
- M-Tron Ship

I can't say it won't work with others ship mods, since if they use a techstation that I already have a patch for it'd work properly (eg. the avian cruiser uses the vanilla techstation), but those had custom techstations and do work now.

Update: Jun 17, 2017 @ 1:39pm

Should now be compatible with Madtulip ships!

Update: Jun 17, 2017 @ 6:49am

Added gallavoirs' techstation compatibility (thanks [SuCr]Glitcher!)

Update: Jun 16, 2017 @ 4:17pm

Fixed FU's Frozen Wastes quest (thanks ConfusingDalek!)

Update: Jun 16, 2017 @ 11:33am

Fixed FU / Extra Dungeon quests (thanks Sora Zealon!)

Update: Jun 16, 2017 @ 9:31am

Fixed screwdriver's price to avoid selling for more than it costs to craft (thanks Shadow202x!)