Kenshi
Shidan's Tweaks & Fixes
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Opdatering: 15. maj 2019 kl. 16:38

-Minor tweak to a location to fix a bug cause by one of the fixes.

Opdatering: 15. maj 2019 kl. 16:07

-Fixed some squads failing to spawn by merging in the Stone Camp Traders mod (courtesy of RustledJimm)

Opdatering: 9. maj 2019 kl. 7:01

-Removed robotic limbs from nomads, to prevent issues when they spawn in HN lands.

Opdatering: 4. maj 2019 kl. 16:22

-Minor switch of characters in one squad to prevent a HN squad with robotic limbs

Opdatering: 20. apr. 2019 kl. 20:04

-Removed most of the repair kits from low level characters, as they were far too common. Generally most squads only have one character with a kit in the squad, sometimes not even that. Only top tier squads have all characters with one.

Opdatering: 19. apr. 2019 kl. 21:52

Tweaks:
-Distributed robotic limbs and repair kits throughout the world's NPCs. Generally they are pretty uncommon, having a less than 10% chance to spawn on an NPC. Which limbs and chances of prosthetics change drastically based on faction, NPC, race, and area of the map. For example, a random bandit will generally have pretty crap limbs if they spawn some, rarely some mid tier ones. While NPCs that venture into the ruins of the world are more likely to have the fancier variety. A few NPCs have guaranteed limbs to make them a bit special and stronger.

Fixes:
-Fixed the Black Dog HQ town being blocked by rocks. Moved the building back a bit so the rocks no longer block it.

Opdatering: 27. jan. 2019 kl. 14:49

-Added unique tags to some characters who were missing them. Dack, Lord Mirage, Quin, and Yamdu.

Opdatering: 16. nov. 2018 kl. 14:19

-Removed a few changes that were no longer needed thanks to dev changes

Opdatering: 29. okt. 2018 kl. 12:30

-Removed my Anti-Slaver fixes, since they were no longer needed.

Opdatering: 23. okt. 2018 kl. 20:19