Stellaris

Stellaris

Dark UI
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Update: Feb 22, 2018 @ 9:29am

Initial Upload

Update: Dec 7, 2017 @ 8:41am

Initial Upload

Update: Sep 23, 2017 @ 7:12pm

- Fixed the alert icons (were out of alignment due to new alert icon in 1.8).

Update: Sep 23, 2017 @ 7:06pm

Updated for 1.8

- Changed the new unions map mod texture.

Update: May 10, 2017 @ 8:27am

Updated for 1.6.

- A couple of new icons and map modes were added in 1.6.

Update: Apr 23, 2017 @ 5:52am

- Adjusted Rallypoint Toggle icon (Flag made bright green for clarity).
- Removed a vanilla file (button highlight) that found it's way back in to the species creation menu.

Update: Apr 19, 2017 @ 10:37am

- Removed a rogue texture in the ship component window (was far too light).
- Added fleet size and strength icons back in to the outliner/fleet panel but adjusted the saturation to fit the mod and keep things clean.
- Removed a handfu of redunant files.

Update: Apr 18, 2017 @ 11:10am

- Removed modded Ethic, Civic, Species and Leader Trait icons and replaced with the vanilla icons. This was done to maintain compatibility with any mod that adds new ethics, civics and traits. The modded icons are now a separate download, which allows them to be used independently.

- Changed the compression format on half a dozen textures to get rid of unwanted messages in the error log (had no affect in-game.

- Changed the building upgrade to yellow, but bright than vanilla, and with a white arrow. Should stand out now.

- Changed dormat fleet icon colour in the outliner to yellow to help visibility.

Update: Apr 16, 2017 @ 12:53pm

Added Leader Trait icons and fixed a rogue texture that made the army and fleet construction buttons overly bright.

Update: Apr 16, 2017 @ 9:18am

Fixed a few textures.
Added icons for the following:
- Civics
- Ethics
- Traits
- Spaceport modules