Stellaris

Stellaris

Diverse Rooms
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Update: May 22, 2018 @ 11:01am

Updated for the 2.1 Niven / Distant Stars DLC patch.

Update: Mar 1, 2018 @ 2:00pm

Mod has been updated for 2.0.1 (and all future versions of the 2.0.* series).

Too many changes and additions to list here and too little time to name them right now. Load up the game with this mod active and check out all the new backdrops yourself!

Update: Dec 7, 2017 @ 12:01pm

Updated for Stellaris 1.9

Update: Sep 25, 2017 @ 12:52pm

Updated for Stellaris 1.8

Update: Jun 17, 2017 @ 4:06am

- Blackfyre

Rolled version nr. back to 1.6.*

Reinstated the throne rooms after they had mysteriously gone missing.

Update: Jun 16, 2017 @ 5:15am

- Blackfyre:

Updated for the 1.7.2. update.

Added several new rooms. Thanks to Waffenbaum, nero-cavaliere, fryslan0109, )*( and Nicktater for their suggestions.

Brought back several rooms that Paradox mysteriously removed with the 1.6 update.

Added the AI room and the Trader, Curator and Artist Enclave rooms.

Moved the rooms from recognizable scifi properties (Alien, Mass Effect, Warhammer 40K, Star Wars) together and to the back of the list.

Removed a cave room, whose art style just didn't fit.

Update: May 9, 2017 @ 2:24pm

Quick update for 1.6 Adams patch.

Update: Apr 13, 2017 @ 10:21am

Update: Apr 11, 2017 @ 5:35am

-Blackfyre: Added more images and moved several old ones into new and existing categories. If you discover your previously selected backdrop has changed, there's a good chance it's the next one forward or back. Nothing has been removed.

NEW: three new categories; cityscape (10 images), command (6 images) and control (3 images).
ADDITIONAL: caves, frozen, fungus, human rooms, industrial mech, outdoor, plantoid, tech and throne rooms.

Total of 113 seperate backdrops, including those already in-game.

Update: Apr 11, 2017 @ 5:25am