ARK: Survival Evolved

ARK: Survival Evolved

Primal Fear Boss Expansion
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Update: Jun 20, 2024 @ 6:16pm

Increase possible wild level for all bosses
Prevent stasis for bosses
Increase view distance for ground bosses
Decrease view distance for flying bosses
Increased wander distance for all bosses
Rebalanced Spirit and Chaos bosses, significantly increasing their damage to make them worth taming
Increased damage of other bosses base melee percent per tier
Spirit and Chaos bosses now light the ground on fire with their flame breath

Update: Apr 1, 2022 @ 1:26pm

Adding support for Lost Island

Update: Jun 28, 2021 @ 4:06pm

Fixing a scaling issue with the Chaos and Spirit boss damage. They should now deal the correct, immense amount of damage you would expect
Fixing dodoreaper bone mesh

Update: Jun 16, 2021 @ 2:57pm

Fixing an issue with the Apex boss status components. This will reset your apex bosses to level 1 except the dodoreaper and broodmother, sorry about that. no real way around it. But now apex bosses will have their correct health

Update: May 30, 2021 @ 11:00am

Fixing issue with alpha bosses where their stamina would drain instantly and not return

Update: May 27, 2021 @ 3:23pm

Adjusted all Primal Fear bosses torpor decline rates. Should now decline slower, make it possible to actually tame creatures
Gorilla and Broodmother minions take a 90% damage reduction to make them actually useful

Update: May 14, 2021 @ 4:12pm

HOT PATCH

Allowing the dragon to fly backwards
Moving Megapithecus spin to C, minions to left control, and adding new AOE ground smash with X, which has high knock back and stuns enemies for a short time

Update: May 13, 2021 @ 2:09pm

HOT PATCH

Fixing alpha dodo rex giving apex eggs. should now give alpha eggs
Fixing all tier passive egg drop. should now give correct passive eggs
Rebalancing requirements of Boss kibble
Rebalancing taming effectiveness and affinity of bosses

Update: May 13, 2021 @ 10:41am

HOT PATCH

Fixing spirit dodorex so its using its correct attacks
Fixing base file naming of boss kibble so its not the same as PF main

Update: May 12, 2021 @ 8:16pm

Mod Overhaul
Reworked general look of universal fireball
Removed death animation from manticore so it doesnt get stuck in the air when dying
Fixed issue where gorilla would shake when roaring or throwing a rock
Rebalanced and resized all bosses in every tier to be stronger
Added DodoReaper (In every tier), with custom attacks
Added Custom boss kibble and mechanics that now require you to get bosses from vanilla and up to get proper eggs
Added Custom boss saddles (credit for saddle models and rigging goes to Zythara, thanks!)
Added Spirit bosses
Added custom boss spirit ball variations