RimWorld

RimWorld

[XND] Vanilla-Friendly Weapon Expansion
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Update: Apr 10, 2017 @ 2:00pm

[Auto-generated text]: Update on 4/10/2017 10:00:04 PM.

Update: Apr 10, 2017 @ 7:01am

v1.1 (10/4/2017)
- First set of additions
- Improvised Pistol (slightly higher DPS than sling, inferior to pistol)
- Can be crafted at a crafting spot
- Requires Electricity & Smithing to be researched
- Revolver (on par with the machine pistol, but single-shot as opposed to burst)
- Weapon changes
- Marksman Rifle
- Accuracy (touch/short/med/long): 63/87/80/67 -> 63/90/83/70
- Damage: 15 -> 14
- Cooldown: 1.33 -> 1.16
- Slightly reduced material cost
- Vintage Assault Rifle
- Accuracy (touch/short/med/long): 77/62/41/22 -> 73/57/37/22
- Can now be equipped by elite mercenaries
- Generate Commonality: 1.75 -> 1.5
- Re-shaded each weapon so it's more prominent
- Shading layer opacity: 50% -> 60%
- Deviation from base texture RGBs (light/dark): 150%/67% -> 200%/50%
- Browns of wood in weapons now consistent

Update: Apr 5, 2017 @ 2:47am

[Auto-generated text]: Update on 4/5/2017 10:47:13 AM.

Update: Apr 5, 2017 @ 2:41am

[Auto-generated text]: Update on 4/5/2017 10:41:51 AM.

Update: Apr 4, 2017 @ 3:14pm

[Auto-generated text]: Update on 4/4/2017 11:14:15 PM.

Update: Apr 4, 2017 @ 1:38pm

Initial release