Men of War: Assault Squad 2

Men of War: Assault Squad 2

Born in the Fire: America
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Update: Mar 30 @ 11:02am

==========================================Update 2.0.7.1D v.42 build 30/03/2024

Corrected:
-Fixed a bug with launching the Iroquois faction in multiplayer.
Changed:

Mission changes (singleplayer):
-New World:
--turned the soldier with optics who started shooting at the very beginning of the mission; The shooting mode has been switched to return fire.

Update: Mar 23, 2023 @ 11:18am

==========================================Update 2.0.7.1D v.41 build 23/03/2023

Removed:
-removed canister shots through another gun.

Corrected:
-Fixed a bug with the impossibility of a cavalryman to kill an infantryman / another cavalryman.
-Lack of texture in the skins of US officers in 1876.

Changed:
-Display of some lods, rendering range of some stamps.
-Explosion FX of shrapnel shells.
-Flag of Sweden 1760, 1810s.
-Cavalry Helmet Model 1760-1800s (Great Britain, USA.)
-Improved melee infantry behavior.
-Changed the type of melee weapons.
-Danish voice corrected to Danish.
-skins of the Austrian infantry of the 1800s.
-skins of the French infantry of the 1800s.
-skins of the Danish infantry of the 1800s.
-skins of the Dutch infantry of the 1800s.
-skins of the Italian infantry of the 1800s.
-Swedish infantry skins from the 1800s.
-skins of the Prussian infantry of the 1800s.
-skins of the Russian infantry of the 1800s.
-skins of the Portuguese infantry of the 1800s.
-skins of the Spanish infantry of the 1800s.
-skins of the united states infantry of the 1800s.
-Swiss infantry skins from the 1800s.
-New Spain infantry skins from the 1820s.
-Columbia infantry skins from the 1820s.
-Mexican infantry skins from the 1840s.
-Most of the skins of the British infantry of the 1800s.

added:
-buckshot shots as a type of ammunition.

-MP map Rio Grande 2x2
-MP map European expansion 2x2
-MP map Black Hills 2x2

-Great Britain (1812):
--Horse Guards
--Life Guards

-Added Fractions (MP):
--Mamelukes (1760-1811)
--Baden-Wurttemberg (1806-1815)
--Kingdom of Bavaria (1806-1815)
--Grand Duchy of Hesse-Darmstadt(1806-1815)
--Duchy of Warsaw(1807-1813)
--Electorate of Hanover(1814)
--United Kingdom of the Netherlands(1815)
--Kingdom of Sardinia-Piedmont(1815)
--Sweden-Norway(1860-1870)
--Sweden-Norway(1870-1880)

Mission changes (singleplayer):

-Custer's Last Stand:
--Fixed inability to select Caster when playing in co-op.

Update: Jan 20, 2023 @ 5:21am

Update 2.0.7.1D v.40 build 20/01/2023

Removed over 300 unused textures.

Update: Dec 31, 2022 @ 4:00am

Update 2.0.7.1D v.39 build 31/12/2022

Corrected:
-Cavalry hit targets more successfully.
-Fixed a bug with the impossibility of a cavalryman to kill an infantryman / another cavalryman.

added:
- flags for the alliances between Mexico and the USA in the 1840s.

Changed:
-Revised melee cavalry damage.

Update: Dec 28, 2022 @ 2:06am

Update 2.0.7.1D v.38 build 28/12/2022

Corrected:
-lack of smoke during repeated firing from naval guns.
-absence of mortars in Prussia in the 1760s.
-Missing warrior icon for the Afghanistan faction.
-size of icons on the squad panel on the left.

Changed:
-Reduced volume when reloading guns and weapons, reduced range.
-Improved reloading system for muzzle-loading guns.
-Improved weapon reloading animation system - soldiers with breech-loading rifles have their own animation, soldiers with muzzle-loading weapons have their own.
-Improved attack priority for ships in naval battles.
-Improved wood texture in campfires.
-Improved the quality of the skins of most of the Prussian infantry of the 1760s.
-Improved parts of the textures of the soldiers of the French army 1805-12s.
-Improved detailing of original stones and rocks (more than 30 objects reworked).
-Reworked weather, added brightness and contrast, redesigned colors.
-Changed shrapnel detonation effects.
-Increased the speed of all naval vehicles by 25%.
-structures of field guns, howitzers, mortars.
-20 pound guns replaced with 18 pound guns.
-Changed the skin of the Cossack infantry of the Russian Empire (1760)

Added:
-Added sounds of cannonade, improved sounds of shooting, reloading, revised volume, quality.
-Units can get shell shock, temporary blindness or deafness on the battlefield.
--Cavalry (First version):
---If a player has bugs with cavalry in multiplayer or singleplayer, you should save a picture of the error and send it to the author of the mod.
---To start a battle in multiplayer without cavalry, there are settings "Without cavalry" or you can configure the list of units yourself.
---In case of resetting the "unit movement parameter" to unknown, you should set the free movement mode or prohibit it, depending on whether you want the cavalrymen to attack units in their attack radius themselves.
---368 units for multiplayer - provincial cavalry, hussars, horse guards, lancers, mounted skirmishers, dragoons, etc.
---Factions have a different set of units depending on the faction itself and the period.
---Unique units have also been added for some factions: archers, samurai, yari cavalry, etc.

-Added factions:
--United Provinces(1760-1780)
--Swiss Confederation(1803-1815)
--Kingdom of Italy(1805-1814)
--Kingdom of Denmark-Norway(1805-1814)
--Batavian Republic(1800-1806)
--Kingdom of Sweden(1800-1814)
--Mexico(1825-1850)
--USA(1835-1850)

-Added 24 infantry units for factions (MP):

--Russian Empire(1760-1780):
---Kiev Grenadier Regiment

--Holy Roman Empire(1760-1780):
---Grenadiers of Hessen-Darmstadt Kreis-contingent
---Fusiliers of Regt. Erzherzog Ferdinand
---Fusiliers of Gyulai Regiment
---Fusiliers of Mainz Kreis-contingent

--Prussia(1760-1780):
---33rd Infantry Regiment
---40th Infantry Regiment
---42nd Infantry Regiment
---Garison Regiment

--USA(1814-1820):
---1st Rifleman Regiment

--Kingdom of Portugal(1805-1815):
---Royal Militia Volunteers
---Royal Commerce Volunteers of Lisbon
---Royal Commerce Volunteers of Porto

--Austrian Empire(1805-1820):
---O'Donel's Frei-Corps
---Vienna Volunteer Regiment
---Hungarian Insurrection Rigiment
---Austro-German Legion Regiment

--The French Empire(1805-1815):
---1st Tiraileurs-Grenadiers Regiment
---Flanqueurs-Grenadiers Regiment

--Kingdom of Prussia(1805-1815):
---Fusiliers of Bn. Graf Wedel
---Silesian Schuetzen Bn. Regime
---Ruechel Infantry Regiment
--- Wartensleben Infantry Regiment
---6th Infantry regiment

-For all factions (64+) added 5-6 types of cavalry units, including melee cavalry and mounted infantry.

Mission changes (singleplayer):

-Bagration's flushes:
--To improve performance, the number of attacking units, as well as units in reinforcements passing through the village, has been reduced.
--reduced the number of units required to complete the task of guarding passing reinforcements.
--reinforcements passing through the village now ignore enemy soldiers.
--Changed the quantitative requirement of the player's/opponent's units to complete the final task.
--Added cavalry units to the player and the enemy when attacking.

-The Massacre in Bowie:
--Cavalry units are available to the enemy when attacking.

-Custer's Last Stand:
--Cavalry units are available to the enemy when attacking.
-Improved the visual component on the map.
--Added shelters in the form of stones.

-Battle for Sevastopol:
--Cavalry units are available to the enemy when attacking.
--Increased the maximum number of reinforcements that can be called.
--points for holding the hill and the coastal battery are gained faster by 0.3 seconds.
--Added a squad of sappers with the ability to build defensive structures and resupply points.
--time to first attack increased by 120 seconds (180-240 seconds depending on difficulty).

-New World:
--Reduced the number of attackers at the beginning of the mission.
--Removed one of the attackers' mortars at the beginning of the mission.
--Cavalrymen now use weapons while mounted.
-- The player can take the horses next to the hitching post (of course, if they are not killed at the beginning of the mission during the attack).

-1879: Zulu Dawn:
--Increased the time before the first attack to 120 seconds.
--On the hitching post you can take melee horses and horses with revolvers.

Update: Dec 28, 2022 @ 1:40am

Update: Dec 28, 2022 @ 1:35am

Update: Apr 2, 2021 @ 1:38pm

Update 2.0.7.1С v.37 build 02/04/2020

-Fixed bonus mission blocking

Update: Jan 3, 2021 @ 4:37am

Update: Nov 15, 2020 @ 2:58pm

Update 2.0.7.1С v.35 build 16/11/2020

- infantry positions are placed instantly
- fixed a bug with the explosion of some 3 and 12 pounder guns when firing