Torchlight II
Potion of Insight - Enemy Detectors
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Actualización: 12 JUN 2017 a las 0:31

Published v.23

- NO MORE dying sound on each map detected enemy killed! Also lessen the FPS drop by removing animation resources of the summoned units.

- Fixed unintentional turning on and off of enemy health bar every 2 seconds Special thanks to Aherin for the feed back

- Fixed the unittype of Bandit Leader 2, it is now shows a boss target bar as it was supposedly intended

Actualización: 25 MAY 2017 a las 5:31

Published v.22

Actualización: 2 MAY 2017 a las 11:05

Published v.22

Automap Locator function is now detecting every 2 seconds instead of every second, this will somehow lessen an instance of a sudden FPS drop

This mod is now compatible with Fishing Add-on and Better Vanilla Game Simple, just make sure you put this mod above those.

Actualización: 9 ABR 2017 a las 0:47

Published v.21

Fixed the delay issue regarding Automap Locator function, it will now detect enemies every second as intended. Big thanks to *Yuki* for reporting it

Actualización: 7 ABR 2017 a las 2:16

Published v.20

Fixed an issue regarding Automap Locator function when enabled, can close down some menu in the game.

Actualización: 1 ABR 2017 a las 3:42

Published v.19

Enemy Detection in Automap function is now very playable!

To make these changes work, sacrifice have been made to the mod's compatibility with other mods.

All unittypes of champions and bosses have been modified. Here's the list of all modified files which is also linked in the mod's description.

This update also fixes the issue regarding detected bosses causing FPS drops while Map function is enabled. The system that I implemented was not to blame, this is an overlook on my part and made that part not stable, all due to my previous tweaking.

Actualización: 1 ABR 2017 a las 2:55

Actualización: 30 MAR 2017 a las 2:45

Published v.18

Potion of Insight can now be bought at general merchants!

- New option and a new function: Automap Locator now has an option to include detection for common enemies or not. If disabled, champions and bosses are the only ones who will be detected, this means lesser FPS drop chance.

Actualización: 26 MAR 2017 a las 6:07

Published v.17

- Health Bar theme on champions are now 130% in size and on bosses are now 160% in size and moved it higher for about 40%.

Actualización: 25 MAR 2017 a las 1:11

Published v.16

- Enemy Health detection on Health Bar themes will now differentiate enemies if its a common, a champion, or a boss.

- Fixed an issue regarding Automap Locator function where boss type enemies has been detected and causing huge FPS drops.