Total War: SHOGUN 2

Total War: SHOGUN 2

Longer Land Battles Mod
Viser 21-30 af 33 forekomster
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Opdatering: 3. aug. 2018 kl. 14:50

v8

-Adjusted the missile accuracy penalty for heavy fog and heavy rain to make more sense when compared to medium fog and medium rain (it is now a bit less accuracy in heavy fog/rain conditions).

Opdatering: 1. feb. 2017 kl. 23:35

v7

-Further decreased the attack power multiplier for extreme and long range attacks (to reduce missile damage over long and extreme ranges).
-Slightly further increased the minimum spacing between soldiers climbing walls.
-Further increased wall climbing penalty time by 1.5x.
-Further decreased the attack factor calculations (front/flank/rear) by 1/2.
-Increased ashigaru and samurai volley aim delay by 2x (to slightly increase the time between volleys).
-Slightly lowered the army base morale level (from the significantly raised value in v1 of this mod).

Opdatering: 1. feb. 2017 kl. 23:22

syncronization update

Opdatering: 1. feb. 2017 kl. 1:33

v5 & v6

-Adjusted various "knock down" values to be 1/2 of previous.
-Decreased attack factor calculations (front/flank/rear) to allow for slightly longer melee durations.

Opdatering: 1. feb. 2017 kl. 0:47

syncronization update

Opdatering: 28. jan. 2017 kl. 1:47

syncronization update

Opdatering: 28. jan. 2017 kl. 0:15

syncronization update

Opdatering: 27. jan. 2017 kl. 16:48

syncronization update

Opdatering: 27. jan. 2017 kl. 4:02

v4

-Slightly lowered the probability that ashigaru and samurai will fall when climbing castle walls.

Opdatering: 26. jan. 2017 kl. 21:23

v3

-Streamlined the mod; removed all AI related modifications and moved it to a different mod:

http://steamcommunity.com/sharedfiles/filedetails/?id=850992265