The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Mei
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Update: May 22, 2021 @ 9:36am

Added a very short range ramp so that "Mei" can hit adjacent grid entities

Update: May 22, 2021 @ 8:33am

AB+ support
"Mei" stat adjustment
Added a rain target to "Mei"
Moved "Mei"'s free aim to an Analog Stick synergy

Update: May 22, 2021 @ 3:22am

Fixed Eye of Belial interaction
Range increased to more closely match Isaac's range
Added support for multiple Mei's
Added Ghost Pepper Synergy
Added Bird's Eye Synergy
Added Birthright Synergy (Mei controls her familiars tears and certain extra tears / effects)
Removed natural Spectral
Changed Damage Multiplier
Removed Grudge Mechanic
Added Black Heart Conversion Damage bonus
Added "Mei"

Update: May 14, 2021 @ 9:58pm

DLC3 Initial Fix

Update: Jan 7, 2019 @ 6:56pm

Thumbnail Update

Update: May 8, 2018 @ 6:59am

Fixes Rubber Cement bug

Update: May 3, 2018 @ 3:05pm

Added support for bone hearts

Update: Jan 28, 2018 @ 4:43pm

Copies the TearFlags enum into the code directly so that bad mods that overwrite it (accidentally or otherwise) don't break Mei

Update: Oct 25, 2017 @ 2:15am

Adds tear graphics for Head of the Keeper
Fixes an issue where grudge damage could result in a C stack overflow (Fixes Quarry issues)

Update: Oct 15, 2017 @ 10:43am

Changes Tear sizing a bit, maybe more to come...
Locally scopes TearFlags just in-case Mei loads before a mod that replaces them so that she won't break if they do (Works with Penitence)