The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Mei
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更新: 2021年5月30日 @ 14時19分

Added Tainted Mei Mucormycosis synergy
Fixed mouse support not having familiars fire when clicking
Mei's Broken Heart storms now targets nearby enemies
Mei's Broken Heart storms now include lightning when used by Tainted Mei
Removed Mei's Broken Heart from the item pool

更新: 2021年5月27日 @ 21時03分

Fixed Tainted Mei not being able to pick up the second knife piece
Fixed Stain00 spam when rainfall lands

更新: 2021年5月27日 @ 17時41分

Finished incomplete Venus costume
Removed forced homing on Tainted Mei's rainfall

更新: 2021年5月27日 @ 16時05分

Changed Mei's Chocolate Milk synergy (charge speed is based on orbital count, tears only get 2x as large)
Fixed Tainted Mei crashing on continue (delay adding pocket item until post update, fix again when API updates)
Added support for Mod Config Menu (toggle mouse support)

更新: 2021年5月26日 @ 22時58分

Added mouse support
Fixed broken boss portraits in AB+
Reduced Tainted Mei's Mom's Knife damage muliplier (6.0x -> 3.0x)
Added some more Tainted Mei synergies
Fixed erroneous PRNG usage (removes bias)
Fixed rain rendering in floors with reflections dynamically
Fixed Mei's Epic Fetus Missile scaling and TearFlags

更新: 2021年5月26日 @ 4時31分

Updated Tainted Mei's rainfall visuals
Fixed Tainted Mei being unable to fire without Marked
Changed Tainted Mei's rainfall to be centered around the cursor with weighted falloff
Added a few more Tainted Mei synergies

更新: 2021年5月25日 @ 15時15分

Added missing co-op selection images
Tainted Mei's rain can now push bombs
Added some Tainted Mei synergies
Restored Tainted Mei's character select screen
Tainted Mei's control scheme now includes Marked for allow for more synergies with familiars
Restored Mei's default orbital range

更新: 2021年5月24日 @ 13時29分

Fixed some very destructive interactions (lasers + hit effects)
Fixed some AB+ difference errors
Fixed some typos

更新: 2021年5月24日 @ 12時46分

Fix non-existant function error

更新: 2021年5月24日 @ 12時37分

Removed natural homing from Mei (wasn't well liked and not a necessary change)
Reverted Mei's Spectral tear removal
Tainted Mei's global rain now targets enemies based on her Luck (negative luck reduces chance too)
Mei's Broken Heart now targets enemies based on the user's Luck (negative luck reduces chance too)
Tainted Mei's global rain is now more common to reflect this rebalance
Changed Tainted Mei's control scheme
Added a bunch of Tainted Mei synergies
Storms from Mei's Broken Heart now ease in and out and last 30 seconds
Added a bit more AB+ support (main menu sprites)
Split Mei and Tainted Mei in players.xml (might be reverted in the future if API is updated or if unforeseen circumstances arise)
Added some Tainted Mei visual synergies