XCOM 2
Avenger Events
Viser 11-20 af 40 forekomster
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Opdatering: 27. jan. 2017 kl. 9:04

Added sanity checks when grabbing the Avenger's region, made some functions static so I can call upon them in other mods.

Opdatering: 25. jan. 2017 kl. 23:51

New system for enabling and tracking events should now be fully operational.

Opdatering: 25. jan. 2017 kl. 23:16

Added screen listener to ensure events update with new system.

Opdatering: 24. jan. 2017 kl. 23:02

Added failsafe check in AvengerEventState, to hopefully prevent infinite loops.

Opdatering: 24. jan. 2017 kl. 13:22

Completely unhooked mod from XcomHQ's projects system after further review, this should prevent future instances of projects being inadvertently paused.

Opdatering: 24. jan. 2017 kl. 9:19

Minimized chances of this mod accidentally removing the wrong project, additional events shouldn't be added in the queue if an existing event is still working.

Opdatering: 23. jan. 2017 kl. 10:13

XComHQ should now be more reliably grabbed by event functions

Opdatering: 22. jan. 2017 kl. 18:08

Added additional insertion events for XcomGameState_LastAvengerEvent, if it's not yet in your game.

Opdatering: 22. jan. 2017 kl. 12:24

Reverted time to create events to original, non-debug values.

Opdatering: 22. jan. 2017 kl. 12:20