Wallpaper Engine

Wallpaper Engine

NekoGirls Live Wallpaper
Showing 51-60 of 62 entries
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Update: Feb 5, 2017 @ 8:51am

170206 Update:

* Gochūmon wa Shokora Desu ka? Is the Order a Chocolate?
* Try to handle background blur after zoom.
* Cut file size.
* Memory usage optimization.

Finally Chocola is here! <3


Sponsors:
170206 @我的昵称很响亮 (My NickName is Awesome)
170207 @小汽车忽悠着妮 (Little Car Tricking Little Girl) @icokebar
170208 AnonymousSponsor x1
170210 @疾如疯岛 (Swift As CrazyShima)
170213 AnonymousSponsor x1

Update: Jan 11, 2017 @ 10:08am

170112 Update:

* Replace default backgrounds with 3x scaled version, provided by @梦酱永遠 (Yume-chan Forever).
* Save background's zoom scale more frequently.

TODO:
* Save character position more frequently.
* Investigate pink screen and crash when run at system startup.

Update: Jan 10, 2017 @ 8:48am

170111 Update:

* Remove nekomimi shaking animation when dragging since someone is facing mouse messages drop so she won't stop.
* Try to keep CPU cost stable.
* Fix wrong position shifting when you drag her.

Update: Jan 9, 2017 @ 10:33am

170110 Update:

* Fix can not dragging issue.
* I'm just too tired after 19 hours of working(including my job and this). Let me fill the Changelog after sleep.

* Add background scale slider. Drag to scale your background, the custom background and it's scale will be saved.
* Save her position and scale when exiting.

Update: Jan 8, 2017 @ 10:08am

170109 Update:

* Not use your desktop wallpaper as background anymore.
* Add background picture select buttons. First one is to switch between default pictures. These pictures come from the original game and are scaled using waifu2x. Second one is to select a local picture. Some pictures may be unsupported, thus they are shown as a red ? in white background. Local pictures may be scaled to incorrect size if your system is win10 and screen scaling is more than 100%. But default pictures won't be scaled and should show well in most circumstances.
* Try to fix if your mouse is moving away from her (diagonally in particular), she may move sight away from mouse.

Upcoming:
* Save charactor position for next time open.

Update: Jan 8, 2017 @ 12:22am

Update: Jan 7, 2017 @ 10:45pm

Quick fix for memory leak.

Now she shouldn' t eat more than 400MB memory (still much more than my in-dev standalone version).

Update: Jan 7, 2017 @ 9:50pm

170108 Update:

* Add Frame Rate toggle button. When checked, show as 60FPS; otherwise show as 30FPS. By default it's unchecked (30FPS).
* Fix drag issue. The drag toggle is now checked by default.
* Try to fix background quality issue. Please notice that we won't change your desktop wallpaper, we just use it and draw the character on it.
* If you can't interact with her by clicking, please let WallpaperEngine run as administrator.

Upcoming and planning:

* Change background picture.
* Improve performance.
* A "Red" version if thing goes well.

Thanks everyone.

Update: Jan 6, 2017 @ 9:27am

170107 Update:

* Add Zoom buttons.
* Add Move toggle button, you can move her only when you toggled button on.
* Add bounds, so you can not move her too far.
* Try to fix wallpaper resolution problem.

Upcoming and planning:

* Change background picture.
* Workaround for freeze and crash.
* Improve performance.
* A "Red" version if thing goes well.

Thanks everyone.

Update: Jan 5, 2017 @ 10:07am