Counter-Strike 2

Counter-Strike 2

De_Tuggernaug
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Update: 27 jan 2017 om 20:09

Sorry for the delay on this update! I meant to get it out earlier but school and exams got in the way. I hope you enjoy the update!

Alpha 2 Changelog

-Adjusted the mid building so there isn't a sightline from spawn to spawn
-Replaced truck and crates at CT spawn with an actual building
-Moved CT spawn back so they cant just rush through both sites
-Moved the ramp from CT spawn to B closer to the site
-Redesigned the T main entrance into B (removed the garage door)
-Redesigned bombsite B, made it less claustrophobic, and more interesting
-Adjusted some skybox things, and added some wires to allow for better smoke and grenade positions
-Made the ramp up to A from T's main entrance less steep
-Removed the chain link mesh in the orange wall on A, and added a barrier behind it to allow for grenade throws
-Added deathmatch spawns so you can now play deathmatch mode
-Added some hidey holes and corners
-Adjusted some clipping on the truck at A to make it easier to get ontop of on T side
-Fixed a texture misalignment
-Added some small details with props and sounds
-Added an env_cubemap and built cubemaps

Update: 31 dec 2016 om 21:28

A1A Changelog:
-Fixed the bomb site names on the radar

Update: 31 dec 2016 om 20:19