Garry's Mod
Darkest Days
Mostrando 61-70 de 80 aportaciones
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Actualización: 30 MAY 2019 a las 13:28

- Fixed body slicing effect being broken on thugs after yesterday's update
- Replaced TF2 katana model with a swep construction kit one by Fray

Actualización: 29 MAY 2019 a las 12:46

- A bunch of various optimisations across several files
- Included performance library from Zombie Survival to hopefully tackle fps issues
- Same goes for animation functions ^
- Greatly reduced amount of fps loss from body slicing effect
- Reworked several gibbing effects in attempt to increase fps
- Removed tf2 sounds from Katana. It will get a non TF2 model eventually.
- Replaced cleaver model to not use TF2 model
- Removed several dynamic lights that barely made any difference, yet affected fps

Actualización: 28 ABR 2019 a las 7:10

- Updated viewmodel hands (they also show your feet too, as weird as it sounds). That also fixes a bug where they would dissapear on a ladder.
- Reworked blood splats on player/weapons to be more optimised. They are also random now.
- Various improvements to gore effects.
- Removed wound effects from small pistols/smgs/rifles, because they were not working properly anyway.
- Changed revolver to use hl2 sound.
- Replaced Riot shotgun model with css one. Eventually all weapons with tf2 models will have their models replaced.
- Fixed broken reload animations on shotguns.
- Fixed a bug where thug's corpses would dissapear.
- Cleaned up dismemberment effect to hide various model artifacts (aka noodle arms when you shot off an arm, etc).
- Fixed a bug where players would always face same direction during death animation.
- Fixed being able to cast spells during shotgun reload.
- Aerodash now has to be charged up and will only deal damage at full charge. Increased max power and damage of aerodash as well.


Actualización: 28 JUL 2018 a las 9:26

- Pushed out a few fixes for clientside errors that were happening since recent gmod update

Actualización: 29 MAY 2018 a las 9:45

Actualización: 16 SEP 2017 a las 9:25

- Potential (?) bugfix for outfits not saving correctly

Actualización: 27 JUL 2017 a las 11:41

- Finally fixed props being invisible on most of the maps

Actualización: 28 DIC 2016 a las 2:31

- Added dd_options_enable_team_balance console command to enable/disable auto team balancing. Enabled by default.
- Fixed weird sound for Riot shotgun.
- Added missing sprint animations and bullet tracers for Riot shotgun.

Actualización: 26 DIC 2016 a las 2:11

Actualización: 26 DIC 2016 a las 1:58