Cities: Skylines

Cities: Skylines

Extended Asset Editor 0.7.6
Showing 11-20 of 29 entries
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Update: Nov 2, 2018 @ 4:17am

Adds fix for creation of invalid assets if multiple submeshes share the same name but have different variation Masks.

Auto generates thumbnail for main asset if missing when saving, makes it easier to find them in the load/new asset menu.

Update: Oct 31, 2018 @ 2:36am

Hotfix: No longer overwrites Additive Shader settings on submeshes that have no (0) variation mask

Update: Oct 30, 2018 @ 8:59am

Adds automatic support for the TrailerVariations mod

Update: Oct 23, 2018 @ 8:11am

Update for Industries: Adds Variation field for vehicle submeshes

Update: May 25, 2018 @ 11:33am

Parklife compatibility update

Update: Apr 20, 2018 @ 7:55am

Makes add and remove light buttons available to non-train assets

Update: Dec 6, 2017 @ 3:06am

Fixed issue with change trailer button not working

Update: Oct 21, 2017 @ 2:34am

Recompiled with Green Cities DLC libraries, seems to have fixed the save problem.

Update: Jun 11, 2017 @ 3:12am

Changed start position of panels to the left side of the screen due to issues with 4:3 resolutions

Update: May 20, 2017 @ 6:03am

Added settings panel