Arma 3
Dynamic Recon Ops - Baranow
Showing 51-54 of 54 entries
< 1  2  3  4  5  >
Update: Nov 11, 2016 @ 2:23pm

Hotfix:

  • Disabling revive and respawn would lead to infinite instant player respawns

Update: Nov 11, 2016 @ 8:17am

New revive system:
Tested, but as this is the first released version there may be issues that haven't come up yet. Please email me at mbrdmn@gmail.com with an .rpt if you encounter any problems.

  • Works in SP and MP
  • Fully AI compatible
  • Requires a first aid kit or medikit to revive, FAK will revive to 60% health, medikit will revive to full health
  • Compatible with respawn in MP
  • Can be disabled if desired (e.g. if using ACE3)
  • 300 second bleedout by default, 120 and 60 second bleedouts optional

Misc:
  • Tweaked values for building garrisons to slightly reduce enemy counts
  • Removed ability for POWs to be executed before the player has rescued them

Update: Oct 28, 2016 @ 2:33pm

Update: Oct 28, 2016 @ 2:32pm