Medieval Engineers

Medieval Engineers

[UPDATED 2021] The Moon (Motion, Phases, Eclipses)
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Update: Oct 3, 2021 @ 5:25am

  • Fixed moon not being visible at night with new dynamic environment system
  • Added support for dynamic effects using the dynamic environment system
    This changes the brightness of the world dynamically based on moon phase or eclipse state
  • Rewrite orbital and scale algorithms to accommodate mods that change planet or sun size
  • Added support for Real Size Sun 2 mod
  • Added support for larger panets, such as the 25km Water planet.
  • Added moon phase display to compass
  • Added (back?) lunar eclipses, which are visible on High shadow settings

Update: Aug 24, 2019 @ 7:03pm

Accidental update while testing SEWT

Update: Aug 24, 2019 @ 6:53pm

Update: Feb 14, 2019 @ 10:45am

Update: Aug 28, 2018 @ 10:58am

Update: Aug 5, 2018 @ 7:53pm

* Fixed for 0.6 (thanks to Deepflame and unnamed ME dev for fixing it!)

Update: May 10, 2017 @ 9:06am

* Fix for 0.5.

Update: Dec 18, 2016 @ 6:05pm

* Fix possible crash in Draw()

Update: Dec 13, 2016 @ 11:22am

* Publish reworked calculations for sun changes in Farming update (0.4.0)
* Inclination is fixed at 0 for now, that will be fixed later.

Update: Nov 23, 2016 @ 1:48am

* Fix rare crash on startup