Call of Duty: Black Ops III

Call of Duty: Black Ops III

RUST
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Update: Apr 6, 2019 @ 1:25pm

Update: Apr 4, 2019 @ 4:52pm

- Potential fix for the invisible teleporting zombie

Update: Apr 3, 2019 @ 6:01pm

- Update optimizations.

Update: Apr 3, 2019 @ 4:22pm

Update 7.0

This update contains many features that are currently in prototype for bigger projects I have on the way so expect there to be some minor imperfections on some of the newer scripts.

- Added Boss Fight / Arena: Cost 15K and can be activated any number of times. You'll need to complete the boss fight to access the Psh Museum.
- Added Panzer
- Added Teleporter Boss
- Added Super Sprinting Boss
- Complete reconstruction of weapons: they are extremely tinkered with, stats and timers are all particular and should make each class feel like it has its own purpose. Of these, the weapon variety has also been balanced out so that no one class has a significant number advantage on the other. In total there are about 112 weapons, many new, many returning, all improved.
- Added Prototype Gambler
- Fixed map exploits
- Changed starting pistol
- Lighting overhaul (incomplete)
- Removed music box

Update: Dec 27, 2018 @ 7:40am

- Updated obnoxiously loud gun sounds

Update: Dec 26, 2018 @ 6:52pm

Version 6.0

- Revamped the entire gun cast.
- Changed the interior layout of the Museum
- Added Buildable Dragon Shield
- Added Random Gun Powerup (Press F)
- Added Bonfire Sale Powerup
- Fixed trade table exploits

Update: Aug 30, 2018 @ 5:11pm

- Fixed infinite Death Machine
- Total rebalance of every weapon -- including adding and removing a few dozen.
- Added Jukebox

Update: May 5, 2018 @ 6:26pm

- Added MG81
- Added ITRA Burst
- Added M2 Carbine
- Removed Teleporting Zombie

Update: Apr 26, 2018 @ 8:23pm

- Minor Fixes

Update: Apr 23, 2018 @ 10:16am

- Stuff