Call of Duty: Black Ops III

Call of Duty: Black Ops III

RUST
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Update: Feb 17, 2022 @ 7:44am

Hotfix:
- Fixed all perks being displayed
- Fixed being able to craft shield
- Turned down boss spawning in the arenas to help avoiding crashes

Update: Feb 14, 2022 @ 5:36pm

More sound fixes.

Update: Feb 14, 2022 @ 2:14pm

(Quick Fix)
Found a bypass to sound limit. Gun packs should now be compatible again. There might be some problems with this fix though, need feedback to know if anyone has any problems with it (since there we none on my end).

Update: Feb 13, 2022 @ 3:25pm

Update 10 (Arena Update) (V9 is gone and never coming back)

Major Features:
- Added in 4 new arenas (These arenas are GPU intensive, to mitigate this lag just turn off volumetric lighting)
- Added Mangler
- Added Thrasher
- Added Sonic Screecher
- Added Astronaut
- Removed all the bizarre and useless perks added in the last update.
- Added Vultures Aid
- Added Elemental Pop
- Weapons back to MW19.
- Changed zombie spawning mechanics | Zombies now spawn outside the map and climb in | Zombies will now run faster and sooner than before as a buffer
- Complete rework of lighting and vista

Additional Features:
- Deleted some targets from outside the map
- Reworked supply drop to give more weapons when dropped instead of everything else
- Tons of secondary features included with each perk.
- Small quality of life changes

Update: Jan 24, 2021 @ 9:26am

Update 9.99
- Added a ton of custom perks (Now 29 perks in total)
- Added Fast Feet Powerup
- Added Infinite Ammo Powerup
- Added Free Perk and Free PAP Individual Powerup (As in the perk only effects the person who picks it up)
- Changed shield model
- Added Hitmarkers
- Improved Airdrop script
- Compatible with MW19 pack again
- Added Deadshot 1.5 (Does 1.5 headshot damage)
- Added a light to the arena for night mode
- Removed Sliquifier build table (It was redundant since you can just pick the weapon up from the Armory)

Update: Dec 18, 2020 @ 4:36pm

Update 9.9
- Revamped the weapon lineup
- Additional mapping and details
- Toggleable skybox (lighting)
- Added Snails Pace machine
- Added MW2R Hud back in, now works with all weapon packs.

Update: Dec 3, 2020 @ 3:54pm

- Fixed Museum weapons being unable to be acquired.

Update: Dec 2, 2020 @ 7:14pm

9.0 Return to Classic Rust Update: Returning to the OG Rust format. Reimagined will be released as a stand alone map sometime in the future.

- Added Fennec
- Added CR-56
- Added SIG 550
- Added Bruen MK9
- Added Spike Launcher
- Added Custom Ray Gun / MK2
- Added Ballista EMC
- Added Purifier
- Added LZ53 Gauss

- Changed Juggernaut Hitbox
- Complete Weapon Rebalance
- Added Vigor Rush
- Added Snails Pace Slurpee
- Added BO4 Perks
- Added New Dynamic Psh Museum (Gun Room) *This room will spawn the weapons of any mod loaded as well*
- Removed MW2R Hud
- Removed Jugtus
- Changed some Target locations
- Added Loadscreen

Update: Jun 4, 2020 @ 5:57pm

- Nerfed Juggernaut

Update: Jun 2, 2020 @ 5:59pm

- Added in Classic Rust option