Divinity: Original Sin Enhanced Edition

Divinity: Original Sin Enhanced Edition

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Opdatering: 11. okt. 2016 kl. 14:18

v. 0.5.1.9

- changed the cyclop floaters in the swamp in Phantom Forest back to the behaviour they had in Classic

This change should be compatible with existing saves, quickly tested this in my own game. Of course only if you have not killed them yet.

Opdatering: 9. okt. 2016 kl. 19:19

- very minor change to the recipe to cut empty skillbooks to empty scrolls to enable mass crafting from the recipe page

Opdatering: 7. okt. 2016 kl. 15:32

v. 0.5.1.8

- added recipes to craft armor and movement boost on metal armor with Blacksmithing in addition to the existing recipes with Crafting
- no change to the recipes themselves
- removed movement penalty of the best crafted shield (the one crafted with Crafting 5+) and added +1 Shield Specialist; compatible with existing saves

Opdatering: 6. okt. 2016 kl. 18:35

- Fixed two debuff icons

Opdatering: 6. okt. 2016 kl. 14:13

rearranged some internal with Adventurer Weapon Kit crafting to hopefully fix issues with the icon display.

Opdatering: 6. okt. 2016 kl. 13:14

2016-10-04: v. 0.5.1.7

Changes to upgradeable weapon kits. There is a problem with the way, weapon kits are upgraded. Sometimes those weapons disappear due to the way they are made.
So I changed the way those kits are made, trying to make it compatible with existing saves.

What you need to do:
Exchange the base weapon by combining it with the crafter statue. Requires neither Crafting nor Blacksmithing.
After you exchanged the weapon once, you will have no further steps to do. ... hopefully ;-)

Exchanging weapons should not be required in new games, but best save before combining. Report if some things don't work.

Additional changes:
- reduced the requirement for splitting large iron and steel bars from Blacksmithing 2 to 1
- fought my laziness and added Painful Distraction scroll and skillbook crafting recipes (requirement Crafting 4)

Opdatering: 5. okt. 2016 kl. 22:16

v. 0.5.1.6

- made new Witchcraft skill 'Painful Distraction' official, because I noticed it had slipped through, which should not have happened
- Painful Distraction, Adept, a sphere that hits an enemy and jumps to 4 further enemies withing 6m, 10-8 turns cooldown, 6AP
- was supposed to replace Rapture which will go away in a future version
- updated treasure tables to include the skillbook with Witchcraft traders in Silverglen and homestead
- no crafting recipe yet because I'm lazy ;-)
- updated treasure tables to increase drop chance for Lucky Charm

Opdatering: 4. okt. 2016 kl. 9:10

- ingame changelog updated

Opdatering: 4. okt. 2016 kl. 9:08

v. 0.5.1.5

- changed the recipe for poisoning roasted pork on the ooze barrel to include all roasted pork
- version number finally changed

Opdatering: 4. okt. 2016 kl. 7:38

- cup of oil should now be craftable on the new oil barrel