Kenshi
Paradise Falls Slavers Edition
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Update: Sep 14, 2016 @ 6:41am

- Slave Orders now in.

(Keep in mind if you see **INWORK**
Its not finished)

- Bring your slave a deadbody and drop it infront of them.. tell them to eat it.. lol..
Funny when they eat the whole thing.. = Best corpse disposal ever..

- Slaves work your fields, and mines.
The goal is for them to be fully automated so you just give them the order and watch your resources stack..

- Now all kinds of Bandits are your enemies.

- All Outlaws are enemies.

- Slaves are now stripped of there items, Beware if your char does not have space they will drop it on the ground! They were not stripping them before but they're now.

- 2 Added Cannibal villages, now active.

- More incounters...Deadly ones too..

- More Fogmen..

- Lots of dialouge added
Hope you guys like it, tell me what u think.

- Cannibal numbers lowered -10
(On 3.9 nest multi it was a lagfest, lowering added more stability)

- Slaves will be fixed in following updates, I just wanted to get this out for you guys to play with..

- After the slave orders are polished out, there will be faction wars being worked on!

- Lots more to mention, its just 6:41am here and I haven't slept..
I will update this page with more info later..

Goodnight.

Update: Sep 12, 2016 @ 1:23pm

- This will fix slaves not following there slavemaster.

(I do not have time to check it out, because I have to go to work...like now)

(So if any problems, let me know and I will fix them when I get home from work!)

Update: Sep 11, 2016 @ 7:42am

- Cannibal's numbers are now -20

I traded that for better stability, For those who are playing on a high nest multiplyer this will greatly help.

Update: Sep 11, 2016 @ 4:37am

Newgames are required with this update, anyone on previous versions of this mod will need new games, first time players will be fine.

- Added 2 Cannibal Towns :-)

- Added to Paradise Falls, some

Want a challenge?
Put the nest multiplyer on 3.9
and start in Paradise Falls,

Go North of Paradise Falls
and welcome your new neighbours..

They can't wait to m-eat you.. .
Use Caution lol..

Update: Sep 11, 2016 @ 12:45am

- Now all vendors and shops have double the items to sell.

Update: Sep 11, 2016 @ 12:22am

- Added more scripting for the Slaves
Will be functional to have them work soon. After that is done, Slave Army, then Slave turret guards.

- Gave Cannibals back there +1.2
They lasted longer and it flows nicer.

Update: Sep 10, 2016 @ 8:25pm

Fixed mod title... fml.. sorry.

Update: Sep 10, 2016 @ 8:23pm

- Fixed slave error

Slave would get in and out of cage resulting in them trying to flee.. .
Now they can only get out if they can pick the lock...

haha good luck chumbo..

- Cleaned up some slave scripts.

- Altered Cannibals, and Bandits gear to a little better of quality +1

Update: Sep 10, 2016 @ 7:22pm

- A "balanced" game start for those who want a mix between the Easy/Hard difficulties.

- Modified the game starts for all the catagories, will update steam page to reflect those changes.

- Added more buildings to build

- Added more tech for Easy

- Stripped tech for Balanced to reflect vanilla more.

- There are two kinds of Slaver dogs now, the strongest are the Mountainous Slaver dogs and then the least strongest Slaver dogs, I tried to balance between the two so its not two OP,

- Those who want that OP experience just select Paradise Falls game start, You still have a squad of 40 Slavers and 10 Mountainous Slaver dogs.

- Fogmen squads +1.0

- Cannabals lowered a little -1.2

Update: Sep 10, 2016 @ 5:38pm

- Changed the slaver dog for the hard difficulty to be a not as strong as the easy settings, slaver dog.

- Added more town populations.

- Increased raids +1.0

- Increased Ninja's, Scrawny Cannabals,
Shrieking Bandits, Holy Nation Army,
Holy Nation Farmers, Floatsom Ninja's
+1.0 each

- Increased Fogmen + 10

- Fixed a Slave Guard that did not have food, On one of the Easy settings, Now they all start with 5 Gohan on Easy settings.

Next Update will include:
- A "balanced" game start for those who want a mix between the Easy/Hard difficulties.
- More tweaks, changes, adjustments.
- More buildable buildings, and items.