XCOM 2
Allies Unknown
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Opdatering: 20. nov. 2016 kl. 16:42

Opdatering: 20. nov. 2016 kl. 13:09

Opdatering: 14. nov. 2016 kl. 12:59

1.3 - Added Mod Achievement System support, (re-)added fallback mechanism for non-human soldier rewards.

Opdatering: 3. okt. 2016 kl. 20:26

Opdatering: 30. sep. 2016 kl. 9:17

Opdatering: 28. sep. 2016 kl. 18:35

Opdatering: 25. sep. 2016 kl. 12:40

Opdatering: 24. sep. 2016 kl. 15:18

Fixed infinite loop error in XComGameState_ExtraspeciesRecruits

Opdatering: 24. sep. 2016 kl. 14:49

You can now hire experienced non-human personnel at Resistance HQ and the Black Market for supplies and intel respectively. Added Allies Unknown encyclopedia pages to the XCOM Archives in the Commander's Quarters, plus a new category for Allies Unknown-based mods to use.

Opdatering: 7. sep. 2016 kl. 22:03

Added

Custom Point of Interests, they work like the normal "scan for X" rewards, just giving out an appropriate non-human if needed.

Fallbacks to human soldiers in case there's no valid non-human soldier to use.

Custom Mission Rewards, again, like normal mission rewards like soldiers, just with non-humans instead.

Also fallbacks to human soldiers in case there's no valid non-human soldier to use.