The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

SkyTEST - Realistic Animals & Predators
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Update: Jul 27, 2016 @ 12:35pm

Version 1.56.03
* Fixed Scaredy Wolf in Quest "The Mind of Madness"

Version 1.56.02
* Lowered most predator health a bit.
* Fixed IceWolf Fear of Fire.
* SkyTEST wolves pelts can now be tear down to Leather in tanning rack.

Version 1.56
* Cleaned USLEP conflicts with TES5Edit.
* Fixed issue with puppies appearing next to you after using Fast Travel.
* Fixed Kyne's Peace and Voice of the Sky.
* Fixed Dawnguard werewolf keyword that prevented an exploit.
* Disabled knockdown attacks while riding horse.
* Fixed some Predator Hunting Ai Packages.
* The mod has been Merged with Legendary Edition and it now requires all Official DLC's. If you only own Skyrim and no DLC's, then stick to v1.55.

Version 1.55
* Fixed Slaughterfish Raw Meat
* Fixed Cooked Mammoth Stake was not being tag as Food.
* Fixed some grammar offenses in Food items.
* Fleeing Animals will now defend themselves if cornered.
* Goats will drop Horn item upon death.
* Fixed Kodlak Wolf Spirit Actor ID, he is now excluded from the list of AnimalFearEffects.
* Animals can no longer Constantly Knock you down while you're already knocked down.
* Lowered the Chances of Mudcrabs KnockDown Attack to a total of 5%. (Weaklings, Weaklings Everywhere)

Version 1.51.15
* Fixed Some wolves such as Familiar and Guardian Spirit being affected by fear of fire.
* Further decreased chances of Animals Knocking you Down (By more Wimps Demand)
* Unchecked Dosent Affect Stealth Meter for Deer, Elk, Hare and Foxes.
* Improved Animal Demoralize Effect for Certain Behaviors.

Version 1.48
* Fixed MQ101 Bear Tutorial spawning Dead.
* Decreased less than 50% the Chance of knockDown attack of Bears, sabreCats and Mudcrabs (Due to weaklings Demand)
* Decreased Wolf Attack Damage by 25% (Due to more Weaklings Demands)

Version 1.48-b
* Fixed issue with animals Glowing Green.

Version 1.47
* Fixed Regular Chicken Starting Health. it was spawning Dead.
* Fixed Wolf and other Animals Sounds effects.

Version 1.46
* Regular Wolves will get a Boost of Confidence if they got two or more members but will get Demoralized once there is only one member.
* Special WolvesPack will get Demoralized if there are two members, but will get a boost of Confidence and will never back down if they got three or more members.
* SabreCats will get a boost of confidence if there are two or more of them, but will never get Demoralized if their numbers drop.

Version 1.45
* PlayerOwnedHorses Assistance has been set to HelpNobody.
* Fixed Familiar Wolf and FireThrall getting affected with Fire.
* Fixed Zombie Animals becoming Scared with Fire.
* Added a unique version of FearOfFire effect to Mammoths to prevent some issues.
* Mammoths can now Crush you down intentionally or unintentionally, stay out of their way.
* Fixed SnowBear Cub Health, it Spawned dead.
* Fixed SnowSabreCat Cub Health, it also spawned dead.
* Added a unique version of FearOfFire effect to SabreCats to prevent issues.
* Added a unique version of FearOfFire effect to Bears to prevent issues.
* Added a unique version of FearOfFire effect to RegularWolves to prevent issues.
* Added a unique version of FearOfFire effect to WolfPacks to prevent issues.
* Animals will never fight to the Death, will retreat at 30% health, not worth risking life. (If you let them retreat they will revert to non-hostile after few seconds)
* Some Predators will avoid Player if he has Intimidate Perk.
* Special WolvesPacks will disband and retreat if their numbers fall below 4.

Version 1.44
* Added Stagger attacks to most animals.
* Fixed issues with wrong factions/Aggression/Assistance on most Prey Animals

Version 1.43
* Skeevers, Wolves, Sabrecats and Bears have a chance to cause bleeding with their bite attacks.
* re-checked all Horses Factions and aggression.
* Placed some Small Crabs around Whiterun.
* Placed few Elks/Deer spawn points through all Skyrim.
* Placed few Fox and Hare spawn points through all Skyrim.
* Placed some more Small Spiders through all Skyrim.
* Fixed Recipe PorkLeg Cooked.
* Added Slaughterfish DeathItem Raw Food.
* Fixed Sheep Raw Meat Texture and Model.

Version 1.42
* Fixed issue with horses going aggro.
* Placed some Small Spiders.
* Placed some Small Rats.

Version 1.41
* Mod completely re-done from scratch.
* Animals will run away when set on fire, but they will return once effect goes away.
* Animals will run away from Monsters such as Trolls, Giants, Dragons, Daedra, Vampires, Werewolves or Undead.
* Most animals will run away from you when equipping a Torch, but some may not be too impressed and may still attack.
* Added some new Wolf Sounds.
* Improved stability of the mod.
* Increased the amount of spawned death food Items in the animal inventory for Big Animals.
* Keept the spawn points of animals to a minimum to avoid conflicts and CTDs.
* Improved Stability of Ai Packages and AI of the Animals.
* Mammoths will trash you around with their attack, using Melee and close combat with them is a very bad idea.
* SabreCats and Bears have a chance of knocking you down when using their Rush attack, they will maul you to death.