Rising Storm/Red Orchestra 2 Multiplayer

Rising Storm/Red Orchestra 2 Multiplayer

Ogledow
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Update: Jul 24, 2016 @ 4:02am

TE-Ogledow-RC1

[HOTFIX] Role selection screen should now be displaying the correct number of allocated roles

Update: Jul 16, 2016 @ 9:49pm

TE-Ogledow-RC1

[NEW] Added multiple cover links throughout the map
[NEW] Added multiple furnishings and natural cover throughout the map
[NEW] Added spectate view points for notable areas
[NEW] Added lockdown to Objective C (Ogledow)

[CHANGE] Map time reduced from 30 minutes to 25 minutes
[CHANGE] Allied reinforcements lowered from 500 to 325
[CHANGE] Axis reinforcements lowered from 500 to 375
[CHANGE] Axis reinforcment delay lowered from 20 to 15
[CHANGE] Spawn protection zones are now more suitibly refined in their boundaries
[CHANGE] Objective C (Ogledow) now starts deactivated
[CHANGE] Objectives A (Farm) and B (Hill 247.2) now lock when Axis have captured both

[FIX] Corrected multiple problems with lighting, meshes, collisions, and foliage
[FIX] Role loadouts now segregate into squads and fireteams