ARK: Survival Evolved

ARK: Survival Evolved

DinoOverhaul X (DOX)
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Update: Jun 7, 2023 @ 10:01pm

NOTE: ENSURE DOX IS STILL LOADED AT THE TOP/FIRST IN YOUR LOAD ORDER! (single player games, do not click host\local until the mod has completely installed, this will prevent DOX dropping to the bottom of the list)

HOTFIX:
- Minor issues

CHANGES:
- Removed particle effects from HP Pots
- TITANs, Ubers, and All Rodans can now pass thru other creatures unhindered along with some large Megas
- Prime Shadowmane finisher attack re-calculated

NEW ADDITIONS:
- Boss Modifier: Extra Health
- Paragon Orb (Dropped from Corrupted Megas)
-- Used to instantly gain a Paragon Level for any Prime and above! (see tooltip on item)
-- 33% low tier, 50% medium tier, 100% high tier = drop chance from Corrupted Megas (low tier would be a Corrupted Mega Compy)
--- Can drop between 1-3 Paragon Orbs
- Paragon HP Elixir (crafted at DOX Crafting Station)
-- Instantly heals 150k HP, 30 second cool down!

UPCOMING:
- R-Giga X reliably maintain armor buffs
- Source Code Overhaul (~80% Complete)
- Prime Mega Compy replacement

Update: May 29, 2023 @ 10:53pm

NOTE: ENSURE DOX IS STILL LOADED AT THE TOP/FIRST IN YOUR LOAD ORDER! (single player games, do not click host\local until the mod has completely installed, this will prevent DOX dropping to the bottom of the list)

HOTFIX:
- Prime/Ice Wyvern ranged attacks not aiming where character is pointed on dedicated servers
- Corrupt Chitin Chest Armor applied incorrect buff
- Prime Mega Rex not rolling proper level range
- Uniques that do not have Ancient variants chance to go unique was lower than intended

CHANGES:
- Nemesis .ini setting added
-- Further refinement of Nemesis system for dedicated servers
-- [DOXSettings]
Nemesis=True (true by default)
- Mega Flying Eel Orb Projectile DPS reduced
- Changed Ice Wyvern ice barb mesh
- All DOX Nests will now be on a raised tree stump, and new logic added to ensure nests do not end up under mesh (does not change position of currently spawned nests)
- Poison burn applying slow over too long of a period
- Cannot Cryo while in fights with Megas and above (@schwalbe gave me the idea, blame him) (NOTE: This will affect dedicated server since SP always counts the player as an admin)

NEW ADDITIONS:
-

UPCOMING:
- R-Giga X reliably maintain armor buffs
- Source Code Overhaul (~80% Complete)

Update: May 28, 2023 @ 12:37am

NOTE: ENSURE DOX IS STILL LOADED AT THE TOP/FIRST IN YOUR LOAD ORDER! (single player games, do not click host\local until the mod has completely installed, this will prevent DOX dropping to the bottom of the list)

HOTFIX:
- Prime Shadowmane & Tapejara not going Unique at a 20-25% rate
- Nemesis not showing details while using Awesome Spyglass for dedicated servers along with replication issues
- Mega Stages not spawning beyond first stage
- Flash & noise FX not displaying client side when Primes go Unique
- DynamicBattleAI setting turn radius beyond intended values

CHANGES:
- Killing a Nemesis has a 20% chance to give CCS (CCS amount is based on Mega type)
-- Additional UI info added

NEW ADDITIONS:
-

UPCOMING:
- R-Giga X reliably maintain armor buffs
- Source Code Overhaul (~80% Complete)

Update: May 26, 2023 @ 9:31pm

HOTFIX:
- Apex Fire/Ice manticores rendering FX loop after fail evo
- Prime Ice Dragon

CHANGES:
- All Megas source code has been updated
-- Megas are far less likely to go on random killing sprees thus reducing overall P-level gain upon render
- Flying Mega Eel has new Electric Orb Projectile
- Fenrisúlfr X now has stages
- Mega Chaos System now sets a Mega Nemesis after killing the player or non minion tame you are ridding or within 50m of the player upon death (player who procs chaos will be displayed for all to see via spyglass / screen kill feed)
-- Initial Nemesis will set Damage/Damage Reduction to 10% increase to damage & 25% increase to damage reduction with 3 additional stages that can add between 15-30% additional value per each additional kill (values are displayed via awesome spyglass as mentioned above)
-- Chaos timer reduced from 5min to 1min (with the introduction of "Nemesis system")
-- Chaos no longer procs on "minions"* (that means pygmies also)* only players or tames (please report any dinos that you believe to be minions that otherwise proc'ed chaos so i can update the blacklist)
- Some exploding projectiles have varied timers: i.e. Mega Dodorex fireballs, Mega Zombie Wyvern exploding skulls, TITAN/Mega Eels electric orb

NEW ADDITIONS:
- NEMESIS STSTEM (NOTE: You will not get extra rewards from past failures; i.e. let me suicide myself to increase my reward when i am ready to kill the Mega which has max nemesis levels) (a possible reward system is being consider with specific requirements)
-- Mega cannot gain a new Nemesis level while most recent Chaos is active (meaning you get a 60 second cooldown)
-- Victims name is displayed if its the player or rider (if its a tame with no rider and within the 50m range of the player, it will display the tribe name instead)
Replaced a large amount of legacy icons with custom ones

UPCOMING:
- R-Giga X reliably maintain armor buffs
- Source Code Overhaul (~80% Complete)

Update: May 22, 2023 @ 2:14pm

NOTE: ENSURE DOX IS STILL LOADED AT THE TOP/FIRST IN YOUR LOAD ORDER! (single player games, do not click host\local until the mod has completely installed, this will prevent DOX dropping to the bottom of the list)

HOTFIX:
- Manticores tail will count as valid physics object
- Dodowyvern protecting wrong nest and not sprinting
- Apex Wyverns not allowing saddles

CHANGES:
- Freeze duration reduced to 6 seconds
- Prime spawn level adjustment
- Can now change name on Crafting Station to allow S+ blacklisting

NEW ADDITIONS:
-

UPCOMING:
- R-Giga X reliably maintain armor buffs
- Source Code Overhaul (~75% Complete)

Update: May 21, 2023 @ 6:00pm

NOTE: ENSURE DOX IS STILL LOADED AT THE TOP/FIRST IN YOUR LOAD ORDER! (single player games, do not click host\local until the mod has completely installed, this will prevent DOX dropping to the bottom of the list)

HOTFIX:
- Apex Zombie Wyverns giving incorrect Prime Summoning Artifact
- Mega P hurting itself with Freeze (designed to affect all in area that are not immune)
-- ~15% chance for snowball to freeze target (was 100%... oops)
- Ancient Ice Wyvern not correctly referenced
- Primal Pith Ctr+C locking up if cryoed while on cool down

CHANGES:
- Prime Ice Wyverns X attack will give a 35% damage reduction and 45% for Ancient variant lasting 20 seconds (X-Attack can be executed every 10 seconds while on the ground, meaning you can keep the defense perk up always)
-- Increased Critical Damage for both variants and duration time
- Prime Pith, Yeti WILD, Prime/Ancient Ice Wyvern, and Overlord immune to being frozen
- Reduced some server call ticks on world events and dynamic spawns (optimization)
- IMPORTANT: Obtaining Uniques are far more rare (~10%, they originally were designed to be a very rare gain), NOTE: Primes that do not have an Ancient variant will still be around ~20-25% chance to go Unique

NEW ADDITIONS:
- Zombie to Prime Variant has new cost: x1 Prime DodoWyvern Head on top of the previous cost
- Added Ancient Ice Wyvern to Shrine

UPCOMING:
- R-Giga X reliably maintain armor buffs
- Source Code Overhaul (~75% Complete)

Update: May 20, 2023 @ 5:50pm

NOTE: ENSURE DOX IS STILL LOADED AT THE TOP/FIRST IN YOUR LOAD ORDER! (single player games, do not click host\local until the mod has completely installed, this will prevent DOX dropping to the bottom of the list)

HOTFIX:
- Corrupted Mega System not properly spawning in variety (will properly spawn in Corrupt Megas, and up to 3 per TITAN Overlord flyby)
- X attack summon timer displaying 2 timers overlapping each other
- Corrupted Chest Piece not using resources to repair, will now cost CCS
- Fixed remaining evo effects for Dragons/Manticores/Wyverns

CHANGES:
- Mega Pithicus snowballs can freeze
- Ice Rodans Can Freeze (Immune to being frozen)
- Added new Primes to Jerboa recycling for summoning artifacts

NEW ADDITIONS:
- Zombie Ice Wyvern
- Prime/Unique/Ancient Ice Wyvern (Ancient is only droppable by Mega Pith/DodoRex)(Ancient Variant hits harder with C/X Attack)
-- C-Attack fires ice barb barrage
-- X-Attack (while landed) rains snowball projectiles from the sky freezing any target it hits (does not affect TITAN Rodan) preventing movement or attack (30sec frozen cooldown)
--- C/X Attacks do not scale with Melee %, instead they have flat base damage w/ crit change ranging from x3-12

UPCOMING:
- R-Giga X reliably maintain armor buffs
- Source Code Overhaul (~75% Complete)

Update: May 19, 2023 @ 7:54pm

NOTE: ENSURE DOX IS STILL LOADED AT THE TOP/FIRST IN YOUR LOAD ORDER! (single player games, do not click host\local until the mod has completely installed, this will prevent DOX dropping to the bottom of the list)

HOTFIX:
- Wyvern X add't head buff issues along with not receiving Zombie buffs during night
- Ancient Kong not allowing X summon
- Staged Mega Pith giving add't rewards not intended
- Rodan giving heart when KO'ed

CHANGES:
- Various minor QOL adjustments
- Dragon, Manticore, Wyvern Evo effects updated (this will correct any sync issues reported)

NEW ADDITIONS:
-

UPCOMING:
- R-Giga X reliably maintain armor buffs
- Source Code Overhaul (~75% Complete)

Update: May 14, 2023 @ 2:28pm

NOTE: ENSURE DOX IS STILL LOADED AT THE TOP/FIRST IN YOUR LOAD ORDER! (single player games, do not click host\local until the mod has completely installed, this will prevent DOX dropping to the bottom of the list)

HOTFIX:
- Wyvern X not allowing the Mega Wyvern Head transfer of power
- Mega Prime Compy
- Boss Modifiers not switching off when set in .ini

CHANGES:
- TITAN AOE Slow Debuff has been changed to a 35% speed reduction (from 50%, reworked logic)
- TITAN Rodan AOE damage reduced
- Staged DinoP will have a 10 seconds delay before spawning
- Boss Modifiers will now disable for everything to include minions
- DestroyWildDinos will no longer initiate at the beginning of a new world
- Torp applied by bosses on melee hit has been reduced by 75%
- DynamiceBattleAI v4
-- Swimming Boss Dinos too dumb to attack water targets will no longer sit around while being attacked

NEW ADDITIONS:
-

UPCOMING:
- R-Giga X reliably maintain armor buffs

Update: May 9, 2023 @ 2:34pm

NOTE: ENSURE DOX IS STILL LOADED AT THE TOP/FIRST IN YOUR LOAD ORDER! (single player games, do not click host\local until the mod has completely installed, this will prevent DOX dropping to the bottom of the list)

HOTFIX:
- WILD Speed logic
- Ancient/Prime Griffin freezing up after X attack
- Transmute Shrine would delete itself if near any owned structures
- Wrong Elemental Golem Spawning
- Primal Pith not allowing X attack

CHANGES:
- Mega Prime Rex Lava Golem Minions will no longer cause Chaos
- Fenrir X & Ancient Daeodon Max spawn level reduced

NEW ADDITIONS:
-

UPCOMING:
- Source code overhaul: (hopefully will make migration to UE5 smoother)
-- Complete review and optimization of all BP graph work (remove old logic, and update existing logic) (~40% complete)
-- Shrink down damage types and assign to custom parent class based on elemental type
-- Review replication tick calls for Megas and other non stasis based creatures for optimization
NOTE: This process is broken down into small chunks and then a test cook/build is created to catch any errors that happen during the cook/build process. This has turned up a ton of build/cook errors and requires me to comb through all changes in even smaller chunks to determine what BP caused the error (UE4 does not tell me the source...) making this process take 5-10x longer