Total War: WARHAMMER

Total War: WARHAMMER

Storm from the North [Old]
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Update: Sep 3, 2016 @ 4:46am

Bug Fixes:
- Gave "Siege Attacker" back to the appropriate units

Update: Sep 3, 2016 @ 4:26am

The Grim and the Grave Update

New Features:
- Made compatible with The Grim and the Grave and the associated patch
- New Hit Point values for all units, almost universally higher than before.

Known Issues:
- Accidentally removed the "Siege Attacker" trait from all units

Update: Jul 29, 2016 @ 2:13pm

Call of the Beastmen Update

New Features:
- Made compatible with Call of the Beastmen and the changes implemented by the accompanying patch
- Armour values standardized

Known Issues:
- Sorcerers and Sorcerer Lords on Gorebeast Chariots can't take spells or items in Custom Battle. The system that they implemented to add that feature is somewhat complex, so this may take a while to rectify.

Update: Jul 16, 2016 @ 3:50pm

The Almost Done with Phase 1 Update

New Features:
- Standardized stats for everything but movement speed, armor, and magic.
- Kholek's Lord of the Storm ability has been tweaked to have multiple projectiles, no explosion, and a new sound.

Known Issues:
- Kholek's new version of Lord of the Storm is almost completely worthless and is deafening at the point of impact. This will be fixed in the next update.

Update: Jun 30, 2016 @ 9:36pm

Blood for the Blood God Update 2: the Search for More Khorne Flakes

Bug Fixes:
- Fixed the crashes while launching the game. Now maybe Khorne won't turn me into a Chaos Spawn.

Update: Jun 30, 2016 @ 7:26pm

Blood for the Blood God Update

No new features, just made up to date.

Update: Jun 28, 2016 @ 3:24pm

New Features:
- Standardized hitpoints. You have to be VERY careful with your Heroes and Lords now, one cannonball can take out most Characters with this new system. Kholek has more health than some armies combined too.

Update: Jun 27, 2016 @ 6:29pm

New Features:
- Ranged weapon damage standardized. Unfortunately for your infantry this means that Hellcannons and Marauder Horsemen got a whole lot scarier.

Update: Jun 27, 2016 @ 10:32am

Fixes:
Chaos Sorcerers no longer use the wrong weapon profile

Update: Jun 27, 2016 @ 10:27am

New Features:
Weapon Strength standardized across all units, based on a tabletop conversion formula devised by SleepyNarwhalz