Cities: Skylines

Cities: Skylines

Rainfall
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Update: Feb 24, 2019 @ 7:02am

Minor Update
-Fixed Flood Spawners
-now deletes Harmony Log upon exit

Update: Dec 3, 2018 @ 9:12am

-Fixed Outlets on canals.
-Inlets can now be placed on roads without anarchy.
-Automatic Lateral Creation. (Pipe connects inlet/outlet to nearest pipe network if within range)
-Parking Lot Roads (DummyBuildingAI) now set to 0 runoff coefficient. I will turn this into a slider upon popular demand.

Update: Nov 3, 2018 @ 8:27am

removed some debugging lines that would slow down your experience

Update: Nov 3, 2018 @ 8:22am

Fixed water level and has water patches

Update: Oct 26, 2018 @ 9:24am

Updated for Industries.
1. Added sliders and compatibility for parklife parks, industry areas, specialized residential, commercial, and office.
2. replaced detours with harmony.

Update: May 25, 2018 @ 10:47am

1. Updated for Parklife
2. Fixed runoff not being produced by buildings created while raining
3. fixed building being deleted while raining kept producing runoff

Update: Dec 9, 2017 @ 10:13am

1. Added Surface Elevation when adding inlets. possibly other structures as well.
2. Revised maximum amount of water avaialble to rainfall water sources for everything except Natural Drainage Assets. Hopefully this fixes "Water Bombs"

Update: May 27, 2017 @ 9:46am

1. Updated for Mass Transit!
2. Fixed Error in settings for Train Track Flood Tolerances.
3. Made "Additional Increase for Lower Pads" off by default. This will still be on for anyone who had it on before. It's still doesn't work well and needs improvement.
4. I think that's it, but I've been gone for about a month to get Married and go on my honeymoon, so if I forgot something please forgive me.

Special Thanks to billw for updating Extended Building Information and making it easy to update the parts of Rainfall that used parts of that mod.

Update: Apr 25, 2017 @ 7:36pm

1. Hopefully Fix Prop Multiplying Issue
2. New Algorith for Additional Pad Increases.
3. Inlets Snap to Roads!!!

Update: Mar 25, 2017 @ 3:33pm

1. Minor bug fix and performance increase.
2. Fixed Filtered outlets from crashing.
3. New Feature: Increased Building Pads Special Thanks to SamsamTS and the Move It! mod.
4. New Asset Type: Culverts