Stellaris

Stellaris

Civilian Trade
Showing 11-20 of 34 entries
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Update: Oct 28, 2016 @ 5:44am

Initial Upload

Update: Oct 26, 2016 @ 10:21am

Update to 1.3.1.

Also a fix for the relative power bug with other subjects.

Update: Aug 7, 2016 @ 11:17am

The most stable patch to date! I believe I have fixed the relative power for subjects bug as well as traders never being identified. Only bug fixes on this one, more features will probably be held off until I see what he next content update is going to bring.

Update: Jul 25, 2016 @ 7:28am

Sorry guys for the slow update on the localizations. Just did a quick update for Russian and Polish thanks to 3ChiThai and ordek09!

Also I should have fixed the bug of being able to get the special reactor from trader debris.

Update: Jul 1, 2016 @ 5:34am

Small Localization update and bug fixes.

Update: Jun 30, 2016 @ 12:49pm

Initial Upload

Update: Jun 30, 2016 @ 2:19am

Just a quick update with russian localization and added a small influence cost to changing trade focus.

Here is the localization file for the current update http://pastebin.com/tZ9WZNy5 . If you wish to help translate take a look at that and send me the translations.

Current Localizations -
Russian - Complete
German - Complete
French - N\A
Polish - N\A
Spanish - N\A
Brazilian Portuguese - N\A

*There have been some translations for French/Polish/Spanish but a lot has been taken away/changed that I am just going to replace them with English until someone translates it.

Update: Jun 29, 2016 @ 8:20am

Quick update fixing the war goals bug and adding full German localization.

Update: Jun 28, 2016 @ 7:50am

1.2.0 Update! *No longer achievement compatible*

* I recommend a new save to experience all the new features (mostly taxes)

I still have some features I want to get in in the next few weeks but the update came out a bit sooner than I expected so I’m giving you this for now. Still some cool stuff but more stuff coming as well.

Updates to the Mod:

Added -

Taxes! Your traders are now paying their taxes! Over time you will see energy credit and mineral tax coming in from your trader subjects. This will increase with the number of trader ships they have.

Planet edicts:

Trade focus edicts are gone and replaced with a free instant “Change Trade Focus” edict that will allow you to choose a non-expiring focus for each planet. When the window pops up just click on the resource you want the planet to focus on.

Stability -

There is a yearly check to see if a Trader country is a subject to anyone and if not it's destroyed. This should help clear up and wandering traders from countries that were destroyed and/or vassalized. I might in the future find a way to add vassalized countries traders to the overlords traders but that will have to wait till other changes get through.

If you want to help go to the Localization discussion.

Update: Jun 20, 2016 @ 9:31am

Reversed the traders avoiding hostile systems, they were avoiding all systems.