Original War

Original War

Arabian Campaign
Showing 61-67 of 67 entries
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Update: Jun 27, 2016 @ 3:39am

Changed: Ar14a - If Farmer is dead when the player makes contact with the Russians, Kozlov now has a little monologue.
Bug: Ar11 - The player could build a building so Cornell would never spawn and thus the mission never progress.
Bug: Ar12 - QUpDownHill was missing an option in the Polish version of Txt12.wri.

Update: Jun 19, 2016 @ 2:44am

Changed: Mission 12 - Polish translation of the latest dialogue addition and a minor fix to headers.
Changed: Ar12 - Updated Czech translation (by Enguzrad).

Update: Jun 13, 2016 @ 9:03am

Changed: Ar12 - Added a dialogue when the player dismantles a siberite implosion vehicle.
Changed: Ar12 - Adjusted the amount of siberite the player has available.
Bug: Ar14a - A dialogue could turn into a monologue because the code didn't check if the two characters were both alive.
Bug: Ar14a - Minor dialogue fixes.
Bug: Ar11 - In rare cases if you defeated the Russians before Cornell appeared, the event would never trigger and hence the mission would never progress.

Update: Jun 5, 2016 @ 8:05am

Bug: Ar12 - If the player captured Legion's depot, offloaded a cargo bay into it and the AI recaptured the depot, the resources would be gone when the player captured the depot again.
Changed: Ar12 - Raised the time between Legion attacks and lowered the number of attackers slightly on hard difficulty.
Changed: Ar12 - The Legion impostor now always takes a route past the player's base the first time he spawns.
Changed: Ar12 - Made control of how many snipers the player can have more robust.
Changed: Ar12 - Slight change of dialogues.

Update: Jun 4, 2016 @ 9:23am

Bug: Fixed Czech translation of Txt10.wri (missing dialogues) (by Enguzrad).
Bug: Fixed Czech translation of Txt08.wri, Txt10.wri and Txt13.wri (mostly missing dialogues) (by Enguzrad).
New: Czech translation of Txt12.wri (by Enguzrad).
New: French translation of Txt03.wri, Txt04.wri and Txt05.wri (by Nemhya).
New: Full Polsh translation of mission 12.
New: French translation af Hints.wri, Txt01.wri and Txt02.wri (by Nemhya).

Update: May 19, 2016 @ 8:14am

Bug: Ar14 - Bug in save/load could cause duplicates in secondary characters.
New: GBI for Ar01_cont (reworked).
Changed: Ar01 and Ar02 now use the original GBIs instead of copies of the original GBIs.
Changed: Main menu interface revamped (by Antitheus).
New: Mission Ar12.
Bug: AI - Mechanics will no longer man empty war vehicles when the base is under attack if those vehicles are outside the base.
Txt Fix: mission 15a - Omar and Joan dying lines added to Polish dialogues.
Changed: Ar15a - The player now gains some techs if he/she captures an American/Russian lab.
Bug: AI - The AI didn't recognize us_double_gun as a dangerous weapon.
Bug: AI - Capturing a building inside the AI's base that didn't belong to the AI would cause that building to be associated with the AI.
Bug: Ar08 - Fixed a bug where the player could potentially start with more units than intended.

Update: May 19, 2016 @ 8:10am

Initial Release