XCOM 2
Alternate Weapon Techs
Se afișează 1-7 din 7 intrări
Actualizare: 27 mai 2016 @ 13:18

Actualizare: 20 mai 2016 @ 12:18

Localization fixes (tech is now called laser weaponry instead of beam to avoid confusion with tier 3 weapons)
Research time is now configurable in the .ini file

Actualizare: 15 mai 2016 @ 5:57

Fixed an issue where Techs were not added to an existing campaign
Possibly fixed an issue with building Laser Rifle crashing

Actualizare: 14 mai 2016 @ 13:19

Supply and Alloy costs of Laser Weapons are now configurable
Weapon costs of Cannon and Sniper have been reduced

Actualizare: 14 mai 2016 @ 7:47

Laser SMG added, should now work with LWS SMG Pack.
Fixed Laser Sniper Rifle not having a smaller clip

Actualizare: 13 mai 2016 @ 17:25

Added Grimy's LootBox mod compatibility

Actualizare: 12 mai 2016 @ 17:16

Mod Created