Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Kill Animation Battle Overhaul
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Actualización: 12 DIC 2017 a las 10:32

(This update is incomplete, this mod still won't work with the latest patch, though can still be used if you've opted into the patch 17 version of the game or earlier).

Actualización: 10 DIC 2017 a las 14:31

Added HCP Warrior of Light's animation update. The rest of the mod is still broken if you are running Patch 18.

Actualización: 28 NOV 2016 a las 12:40

Actualización: 18 MAY 2016 a las 18:06

Added the spacing increase to dismounted cavalry (it was previously missing, as I forgot to add it).

Actualización: 14 MAY 2016 a las 8:54

Reduced the unit spacing for spearmen (for whatever reason I missed them when I decreased spacing a few days ago).

Actualización: 12 MAY 2016 a las 20:26

Big change: Edited animation main file to incorporate even more animations. Should see increased kill animation variation across the board, and less heart attacks on routing units. This also fixed cavalry not killing infantry with kill animations at all, they now do so almost always. Also slightly raised fatigue levels further to balance it better with combat speed.

Actualización: 12 MAY 2016 a las 7:32

Decreased range of ranged units to be closer to Vanilla to fit prior spacing decrease and feedback, fixed axe and club infantry lacking animations vs. Spearmen and on the charge

Actualización: 11 MAY 2016 a las 18:38

Decreased amount by which spacing was increased, further decreased "heart attack" deaths to match spacing decrease (as tighter spacing leads to more heart attacks), tweaked infantry entity, spear bonus vs. cavalry, slightly increased rate of unit fatigue to be more in line with Vanilla, fixed problem with Special Abilty debuffs

Actualización: 11 MAY 2016 a las 16:43

Actualización: 11 MAY 2016 a las 13:26