Sid Meier's Civilization V

Sid Meier's Civilization V

Faerun Sword Coast
Viser 1-9 af 9 forekomster
Opdatering: 29. jan. 2022 kl. 17:38

v.9 Compatibility for expanded requires

Opdatering: 1. aug. 2017 kl. 12:23

v.7

Opdatering: 29. apr. 2016 kl. 16:45

Opdatering: 29. apr. 2016 kl. 16:21

v.6 Adds two new spells affecting morale, and top panel info on morale. Will not break saved games.

Opdatering: 23. apr. 2016 kl. 5:40

v.5 Adds a new, fairly easy quest line available in Neverwinter.

Note that if you have already visited Neverwinter, the new quests will not be available in your current game. They will however be available in new games.

Updating to v.5 will not break saved games.

Opdatering: 14. apr. 2016 kl. 12:02

v.4 Changes

  • New Follower: Haliyra, Evil Human Ranger from Yartar
  • New Follower: Amrallatha, Neutral Elven Cleric from Everlund
  • New Follower: Morista, Good Dwarven Cleric from Gauntlgrym
  • Graphics: Updated all dragon graphics and effects
  • Gameplay: Added 1500 additional game turns (total 2500 turns)

    Note that if you have already visited the home city of the new followers, they will not be available in your current game. They will however be available in new games.

    Updating to v.4 will not break saved games.

Opdatering: 11. apr. 2016 kl. 12:54

v.3 Changes

  • Bugfix: Heroes that die while charmed can be resurrected
  • Bugfix: Level 6+ heroes no longer lose levels when charmed or polymorphed
  • Bugfix: Level 6+ units now cast spells at the proper level
  • Bugfix: Make peace with any minors gained as allies on war end
  • Bugfix: Rogue startplot changed to allow for portal entrance
  • Gameplay: Reconfigured a few portals for easier use
  • Balance: Key bosses can no longer be charmed, mazed or polymorphed
  • Balance: Changed the stats and effects of several items
  • Balance: Several spells increased in damage; some reduced
  • Balance: Wizard and ranger ranged combat strength reduced
  • Balance: Fighter combat strength increased
  • Balance: A few alignment choice quests have more profound outcomes
  • Balance: Units granted as quest rewards will not outlive the quest's end
  • Balance: Every key found will increase game difficulty

Opdatering: 10. apr. 2016 kl. 0:17

v.2 Recalibrates difficulties to add "Easy", for those who are seeking to mow down enemies.

Opdatering: 9. apr. 2016 kl. 10:44