Tabletop Simulator

Tabletop Simulator

Cryptozoic Entertainment Deck Building Games
Showing 31-40 of 135 entries
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Update: Jun 14, 2021 @ 12:45pm

Update: Jun 14, 2021 @ 12:27pm

Temp Fix applied to play area putting cards into players discard pile

used old function previously used, until solution can be discovered for newer script.

Update: Jun 12, 2021 @ 1:38pm

The following was done by Robert Green

--Added Right Click Functionality To Player Vp Bags For Common Abilities
--Added Right Click Functionality To Traditional Weakness Stack
--Added Right Click Functionality To Lineup Cards
--Added Right Click Functionality To Kick Stack
--Added Right Click Functionality To Main Deck
--Passing The Turn Moves Cards From Event Slots To The Lineup (If There Are Some In Event Slots While Lineup Slots Are Empty)
--Ongoings In Play Area Are Not Discarded When Passing The Turn (For Ongoings Not Gained That Turn)
--Repositioned Cube Token Bags Opposite To The Time Counter To Help White/Red Players Not Interact With Them Accidentally
--Repositioned Rebirth Token Bags To Help Green/Yellow Players Not Interact With Them Accidentally
--After Passing The Turn, Put Cards On Top Of Play Area When It Moves To The Next Player (In Case Of Jaime Reyes, Etc Cards That Get Put Into Play)
--After Passing The Turn, Move Any Tokens/Dice In A Lineup Slot To The Right Of The Lineup Slots
--You Get Laughed At For Putting An SV On The Bottom Of The MD (In Addition To When Destroying One) Via Scripting
--Changed "Refill" Button To "Add 1", As This Is Typically What Players Want It To Do Now
--Can Use "Add 1" When The Lineup Is Full To Place A New Card Into An Event Slot (i.e. Lineup Overflow)
--"Add 1" Button Throttled To Prevent Accidental Double Clicking, etc
--When Using The "Add 1" Script (Or Passing The Turn), Duplicates Will Not Be Added To The Lineup
--Zatanna 15 Scripting In Work - Hope To Have For Next Update
--HU Red Tornado Scripting Added
--Crisis Flash Scripting Added
--Conf Superman 9 Scripting Added
--Rayner MC Right Click Functionality Improved
--Making A New Deck Via Scripting Orientates All Cards In The New Deck Face-Down (Instead Of Just Flipping Them Over)
--Added A Die That Shows Total Number of SVs Remaining (Counts Face Up & Face-Down SVs; Starts At 5 And Counts Down To 1)
--Cube Loading Time Optimized

Bladecom Edits
Adjusted Add 1 for Non Cube games
Adjusted Colors of Buttons to make easier to identify from both sides of the table, and prevent miss clicks
Changed some button layouts.

Update: May 19, 2021 @ 1:14pm

Update: May 9, 2021 @ 2:52pm

--Changelog
--Optimized Cube Loading Time
--TTG SVs Now Go To Villain Stack When Discarded Or Turn Is Passed
--For Cube, Only Count +1 On TTS Game Count When Submitting A Game, Not When Loading (This Helps Keep Numbers Down From Testing The Mod) -> All Others Report When Loaded
--Converted Cube Website Integration To Json Objects
--Added Music Player Functionality
--Player Arrival
--Loading Cube
--2nd And Later Sv Flip
--Sv Destroyed
--Reporting Cube Game
--Right Click Functionality Is Given To MCs in a players MC scripting zone when the game begins (i.e. Turns are turned on)
--Right Click Functionality Added To Conf Aquaman 15
--Right Click Functionality Added To Crisis Red Tornado
--Right Click Functionality Added To Kyle Rayner

Update: Feb 9, 2021 @ 6:08am

Updated Tags

Update: Feb 9, 2021 @ 6:03am

Accidental reupload

Update: Feb 9, 2021 @ 6:03am

Robert made a change for DCDB Cube, where people can use manually pulled starters from other games, such as Naruto & Street Fighter

Update: Feb 8, 2021 @ 4:24am

Update: Feb 8, 2021 @ 3:51am

Agreeing to new terms and service to ensure a proper update.