Tabletop Simulator

Tabletop Simulator

Cryptozoic Entertainment Deck Building Games
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Opdatering: 5. nov. 2021 kl. 12:39

Update to Fix Cube Related issues

Cost 14 boss wasn't loading in
MC Right Click abilities weren't assigning ownership

Opdatering: 4. nov. 2021 kl. 17:01

Major Update

Around 30% of the code was rewritten and Optimized.

Table updated to version 8, too Include Ongoing zones.

Rebirth Table Adjusted to include a 2nd Threat Tracker.
-2nd Threat tracker is used to Add Threats, while 1st is to Cover Threats.
-Eases confusion when playing Rebirth

Added Custom Game Options for the following:
Rivals
Lord of the Rings
Cartoon Network + Teen Titans Go!
Rick & Morty

All above will include various options depending on the game mode, with the option to opt out of certain aspects of those game modes. DC Expansions also was changed to add in other sets besides the core set, and expansion.

There is a separate option for a Full Custom Game mode, though it's not as specialized. It's for those that want a bit of everything, and play with their own homebrew rules in mind.

Added Multiverse Game Mode, with setup and basic scripting.
Allows you to choose your Base set
Remove Sets you don't wish to play with
Determine if you want a short game, or impossible game, or include the Crisis Event

Added the option to spawn Non DC characters in the options menu outside of a game, or during a game.

Chat Commands have been expanded upon, check out the section in the Notebook for a full list of them

DCDB Season 22 changes have been added, along with some card Erratas only found in that game mode.

Added in Promos for the DC Crossover Collection box, and "Glootie" for Rick & Morty.

There may be some other changes I've missed, but that should cover everything important.

Opdatering: 10. aug. 2021 kl. 8:19

--Fixes Broken MC Right Click Functionality

Opdatering: 8. aug. 2021 kl. 10:54

--Season 21 update for Cube
--Minor Revisions To Right Click Functionality On Cards & Vp Bags
--SV Flip Sounds Updated (Hopefully Fixed This Time...)
--MCs Rotate Upright After Passing The Turn
--SVs Destroyed or Put On Bottom of Main Deck Are RFG'ed
--Added Opening Lineup Criteria for Cube Games
--Updated Streaming Integration
--Cleaned Up Redundant Code For Cube Games
--Cube Prevented From Being Loaded Multiple Times In Rapid Succession

Opdatering: 7. juli 2021 kl. 14:03

--Moved Game Selection more towards the left

Opdatering: 7. juli 2021 kl. 13:44

--Tracks Hobbit Games
--Added 2v2 Game Reporting In Discord
--Spawn Character Option in Option Menu

Opdatering: 6. juli 2021 kl. 2:11

Main Highlights

Added The Hobbit - An Unexpected Journey, and it's expansion The Desolation of Smaug.
UI overhaul - All base games are in one place, Options have visual toggles, new look overall.
Impossible Mode - Able to select Impossible mode for games it applies too.
The Two Towers - Wall stack now sets up with game, & Battlements on the Wall & Dead Marshes now work for end of game score.
Starters were optimized and cut down for non-DCDB games.

There were many changes many changes, about 1100 more lines of code added, a little more then an 8% increase to the global script.

[[Added]]
The Hobbit - An Unexpected Journey
The Hobbit - The Desolation of Smaug
Added Missing Return of the King Impossible Mode Cards

[[Updated]]
Destoryed Card Zone - Added Dead Marshes
Change how starters are Gained when loading up a non DCDB game
Change how majority of base sets grab set up their games
Change how Scoring is first calulated
The Two Towers Wall Stack now sets up properly depending on player count when selected
The Hobbit Character Cards now have names

Score Script to include
The Hobbit - An Unexpected Journey
The Hobbit - The Desolation of Smaug

Special Score Rules made for the following:
2T Battlements on the Wall
2T Dead Marshes
UJ The Contract
UJ Orc Leader
DoS Master of Lake-Town
DoS Re-Lighting the Forge
DoS Corruption (Hoarding)

The Desolation of Smaug - Special Rule added to this game mode only
-Cards Under Character, aka "Stash" count towards your score at the end of game
[[This Will only work if you select "The Desolation of Smaug", loading a new game will remove this feature until it's selected again]]

[[Removed]]
Extra Starters (6-7 sets each) from All base games except DCDB

[[UI]]

Complete Visual Overhaul
Replaced Image Buttons with UI buttons
Added all standard game sets to one panel
Added scroll bar to cycle through them
Added headers to seperate series (will be adjusted when new series comes out)
Replaced unselected images in crossover panel
Removed unneeded panels
Random Select includes new games
Made it easier to get a standard dc base game instead of base game + expansion
Added Impossible Mode Options

Impossible Mode Applies to:
DC Base Set - Grabs Crisis 1 Bosses
Heroes United - Grabs Crisis 2 Bosses
Forever Evil - Grabs Crisis 3 Bosses
Teen Titans - Grabs Crisis 4 Bosses
LotR Fellowship of the Ring - Grabs Impossible versions
LotR The Two Towers - Grabs Impossible versions
LotR Return of the King - Grabs Impossible versions
The Hobbit - An Unexpected Journey - Grabs Impossible versions
The Hobbit - The Desolation of Smaug - Grabs Impossible versions

Opdatering: 28. juni 2021 kl. 7:23

Coiser did the following update:
--When Drawing Cards By Using The Top Row Number Keys, If A Double Keystroke Is Detected, Then Draw As If It Was A Single Keystroke (i.e. 22 Only Draws 2, 55 Only Draws 5, etc)
--Log In Chat When Time Expires During A Players Turn
--Fixed Issue With Removing Duplicates From The Lineup Effecting Non-Cube Games
--Fixed Issue With C4 Flash / Conf Superman Not Properly Logging Name Of Card Added To The Lineup

Opdatering: 26. juni 2021 kl. 13:12

CO2 Moria Queen now works with the score counter

Cards in the under character zone that are unique, will now be counted as victory points for the player who ends the game with Moria Queen.

I'd like to take a side note and say, that this took me about 20 hours to work into the current script. It probably shouldn't of taken me 20 hours, it's probably not the best way for it work, This feature probably isn't worth the time it took to add, but here we are.

I tried getting help from TTS discord's #scripting. but I never felt like I could articulate something well enough, nor did I feel anything they explained helped me in this instance, though some info I received was useful for other things.

It's hard to express my feelings as a whole for this project. It started as just a way for me to play some of the DC expansions that weren't on TTS yet, and it slowly became this project that you see today. Sometimes I deeply care for it, and all the work I put into it, other times It's the last thing on my mind, and I couldn't care what happens to it. I try to write patch notes for it, and treat it like a serious project, but I know less then 1% of people read theses. If you do, great! I'm glad that this project has had an impact on you, but in this moment as of writing this I'm frustrated, and just needed a place to vent.

My plan for the next couple weeks is to do a "feature" a day, as I work towards finishing out missing pieces from this mod. That doesn't mean daily releases or anything, but I'm working on card activation stuff, and getting LotR finished. There may be some fixes from Robert in the next week or two, as some Cube scripting is causing problems with normal games, I'll go back to normal patch notes next update.

Opdatering: 21. juni 2021 kl. 11:17

Coiser made the following changes:

--Adjusted Cube Buttons, And Set Colorblind Scheme
--Added Camera #3 To Show Score Zone
--Updated SV Counter
--Updated SV Sound Clips
--Updated 2v2 Scoring