Torchlight II

Torchlight II

TL2-ACE
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Update: Aug 14, 2022 @ 2:39pm

Today's update 14 Aug22

Hi everyone,

Another update for the Soldier class.

Adjustments to skill tree 1 in preparation for future updates
Scatter shot - decreased range from 3.5 to 3
Scatter shot - added some of the tier bonuses
Supressive fire - increased slow effect and added the tier bonuses
Supessive fire - now has a 2 second cooldown
Laser Shot - increased damage
Shield Throw - increased damage
Grenade - increased damage and gains a 50% shield break chance
Grenade - swapped Tier 2/3 bonus around
Shrapnel grenade - now reduces enemy armour
Shrapnel grenade - Tier bonuses now in place
Shrapnel grenade - New Icon
Chain Gun not casting correctly 50% of the time, bug resolved!

Update: Aug 12, 2022 @ 2:45am

Today's update 12 Aug22

Hi everyone,

Another update for the Soldier class. Alot of balance/tweaks based on feedback and full play throughs.


New skills
Scatter Shot added to skill tree 1
Suppressive Fire skill tree 1( replaces explosive shot)
Veteran skill added to skill tree 2
Squad Tactics added to skill tree 3(place holder for now)

Rebalance/Tweaks
Grenade increases explosion radius slightly
Grenade - damage increased slightly
Grenade - mana cost bug fixed
Pistol mastery - individual affix bug fixed
Animation/speed for special skills increased slightly up a bit
Flame touched - lighting effect fixed
Cannon shot - tightened up spread of lower level shots
Cannon shot - reduced screen shake
Cannon mastery +damage to all not just physical
Intense focus, also gains cast speed 15%
Shield throw damage +10%
Shield throw - fixed bug stopping enemy shields from breaking
Special/tab 4 skills needs level restrictions adding/reviewing
laser shot - removed shield break
Mercenary description added
Shrapnel grenade - damage increased slightly
Burning release, reduce amount of monster/missiles spawned by -1
chain gun - rescaled damage at lower levels
Burst fire - reduce mana cost by ~20%
Burst fire - rescaled damage(stronger at lower levels)
Pistol whip - added shield break ability

Known Bugs
Bayonet Stab - not adding damage/dot correctly
Chain Gun - lvl 15 chain gun no damage
chain gun not casting correctly some times
Field medic TBC

Update: Aug 10, 2022 @ 12:34pm

Published v.1551

Update: Aug 7, 2022 @ 2:55am

Today's update 7 Aug22

Hi everyone,

A further update aimed at the new Soldier class.

Soldier- Change log
flintlock - changed animation and given custom icon
fixed cast bug from previous version
flintlock now fire alot more often!
Added Intense focus skill
Burst Fire - enhanced particle effects
Chain Gun- enhanced particle effects
shrapnel grenade - now in place, needs level perks
Laser shot skill updated
shield charge
correctly gives charge
increases damage per point invested correctly

Intense Focus skill added
Flame Touched passive skill added
Cannon Shot skill added
Burning Release skill added
Bayonet stab skill added

new icons for several skills added

preparing ultimate's/charge skill tree to accept up to 8 skills

Known Bugs
Bayonet Stab - not adding damage/dot correctly
Grenade skill - mana cost is bugged(stays at 16)
Chain Gun - lvl 15 chain gun no damage
chain gun not casting correctly some times
Field medic TBC

Update: Jul 25, 2022 @ 2:23pm

Today's update 25 July22

Hi everyone,

This update is aimed at further work on the soldier class. Further developing the class and its skills - There is still alot more work/updates to come

Update: Jun 26, 2022 @ 2:26pm

Today's update 26 June22

Hi everyone,

We are introducing our new class the "Soldier" that we have been designing and working on recently. The Solider will use a variety of ranged weapons such as rifles, cannons, pistols, grenades as well as a melee skill tree.

This release is more of a tech demo than anything at this stage as we designing and building up the skills etc. There will be bugs and incomplete balance but this allows us to start getting feedback and testing the class.

As usual feel free to add feedback as this will be incorporated into the design.

Update: May 15, 2022 @ 12:35am

Today's update 15 May22

Hi everyone,
Today's update completes the Temple Of Ice which can be accessed from the Temple Valley.
We have also completed a mild rework of the Assassin class and changed a few skills in the first two skill tree's including an additional new trap skill!

Maps
The Temple Of Ice - fully implemented

Classes
Assassin

"Needles" is now the starting default skill for new Assassins

New skill "Glacial Trap" added

Out for Blood
Reduced life leech bonus at higher levels from 20/25/30/35% to 20/22/25/28%

Mind Shield
Reworked skill
Renamed from "Mind Shield" to "Dual Wield Block"
Damage absorption now based on your total DPS and scales better.
Duration of damage absorption changed to 5 seconds

Agile Strike
Reworked and now called "Enchanted Blades"
Enchanted blades adds a temporary increase to attack/cast/move speed and can be used as a replacement for your left click auto attack.

Poison Stab
Quality of life change - Can now be used as a left click spell

Update: Mar 29, 2022 @ 1:13pm

Today's update 29 Mar22

Hi everyone,
Today's update is a further update and test version of the new Temple Of Ice, we are aiming for the next update to fully complete this map.

Maps
The Temple of Ice, updated test version

Update: Mar 1, 2022 @ 2:00pm

Today's update 1 Mar22

Hi everyone,
Today's update introduces the Alpha version of the Temple of Ice found in the Temple Valley. This latest Temple is still very much a works in progress but allows testing and feedback!

Maps
The Temple Valley(Alpha test version)

Update: Jan 23, 2022 @ 3:45pm

Today's update 23 Jan22

Hi everyone,
Today's update contains community requested improvements and again several bug fixes.

Maps
The Iron Temple
Further work to resolve end boss lava animation - should be working correctly now.

The Temple of AIr
Fanatics have had their shield duration reduced

The Temple Valley
Side quest to activate waypoints/teleports with Act5 now finished.

Llanghaven
Fast travel to Temple Valley once side Quest complete